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1# automatically generated by the FlatBuffers compiler, do not modify
2
3# namespace: MyGame
4
5import flatbuffers
6
7class InParentNamespace(object):
8    __slots__ = ['_tab']
9
10    @classmethod
11    def GetRootAsInParentNamespace(cls, buf, offset):
12        n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, offset)
13        x = InParentNamespace()
14        x.Init(buf, n + offset)
15        return x
16
17    # InParentNamespace
18    def Init(self, buf, pos):
19        self._tab = flatbuffers.table.Table(buf, pos)
20
21def InParentNamespaceStart(builder): builder.StartObject(0)
22def InParentNamespaceEnd(builder): return builder.EndObject()
23