1# 2# VK-GL-CTS Issue #336 3# 4# This occurs on some versions of Imagination Technologies G6200, G6230, G6400, and G6430 5# Rogue Series 6 GPU's. 6# 7# The affected GPU's are unable to correctly filter CEM corners with F32 textures, this 8# includes the ability to gather texels for texel gather instructions. 9# 10# An application using gather on an F32 texture would obtain incorrect texel values around 11# the corners of the cubemap. 12# 13dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat 14dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_clamp_to_edge_repeat 15dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_repeat 16dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_repeat_mirrored_repeat 17dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge 18dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_mirrored_repeat_clamp_to_edge 19dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_repeat 20dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_clamp_to_edge_repeat 21dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_repeat 22dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_repeat_mirrored_repeat 23dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge 24dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_mirrored_repeat_clamp_to_edge 25dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.clamp_to_edge_repeat 26dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.sparse_clamp_to_edge_repeat 27dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.repeat_mirrored_repeat 28dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.sparse_repeat_mirrored_repeat 29dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge 30dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.sparse_mirrored_repeat_clamp_to_edge 31dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.clamp_to_edge_repeat 32dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.sparse_clamp_to_edge_repeat 33dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.repeat_mirrored_repeat 34dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.sparse_repeat_mirrored_repeat 35dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge 36dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.sparse_mirrored_repeat_clamp_to_edge 37dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.min_linear_mag_linear 38dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.sparse_min_linear_mag_linear 39dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.min_nearest_mipmap_nearest_mag_linear 40dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.sparse_min_nearest_mipmap_nearest_mag_linear 41dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.min_nearest_mipmap_linear_mag_linear 42dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.sparse_min_nearest_mipmap_linear_mag_linear 43dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.min_linear_mipmap_nearest_mag_linear 44dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.sparse_min_linear_mipmap_nearest_mag_linear 45dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.min_linear_mipmap_linear_mag_linear 46dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.sparse_min_linear_mipmap_linear_mag_linear 47dEQP-VK.glsl.texture_gather.basic.cube.depth32f.base_level.level_1 48dEQP-VK.glsl.texture_gather.basic.cube.depth32f.base_level.sparse_level_1 49dEQP-VK.glsl.texture_gather.basic.cube.depth32f.base_level.level_2 50dEQP-VK.glsl.texture_gather.basic.cube.depth32f.base_level.sparse_level_2 51 52 53# 54# VK-GL-CTS Issue #757 55# 56# This occurs on some versions of Broadcom's Videocore GPUs. On affected devices depth clipping 57# is incorrectly disabled when the viewport minDepth is equal to maxDepth. 58# 59dEQP-VK.draw.inverted_depth_ranges.nodepthclamp_deltazero 60 61# 62# VK-GL-CTS Issue #1356 63# 64# This occurs on NVIDIA Kepler GPUs. The affected GPUs are unable to reliably synchronize memory 65# accesses at device scope. 66# 67dEQP-VK.memory_model.*core11*.device.* 68 69