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1 #ifndef _VKTPIPELINEVERTEXUTIL_HPP
2 #define _VKTPIPELINEVERTEXUTIL_HPP
3 /*------------------------------------------------------------------------
4  * Vulkan Conformance Tests
5  * ------------------------
6  *
7  * Copyright (c) 2015 The Khronos Group Inc.
8  * Copyright (c) 2015 Imagination Technologies Ltd.
9  *
10  * Licensed under the Apache License, Version 2.0 (the "License");
11  * you may not use this file except in compliance with the License.
12  * You may obtain a copy of the License at
13  *
14  *      http://www.apache.org/licenses/LICENSE-2.0
15  *
16  * Unless required by applicable law or agreed to in writing, software
17  * distributed under the License is distributed on an "AS IS" BASIS,
18  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
19  * See the License for the specific language governing permissions and
20  * limitations under the License.
21  *
22  *//*!
23  * \file
24  * \brief Utilities for vertex buffers.
25  *//*--------------------------------------------------------------------*/
26 
27 #include "vkDefs.hpp"
28 #include "tcuDefs.hpp"
29 #include "tcuVectorUtil.hpp"
30 
31 #include <vector>
32 
33 namespace vkt
34 {
35 namespace pipeline
36 {
37 
38 struct Vertex4RGBA
39 {
40 	tcu::Vec4 position;
41 	tcu::Vec4 color;
42 };
43 
44 struct Vertex4Tex4
45 {
46 	tcu::Vec4 position;
47 	tcu::Vec4 texCoord;
48 };
49 
50 deUint32					getVertexFormatSize					(vk::VkFormat format);
51 deUint32					getVertexFormatComponentCount		(vk::VkFormat format);
52 deUint32					getVertexFormatComponentSize		(vk::VkFormat format);
53 deUint32					getPackedVertexFormatComponentWidth	(vk::VkFormat format, deUint32 componentNdx);
54 bool						isVertexFormatComponentOrderBGR		(vk::VkFormat format);
55 bool						isVertexFormatComponentOrderABGR	(vk::VkFormat format);
56 bool						isVertexFormatComponentOrderARGB	(vk::VkFormat format);
57 bool						isVertexFormatSint					(vk::VkFormat format);
58 bool						isVertexFormatUint					(vk::VkFormat format);
59 bool						isVertexFormatSfloat				(vk::VkFormat format);
60 bool						isVertexFormatUfloat				(vk::VkFormat format);
61 bool						isVertexFormatUnorm					(vk::VkFormat format);
62 bool						isVertexFormatSnorm					(vk::VkFormat format);
63 bool						isVertexFormatSRGB					(vk::VkFormat format);
64 bool						isVertexFormatSscaled				(vk::VkFormat format);
65 bool						isVertexFormatUscaled				(vk::VkFormat format);
66 bool						isVertexFormatDouble				(vk::VkFormat format);
67 bool						isVertexFormatPacked				(vk::VkFormat format);
68 
69 /*! \brief Creates a pattern of 4 overlapping quads.
70  *
71  *  The quads are alined along the plane Z = 0, with X,Y taking values between -1 and 1.
72  *  Each quad covers one of the quadrants of the scene and partially extends to the other 3 quadrants.
73  *  The triangles of each quad have different winding orders (CW/CCW).
74  */
75 std::vector<Vertex4RGBA>	createOverlappingQuads		(void);
76 
77 std::vector<Vertex4Tex4>	createFullscreenQuad		(void);
78 std::vector<Vertex4Tex4>	createQuadMosaic			(int rows, int columns);
79 std::vector<Vertex4Tex4>	createQuadMosaicCube		(void);
80 std::vector<Vertex4Tex4>	createQuadMosaicCubeArray	(int faceArrayIndices[6]);
81 
82 std::vector<Vertex4Tex4>	createTestQuadMosaic		(vk::VkImageViewType viewType);
83 
84 } // pipeline
85 } // vkt
86 
87 #endif // _VKTPIPELINEVERTEXUTIL_HPP
88