1#version 450 2 3#extension GL_ARB_gpu_shader_int64: enable 4#extension GL_ARB_shader_ballot: enable 5 6layout (local_size_x = 8, local_size_y = 8, local_size_z = 1) in; 7 8layout(binding = 0) buffer Buffers 9{ 10 vec4 f4; 11 ivec4 i4; 12 uvec4 u4; 13} data[4]; 14 15void main() 16{ 17 uint invocation = (gl_SubGroupInvocationARB + gl_SubGroupSizeARB) % 4; 18 19 uint64_t relMask = gl_SubGroupEqMaskARB + 20 gl_SubGroupGeMaskARB + 21 gl_SubGroupGtMaskARB + 22 gl_SubGroupLeMaskARB + 23 gl_SubGroupLtMaskARB; 24 25 if (relMask == ballotARB(true)) 26 { 27 data[invocation].f4.x = readInvocationARB(data[0].f4.x, invocation); 28 data[invocation].f4.xy = readInvocationARB(data[1].f4.xy, invocation); 29 data[invocation].f4.xyz = readInvocationARB(data[2].f4.xyz, invocation); 30 data[invocation].f4 = readInvocationARB(data[3].f4, invocation); 31 32 data[invocation].i4.x = readInvocationARB(data[0].i4.x, invocation); 33 data[invocation].i4.xy = readInvocationARB(data[1].i4.xy, invocation); 34 data[invocation].i4.xyz = readInvocationARB(data[2].i4.xyz, invocation); 35 data[invocation].i4 = readInvocationARB(data[3].i4, invocation); 36 37 data[invocation].u4.x = readInvocationARB(data[0].u4.x, invocation); 38 data[invocation].u4.xy = readInvocationARB(data[1].u4.xy, invocation); 39 data[invocation].u4.xyz = readInvocationARB(data[2].u4.xyz, invocation); 40 data[invocation].u4 = readInvocationARB(data[3].u4, invocation); 41 } 42 else 43 { 44 data[invocation].f4.x = readFirstInvocationARB(data[0].f4.x); 45 data[invocation].f4.xy = readFirstInvocationARB(data[1].f4.xy); 46 data[invocation].f4.xyz = readFirstInvocationARB(data[2].f4.xyz); 47 data[invocation].f4 = readFirstInvocationARB(data[3].f4); 48 49 data[invocation].i4.x = readFirstInvocationARB(data[0].i4.x); 50 data[invocation].i4.xy = readFirstInvocationARB(data[1].i4.xy); 51 data[invocation].i4.xyz = readFirstInvocationARB(data[2].i4.xyz); 52 data[invocation].i4 = readFirstInvocationARB(data[3].i4); 53 54 data[invocation].u4.x = readFirstInvocationARB(data[0].u4.x); 55 data[invocation].u4.xy = readFirstInvocationARB(data[1].u4.xy); 56 data[invocation].u4.xyz = readFirstInvocationARB(data[2].u4.xyz); 57 data[invocation].u4 = readFirstInvocationARB(data[3].u4); 58 } 59}