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1 /* bsd.cc -- Functions for loading and manipulating legacy BSD disklabel
2    data. */
3 
4 /* By Rod Smith, initial coding August, 2009 */
5 
6 /* This program is copyright (c) 2009 by Roderick W. Smith. It is distributed
7   under the terms of the GNU GPL version 2, as detailed in the COPYING file. */
8 
9 #define __STDC_LIMIT_MACROS
10 #ifndef __STDC_CONSTANT_MACROS
11 #define __STDC_CONSTANT_MACROS
12 #endif
13 
14 #include <stdio.h>
15 //#include <unistd.h>
16 #include <stdlib.h>
17 #include <stdint.h>
18 #include <fcntl.h>
19 #include <sys/stat.h>
20 #include <errno.h>
21 #include <iostream>
22 #include <string>
23 #include "support.h"
24 #include "bsd.h"
25 
26 using namespace std;
27 
28 
BSDData(void)29 BSDData::BSDData(void) {
30    state = unknown;
31    signature = UINT32_C(0);
32    signature2 = UINT32_C(0);
33    sectorSize = 512;
34    numParts = 0;
35    labelFirstLBA = 0;
36    labelLastLBA = 0;
37    labelStart = LABEL_OFFSET1; // assume raw disk format
38    partitions = NULL;
39 } // default constructor
40 
~BSDData(void)41 BSDData::~BSDData(void) {
42    delete[] partitions;
43 } // destructor
44 
45 // Read BSD disklabel data from the specified device filename. This function
46 // just opens the device file and then calls an overloaded function to do
47 // the bulk of the work. Returns 1 on success, 0 on failure.
ReadBSDData(const string & device,uint64_t startSector,uint64_t endSector)48 int BSDData::ReadBSDData(const string & device, uint64_t startSector, uint64_t endSector) {
49    int allOK = 1;
50    DiskIO myDisk;
51 
52    if (device != "") {
53       if (myDisk.OpenForRead(device)) {
54          allOK = ReadBSDData(&myDisk, startSector, endSector);
55       } else {
56          allOK = 0;
57       } // if/else
58 
59       myDisk.Close();
60    } else {
61       allOK = 0;
62    } // if/else
63    return allOK;
64 } // BSDData::ReadBSDData() (device filename version)
65 
66 // Load the BSD disklabel data from an already-opened disk
67 // file, starting with the specified sector number.
ReadBSDData(DiskIO * theDisk,uint64_t startSector,uint64_t endSector)68 int BSDData::ReadBSDData(DiskIO *theDisk, uint64_t startSector, uint64_t endSector) {
69    int allOK = 1;
70    int i, foundSig = 0, bigEnd = 0;
71    int relative = 0; // assume absolute partition sector numbering
72    uint8_t buffer[4096]; // I/O buffer
73    uint32_t realSig;
74    uint32_t* temp32;
75    uint16_t* temp16;
76    BSDRecord* tempRecords;
77    int offset[NUM_OFFSETS] = { LABEL_OFFSET1, LABEL_OFFSET2 };
78 
79    labelFirstLBA = startSector;
80    labelLastLBA = endSector;
81    offset[1] = theDisk->GetBlockSize();
82 
83    // Read 4096 bytes (eight 512-byte sectors or equivalent)
84    // into memory; we'll extract data from this buffer.
85    // (Done to work around FreeBSD limitation on size of reads
86    // from block devices.)
87    allOK = theDisk->Seek(startSector);
88    if (allOK) allOK = theDisk->Read(buffer, 4096);
89 
90    // Do some strangeness to support big-endian architectures...
91    bigEnd = (IsLittleEndian() == 0);
92    realSig = BSD_SIGNATURE;
93    if (bigEnd && allOK)
94       ReverseBytes(&realSig, 4);
95 
96    // Look for the signature at any of two locations.
97    // Note that the signature is repeated at both the original
98    // offset and 132 bytes later, so we need two checks....
99    if (allOK) {
100       i = 0;
101       do {
102          temp32 = (uint32_t*) &buffer[offset[i]];
103          signature = *temp32;
104          if (signature == realSig) { // found first, look for second
105             temp32 = (uint32_t*) &buffer[offset[i] + 132];
106             signature2 = *temp32;
107             if (signature2 == realSig) {
108                foundSig = 1;
109                labelStart = offset[i];
110             } // if found signature
111          } // if/else
112          i++;
113       } while ((!foundSig) && (i < NUM_OFFSETS));
114       allOK = foundSig;
115    } // if
116 
117    // Load partition metadata from the buffer....
118    if (allOK) {
119       temp32 = (uint32_t*) &buffer[labelStart + 40];
120       sectorSize = *temp32;
121       temp16 = (uint16_t*) &buffer[labelStart + 138];
122       numParts = *temp16;
123    } // if
124 
125    // Make it big-endian-aware....
126    if ((IsLittleEndian() == 0) && allOK)
127       ReverseMetaBytes();
128 
129    // Check validity of the data and flag it appropriately....
130    if (foundSig && (numParts <= MAX_BSD_PARTS) && allOK) {
131       state = bsd;
132    } else {
133       state = bsd_invalid;
134    } // if/else
135 
136    // If the state is good, go ahead and load the main partition data....
137    if (state == bsd) {
138       partitions = new struct BSDRecord[numParts * sizeof(struct BSDRecord)];
139       if (partitions == NULL) {
140          cerr << "Unable to allocate memory in BSDData::ReadBSDData()! Terminating!\n";
141          exit(1);
142       } // if
143       for (i = 0; i < numParts; i++) {
144          // Once again, we use the buffer, but index it using a BSDRecord
145          // pointer (dangerous, but effective)....
146          tempRecords = (BSDRecord*) &buffer[labelStart + 148];
147          partitions[i].lengthLBA = tempRecords[i].lengthLBA;
148          partitions[i].firstLBA = tempRecords[i].firstLBA;
149          partitions[i].fsType = tempRecords[i].fsType;
150          if (bigEnd) { // reverse data (fsType is a single byte)
151             ReverseBytes(&partitions[i].lengthLBA, 4);
152             ReverseBytes(&partitions[i].firstLBA, 4);
153          } // if big-endian
154          // Check for signs of relative sector numbering: A "0" first sector
155          // number on a partition with a non-zero length -- but ONLY if the
156          // length is less than the disk size, since NetBSD has a habit of
157          // creating a disk-sized partition within a carrier MBR partition
158          // that's too small to house it, and this throws off everything....
159          if ((partitions[i].firstLBA == 0) && (partitions[i].lengthLBA > 0)
160              && (partitions[i].lengthLBA < labelLastLBA))
161             relative = 1;
162       } // for
163       // Some disklabels use sector numbers relative to the enclosing partition's
164       // start, others use absolute sector numbers. If relative numbering was
165       // detected above, apply a correction to all partition start sectors....
166       if (relative) {
167          for (i = 0; i < numParts; i++) {
168             partitions[i].firstLBA += (uint32_t) startSector;
169          } // for
170       } // if
171    } // if signatures OK
172 //   DisplayBSDData();
173    return allOK;
174 } // BSDData::ReadBSDData(DiskIO* theDisk, uint64_t startSector)
175 
176 // Reverse metadata's byte order; called only on big-endian systems
ReverseMetaBytes(void)177 void BSDData::ReverseMetaBytes(void) {
178    ReverseBytes(&signature, 4);
179    ReverseBytes(&sectorSize, 4);
180    ReverseBytes(&signature2, 4);
181    ReverseBytes(&numParts, 2);
182 } // BSDData::ReverseMetaByteOrder()
183 
184 // Display basic BSD partition data. Used for debugging.
DisplayBSDData(void)185 void BSDData::DisplayBSDData(void) {
186    int i;
187 
188    if (state == bsd) {
189       cout << "BSD partitions:\n";
190       for (i = 0; i < numParts; i++) {
191          cout.width(4);
192          cout << i + 1 << "\t";
193          cout.width(13);
194          cout << partitions[i].firstLBA << "\t";
195          cout.width(15);
196          cout << partitions[i].lengthLBA << " \t0x";
197          cout.width(2);
198          cout.fill('0');
199          cout.setf(ios::uppercase);
200          cout << hex << (int) partitions[i].fsType << "\n" << dec;
201          cout.fill(' ');
202       } // for
203    } // if
204 } // BSDData::DisplayBSDData()
205 
206 // Displays the BSD disklabel state. Called during program launch to inform
207 // the user about the partition table(s) status
ShowState(void)208 int BSDData::ShowState(void) {
209    int retval = 0;
210 
211    switch (state) {
212       case bsd_invalid:
213          cout << "  BSD: not present\n";
214          break;
215       case bsd:
216          cout << "  BSD: present\n";
217          retval = 1;
218          break;
219       default:
220          cout << "\a  BSD: unknown -- bug!\n";
221          break;
222    } // switch
223    return retval;
224 } // BSDData::ShowState()
225 
226 // Weirdly, this function has stopped working when defined inline,
227 // but it's OK here....
IsDisklabel(void)228 int BSDData::IsDisklabel(void) {
229    return (state == bsd);
230 } // BSDData::IsDiskLabel()
231 
232 // Returns the BSD table's partition type code
GetType(int i)233 uint8_t BSDData::GetType(int i) {
234    uint8_t retval = 0; // 0 = "unused"
235 
236    if ((i < numParts) && (i >= 0) && (state == bsd) && (partitions != 0))
237       retval = partitions[i].fsType;
238 
239    return(retval);
240 } // BSDData::GetType()
241 
242 // Returns the number of the first sector of the specified partition
GetFirstSector(int i)243 uint64_t BSDData::GetFirstSector(int i) {
244    uint64_t retval = UINT64_C(0);
245 
246    if ((i < numParts) && (i >= 0) && (state == bsd) && (partitions != 0))
247       retval = (uint64_t) partitions[i].firstLBA;
248 
249    return retval;
250 } // BSDData::GetFirstSector
251 
252 // Returns the length (in sectors) of the specified partition
GetLength(int i)253 uint64_t BSDData::GetLength(int i) {
254    uint64_t retval = UINT64_C(0);
255 
256    if ((i < numParts) && (i >= 0) && (state == bsd) && (partitions != 0))
257       retval = (uint64_t) partitions[i].lengthLBA;
258 
259    return retval;
260 } // BSDData::GetLength()
261 
262 // Returns the number of partitions defined in the current table
GetNumParts(void)263 int BSDData::GetNumParts(void) {
264    return numParts;
265 } // BSDData::GetNumParts()
266 
267 // Returns the specified partition as a GPT partition. Used in BSD-to-GPT
268 // conversion process
AsGPT(int i)269 GPTPart BSDData::AsGPT(int i) {
270    GPTPart guid;                  // dump data in here, then return it
271    uint64_t sectorOne, sectorEnd; // first & last sectors of partition
272    int passItOn = 1;              // Set to 0 if partition is empty or invalid
273 
274    guid.BlankPartition();
275    sectorOne = (uint64_t) partitions[i].firstLBA;
276    sectorEnd = sectorOne + (uint64_t) partitions[i].lengthLBA;
277    if (sectorEnd > 0) sectorEnd--;
278    // Note on above: BSD partitions sometimes have a length of 0 and a start
279    // sector of 0. With unsigned ints, the usual way (start + length - 1) to
280    // find the end will result in a huge number, which will be confusing.
281    // Thus, apply the "-1" part only if it's reasonable to do so.
282 
283    // Do a few sanity checks on the partition before we pass it on....
284    // First, check that it falls within the bounds of its container
285    // and that it starts before it ends....
286    if ((sectorOne < labelFirstLBA) || (sectorEnd > labelLastLBA) || (sectorOne > sectorEnd))
287       passItOn = 0;
288    // Some disklabels include a pseudo-partition that's the size of the entire
289    // disk or containing partition. Don't return it.
290    if ((sectorOne <= labelFirstLBA) && (sectorEnd >= labelLastLBA) &&
291        (GetType(i) == 0))
292       passItOn = 0;
293    // If the end point is 0, it's not a valid partition.
294    if ((sectorEnd == 0) || (sectorEnd == labelFirstLBA))
295       passItOn = 0;
296 
297    if (passItOn) {
298       guid.SetFirstLBA(sectorOne);
299       guid.SetLastLBA(sectorEnd);
300       // Now set a random unique GUID for the partition....
301       guid.RandomizeUniqueGUID();
302       // ... zero out the attributes and name fields....
303       guid.SetAttributes(UINT64_C(0));
304       // Most BSD disklabel type codes seem to be archaic or rare.
305       // They're also ambiguous; a FreeBSD filesystem is impossible
306       // to distinguish from a NetBSD one. Thus, these code assignment
307       // are going to be rough to begin with. For a list of meanings,
308       // see http://fxr.watson.org/fxr/source/sys/dtype.h?v=DFBSD,
309       // or Google it.
310       switch (GetType(i)) {
311          case 1: // BSD swap
312             guid.SetType(0xa502); break;
313          case 7: // BSD FFS
314             guid.SetType(0xa503); break;
315          case 8: case 11: // MS-DOS or HPFS
316             guid.SetType(0x0700); break;
317          case 9: // log-structured fs
318             guid.SetType(0xa903); break;
319          case 13: // bootstrap
320             guid.SetType(0xa501); break;
321          case 14: // vinum
322             guid.SetType(0xa505); break;
323          case 15: // RAID
324             guid.SetType(0xa903); break;
325          case 27: // FreeBSD ZFS
326             guid.SetType(0xa504); break;
327          default:
328             guid.SetType(0xa503); break;
329       } // switch
330       // Set the partition name to the name of the type code....
331       guid.SetName(guid.GetTypeName());
332    } // if
333    return guid;
334 } // BSDData::AsGPT()
335