1#version 450 2 3in float inf; 4in flat ivec4 ini4; 5out vec4 outf4; 6 7float Test1(int bound) 8{ 9 float r = 0; 10 for (int x=0; x<bound; ++x) 11 r += 0.5; 12 return r; 13} 14 15float Test2(int bound) 16{ 17 if (bound > 2) 18 return Test1(bound); 19 else 20 return float(bound * 2 + 21 ini4.y * ini4.z + 22 ini4.x); 23} 24 25void main() 26{ 27 outf4 = vec4(Test1(int(inf)) + 28 Test2(int(inf))); 29} 30