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1 #include "../Eigen/LU"
2 
3 #ifdef EIGEN_SHOULD_FAIL_TO_BUILD
4 #define SCALAR int
5 #else
6 #define SCALAR float
7 #endif
8 
9 using namespace Eigen;
10 
main()11 int main()
12 {
13   FullPivLU<Matrix<SCALAR,Dynamic,Dynamic> > lu(Matrix<SCALAR,Dynamic,Dynamic>::Random(10,10));
14 }
15