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1//
2//Copyright (C) 2002-2004  3Dlabs Inc. Ltd.
3//All rights reserved.
4//
5//Redistribution and use in source and binary forms, with or without
6//modification, are permitted provided that the following conditions
7//are met:
8//
9//    Redistributions of source code must retain the above copyright
10//    notice, this list of conditions and the following disclaimer.
11//
12//    Redistributions in binary form must reproduce the above
13//    copyright notice, this list of conditions and the following
14//    disclaimer in the documentation and/or other materials provided
15//    with the distribution.
16//
17//    Neither the name of 3Dlabs Inc. Ltd. nor the names of its
18//    contributors may be used to endorse or promote products derived
19//    from this software without specific prior written permission.
20//
21//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
22//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
23//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
24//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
25//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
26//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
27//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
28//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
29//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
31//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
32//POSSIBILITY OF SUCH DAMAGE.
33//
34#version 110
35
36varying vec3 color;
37
38void main()
39{
40    gl_FragColor = vec4(color, 1.0);
41}
42