1# automatically generated by the FlatBuffers compiler, do not modify 2 3# namespace: MyGame 4 5import flatbuffers 6 7class InParentNamespace(object): 8 __slots__ = ['_tab'] 9 10 @classmethod 11 def GetRootAsInParentNamespace(cls, buf, offset): 12 n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, offset) 13 x = InParentNamespace() 14 x.Init(buf, n + offset) 15 return x 16 17 # InParentNamespace 18 def Init(self, buf, pos): 19 self._tab = flatbuffers.table.Table(buf, pos) 20 21def InParentNamespaceStart(builder): builder.StartObject(0) 22def InParentNamespaceEnd(builder): return builder.EndObject() 23