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1#
2# VK-GL-CTS Issue #336
3#
4# This occurs on some versions of Imagination Technologies G6200, G6230, G6400, and G6430
5# Rogue Series 6 GPU's.
6#
7# The affected GPU's are unable to correctly filter CEM corners with F32 textures, this
8# includes the ability to gather texels for texel gather instructions.
9#
10# An application using gather on an F32 texture would obtain incorrect texel values around
11# the corners of the cubemap.
12#
13dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat
14dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_clamp_to_edge_repeat
15dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_repeat
16dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_repeat_mirrored_repeat
17dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge
18dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_mirrored_repeat_clamp_to_edge
19dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_repeat
20dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_clamp_to_edge_repeat
21dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_repeat
22dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_repeat_mirrored_repeat
23dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge
24dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_mirrored_repeat_clamp_to_edge
25dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.clamp_to_edge_repeat
26dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.sparse_clamp_to_edge_repeat
27dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.repeat_mirrored_repeat
28dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.sparse_repeat_mirrored_repeat
29dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge
30dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.sparse_mirrored_repeat_clamp_to_edge
31dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.clamp_to_edge_repeat
32dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.sparse_clamp_to_edge_repeat
33dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.repeat_mirrored_repeat
34dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.sparse_repeat_mirrored_repeat
35dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge
36dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.sparse_mirrored_repeat_clamp_to_edge
37dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.min_linear_mag_linear
38dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.sparse_min_linear_mag_linear
39dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.min_nearest_mipmap_nearest_mag_linear
40dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.sparse_min_nearest_mipmap_nearest_mag_linear
41dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.min_nearest_mipmap_linear_mag_linear
42dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.sparse_min_nearest_mipmap_linear_mag_linear
43dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.min_linear_mipmap_nearest_mag_linear
44dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.sparse_min_linear_mipmap_nearest_mag_linear
45dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.min_linear_mipmap_linear_mag_linear
46dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.sparse_min_linear_mipmap_linear_mag_linear
47dEQP-VK.glsl.texture_gather.basic.cube.depth32f.base_level.level_1
48dEQP-VK.glsl.texture_gather.basic.cube.depth32f.base_level.sparse_level_1
49dEQP-VK.glsl.texture_gather.basic.cube.depth32f.base_level.level_2
50dEQP-VK.glsl.texture_gather.basic.cube.depth32f.base_level.sparse_level_2
51
52
53#
54# VK-GL-CTS Issue #757
55#
56# This occurs on some versions of Broadcom's Videocore GPUs. On affected devices depth clipping
57# is incorrectly disabled when the viewport minDepth is equal to maxDepth.
58#
59dEQP-VK.draw.inverted_depth_ranges.nodepthclamp_deltazero
60
61#
62# VK-GL-CTS Issue #1356
63#
64# This occurs on NVIDIA Kepler GPUs. The affected GPUs are unable to reliably synchronize memory
65# accesses at device scope.
66#
67dEQP-VK.memory_model.*core11*.device.*
68
69