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1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL ES 3.0 Module
3  * -------------------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Performance tests.
22  *//*--------------------------------------------------------------------*/
23 
24 #include "es3pPerformanceTests.hpp"
25 
26 #include "es3pBlendTests.hpp"
27 #include "es3pTextureFormatTests.hpp"
28 #include "es3pTextureFilteringTests.hpp"
29 #include "es3pTextureCountTests.hpp"
30 #include "es3pShaderOperatorTests.hpp"
31 #include "es3pShaderControlStatementTests.hpp"
32 #include "es3pShaderCompilerTests.hpp"
33 #include "es3pShaderOptimizationTests.hpp"
34 #include "es3pRedundantStateChangeTests.hpp"
35 #include "es3pStateChangeCallTests.hpp"
36 #include "es3pStateChangeTests.hpp"
37 #include "es3pBufferDataUploadTests.hpp"
38 #include "es3pDepthTests.hpp"
39 
40 namespace deqp
41 {
42 namespace gles3
43 {
44 namespace Performance
45 {
46 
47 // TextureTestGroup
48 
49 class TextureTestGroup : public TestCaseGroup
50 {
51 public:
TextureTestGroup(Context & context)52 	TextureTestGroup (Context& context)
53 		: TestCaseGroup(context, "texture", "Texture Performance Tests")
54 	{
55 	}
56 
init(void)57 	virtual void init (void)
58 	{
59 		addChild(new TextureFormatTests		(m_context));
60 		addChild(new TextureFilteringTests	(m_context));
61 		addChild(new TextureCountTests		(m_context));
62 	}
63 };
64 
65 // ShadersTestGroup
66 
67 class ShadersTestGroup : public TestCaseGroup
68 {
69 public:
ShadersTestGroup(Context & context)70 	ShadersTestGroup (Context& context)
71 		: TestCaseGroup(context, "shader", "Shader Performance Tests")
72 	{
73 	}
74 
init(void)75 	virtual void init (void)
76 	{
77 		addChild(new ShaderOperatorTests			(m_context));
78 		addChild(new ShaderControlStatementTests	(m_context));
79 	}
80 };
81 
82 // APITests
83 
84 class APITests : public TestCaseGroup
85 {
86 public:
APITests(Context & context)87 	APITests (Context& context)
88 		: TestCaseGroup(context, "api", "API Performance Tests")
89 	{
90 	}
91 
init(void)92 	virtual void init (void)
93 	{
94 		addChild(new StateChangeCallTests		(m_context));
95 		addChild(new StateChangeTests			(m_context));
96 		addChild(new RedundantStateChangeTests	(m_context));
97 	}
98 };
99 
100 // BufferTestGroup
101 
102 class BufferTestGroup : public TestCaseGroup
103 {
104 public:
BufferTestGroup(Context & context)105 	BufferTestGroup (Context& context)
106 		: TestCaseGroup(context, "buffer", "Buffer Performance Tests")
107 	{
108 	}
109 
init(void)110 	virtual void init (void)
111 	{
112 		addChild(new BufferDataUploadTests	(m_context));
113 	}
114 };
115 
116 // PerformanceTests
117 
PerformanceTests(Context & context)118 PerformanceTests::PerformanceTests (Context& context)
119 	: TestCaseGroup(context, "performance", "Performance Tests")
120 {
121 }
122 
~PerformanceTests(void)123 PerformanceTests::~PerformanceTests (void)
124 {
125 }
126 
init(void)127 void PerformanceTests::init (void)
128 {
129 	addChild(new BlendTests				(m_context));
130 	addChild(new TextureTestGroup		(m_context));
131 	addChild(new ShadersTestGroup		(m_context));
132 	addChild(new ShaderCompilerTests	(m_context));
133 	addChild(new APITests				(m_context));
134 	addChild(new BufferTestGroup		(m_context));
135 	addChild(new DepthTests				(m_context));
136 }
137 
138 } // Performance
139 } // gles3
140 } // deqp
141