1#version 450 2 3#extension GL_EXT_buffer_reference : enable 4 5layout(buffer_reference) buffer bufType1 { int x; }; 6layout(buffer_reference) buffer bufType2 { int x; }; 7layout(buffer_reference) uniform bufType3 { int x; }; 8 9layout(buffer_reference) buffer; 10layout(buffer_reference) uniform; 11layout(buffer_reference) in; 12layout(buffer_reference) out; 13layout(buffer_reference) in badin { float x; } badin2; 14layout(buffer_reference) out badout { float x; } badout2; 15 16layout(buffer_reference) buffer bufType5; 17 18layout(buffer_reference) buffer bufType6 { int x[]; }; 19 20buffer bufType4 { 21 bufType1 b1; 22 bufType2 b2; 23 bufType3 b3; 24 bufType6 b6; 25} b4; 26 27void f() 28{ 29 bufType6 b; 30 b.x.length(); 31 b4.b6.x.length(); 32} 33 34void main() { 35 bufType2 x1 = b4.b1; 36 bufType2 x2 = bufType2(b4.b1); 37 bufType2 x3 = bufType2(b4.b2); 38 bufType2 x4 = bufType2(b4.b3); 39 40 b4.b1 = b4.b2; 41 b4.b1 = b4.b3; 42 b4.b3 = b4.b2; 43} 44 45layout(buffer_reference) uniform bufType5 { int x; }; 46