1 // © 2018 and later: Unicode, Inc. and others. 2 // License & terms of use: http://www.unicode.org/copyright.html 3 4 #include "unicode/utypes.h" 5 6 #if !UCONFIG_NO_FORMATTING 7 #ifndef __SOURCE_NUMBER_SKELETONS_H__ 8 #define __SOURCE_NUMBER_SKELETONS_H__ 9 10 #include "number_types.h" 11 #include "numparse_types.h" 12 #include "unicode/ucharstrie.h" 13 14 using icu::numparse::impl::StringSegment; 15 16 U_NAMESPACE_BEGIN namespace number { 17 namespace impl { 18 19 // Forward-declaration 20 struct SeenMacroProps; 21 22 // namespace for enums and entrypoint functions 23 namespace skeleton { 24 25 /////////////////////////////////////////////////////////////////////////////////////// 26 // NOTE: For an example of how to add a new stem to the number skeleton parser, see: // 27 // http://bugs.icu-project.org/trac/changeset/41193 // 28 /////////////////////////////////////////////////////////////////////////////////////// 29 30 /** 31 * While parsing a skeleton, this enum records what type of option we expect to find next. 32 */ 33 enum ParseState { 34 35 // Section 0: We expect whitespace or a stem, but not an option: 36 37 STATE_NULL, 38 39 // Section 1: We might accept an option, but it is not required: 40 41 STATE_SCIENTIFIC, 42 STATE_FRACTION_PRECISION, 43 44 // Section 2: An option is required: 45 46 STATE_INCREMENT_PRECISION, 47 STATE_MEASURE_UNIT, 48 STATE_PER_MEASURE_UNIT, 49 STATE_CURRENCY_UNIT, 50 STATE_INTEGER_WIDTH, 51 STATE_NUMBERING_SYSTEM, 52 STATE_SCALE, 53 }; 54 55 /** 56 * All possible stem literals have an entry in the StemEnum. The enum name is the kebab case stem 57 * string literal written in upper snake case. 58 * 59 * @see StemToObject 60 * @see #SERIALIZED_STEM_TRIE 61 */ 62 enum StemEnum { 63 64 // Section 1: Stems that do not require an option: 65 66 STEM_COMPACT_SHORT, 67 STEM_COMPACT_LONG, 68 STEM_SCIENTIFIC, 69 STEM_ENGINEERING, 70 STEM_NOTATION_SIMPLE, 71 STEM_BASE_UNIT, 72 STEM_PERCENT, 73 STEM_PERMILLE, 74 STEM_PRECISION_INTEGER, 75 STEM_PRECISION_UNLIMITED, 76 STEM_PRECISION_CURRENCY_STANDARD, 77 STEM_PRECISION_CURRENCY_CASH, 78 STEM_ROUNDING_MODE_CEILING, 79 STEM_ROUNDING_MODE_FLOOR, 80 STEM_ROUNDING_MODE_DOWN, 81 STEM_ROUNDING_MODE_UP, 82 STEM_ROUNDING_MODE_HALF_EVEN, 83 STEM_ROUNDING_MODE_HALF_DOWN, 84 STEM_ROUNDING_MODE_HALF_UP, 85 STEM_ROUNDING_MODE_UNNECESSARY, 86 STEM_GROUP_OFF, 87 STEM_GROUP_MIN2, 88 STEM_GROUP_AUTO, 89 STEM_GROUP_ON_ALIGNED, 90 STEM_GROUP_THOUSANDS, 91 STEM_LATIN, 92 STEM_UNIT_WIDTH_NARROW, 93 STEM_UNIT_WIDTH_SHORT, 94 STEM_UNIT_WIDTH_FULL_NAME, 95 STEM_UNIT_WIDTH_ISO_CODE, 96 STEM_UNIT_WIDTH_HIDDEN, 97 STEM_SIGN_AUTO, 98 STEM_SIGN_ALWAYS, 99 STEM_SIGN_NEVER, 100 STEM_SIGN_ACCOUNTING, 101 STEM_SIGN_ACCOUNTING_ALWAYS, 102 STEM_SIGN_EXCEPT_ZERO, 103 STEM_SIGN_ACCOUNTING_EXCEPT_ZERO, 104 STEM_DECIMAL_AUTO, 105 STEM_DECIMAL_ALWAYS, 106 107 // Section 2: Stems that DO require an option: 108 109 STEM_PRECISION_INCREMENT, 110 STEM_MEASURE_UNIT, 111 STEM_PER_MEASURE_UNIT, 112 STEM_CURRENCY, 113 STEM_INTEGER_WIDTH, 114 STEM_NUMBERING_SYSTEM, 115 STEM_SCALE, 116 }; 117 118 /** 119 * Creates a NumberFormatter corresponding to the given skeleton string. 120 * 121 * @param skeletonString 122 * A number skeleton string, possibly not in its shortest form. 123 * @return An UnlocalizedNumberFormatter with behavior defined by the given skeleton string. 124 */ 125 UnlocalizedNumberFormatter create(const UnicodeString& skeletonString, UErrorCode& status); 126 127 /** 128 * Create a skeleton string corresponding to the given NumberFormatter. 129 * 130 * @param macros 131 * The NumberFormatter options object. 132 * @return A skeleton string in normalized form. 133 */ 134 UnicodeString generate(const MacroProps& macros, UErrorCode& status); 135 136 /** 137 * Converts from a skeleton string to a MacroProps. This method contains the primary parse loop. 138 * 139 * Internal: use the create() endpoint instead of this function. 140 */ 141 MacroProps parseSkeleton(const UnicodeString& skeletonString, UErrorCode& status); 142 143 /** 144 * Given that the current segment represents a stem, parse it and save the result. 145 * 146 * @return The next state after parsing this stem, corresponding to what subset of options to expect. 147 */ 148 ParseState parseStem(const StringSegment& segment, const UCharsTrie& stemTrie, SeenMacroProps& seen, 149 MacroProps& macros, UErrorCode& status); 150 151 /** 152 * Given that the current segment represents an option, parse it and save the result. 153 * 154 * @return The next state after parsing this option, corresponding to what subset of options to 155 * expect next. 156 */ 157 ParseState 158 parseOption(ParseState stem, const StringSegment& segment, MacroProps& macros, UErrorCode& status); 159 160 } // namespace skeleton 161 162 163 /** 164 * Namespace for utility methods that convert from StemEnum to corresponding objects or enums. This 165 * applies to only the "Section 1" stems, those that are well-defined without an option. 166 */ 167 namespace stem_to_object { 168 169 Notation notation(skeleton::StemEnum stem); 170 171 MeasureUnit unit(skeleton::StemEnum stem); 172 173 Precision precision(skeleton::StemEnum stem); 174 175 UNumberFormatRoundingMode roundingMode(skeleton::StemEnum stem); 176 177 UGroupingStrategy groupingStrategy(skeleton::StemEnum stem); 178 179 UNumberUnitWidth unitWidth(skeleton::StemEnum stem); 180 181 UNumberSignDisplay signDisplay(skeleton::StemEnum stem); 182 183 UNumberDecimalSeparatorDisplay decimalSeparatorDisplay(skeleton::StemEnum stem); 184 185 } // namespace stem_to_object 186 187 /** 188 * Namespace for utility methods that convert from enums to stem strings. More complex object conversions 189 * take place in the object_to_stem_string namespace. 190 */ 191 namespace enum_to_stem_string { 192 193 void roundingMode(UNumberFormatRoundingMode value, UnicodeString& sb); 194 195 void groupingStrategy(UGroupingStrategy value, UnicodeString& sb); 196 197 void unitWidth(UNumberUnitWidth value, UnicodeString& sb); 198 199 void signDisplay(UNumberSignDisplay value, UnicodeString& sb); 200 201 void decimalSeparatorDisplay(UNumberDecimalSeparatorDisplay value, UnicodeString& sb); 202 203 } // namespace enum_to_stem_string 204 205 /** 206 * Namespace for utility methods for processing stems and options that cannot be interpreted literally. 207 */ 208 namespace blueprint_helpers { 209 210 /** @return Whether we successfully found and parsed an exponent width option. */ 211 bool parseExponentWidthOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status); 212 213 void generateExponentWidthOption(int32_t minExponentDigits, UnicodeString& sb, UErrorCode& status); 214 215 /** @return Whether we successfully found and parsed an exponent sign option. */ 216 bool parseExponentSignOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status); 217 218 void parseCurrencyOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status); 219 220 void generateCurrencyOption(const CurrencyUnit& currency, UnicodeString& sb, UErrorCode& status); 221 222 void parseMeasureUnitOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status); 223 224 void generateMeasureUnitOption(const MeasureUnit& measureUnit, UnicodeString& sb, UErrorCode& status); 225 226 void parseMeasurePerUnitOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status); 227 228 void parseFractionStem(const StringSegment& segment, MacroProps& macros, UErrorCode& status); 229 230 void generateFractionStem(int32_t minFrac, int32_t maxFrac, UnicodeString& sb, UErrorCode& status); 231 232 void parseDigitsStem(const StringSegment& segment, MacroProps& macros, UErrorCode& status); 233 234 void generateDigitsStem(int32_t minSig, int32_t maxSig, UnicodeString& sb, UErrorCode& status); 235 236 /** @return Whether we successfully found and parsed a frac-sig option. */ 237 bool parseFracSigOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status); 238 239 void parseIncrementOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status); 240 241 void 242 generateIncrementOption(double increment, int32_t trailingZeros, UnicodeString& sb, UErrorCode& status); 243 244 void parseIntegerWidthOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status); 245 246 void generateIntegerWidthOption(int32_t minInt, int32_t maxInt, UnicodeString& sb, UErrorCode& status); 247 248 void parseNumberingSystemOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status); 249 250 void generateNumberingSystemOption(const NumberingSystem& ns, UnicodeString& sb, UErrorCode& status); 251 252 void parseScaleOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status); 253 254 void generateScaleOption(int32_t magnitude, const DecNum* arbitrary, UnicodeString& sb, 255 UErrorCode& status); 256 257 } // namespace blueprint_helpers 258 259 /** 260 * Class for utility methods for generating a token corresponding to each macro-prop. Each method 261 * returns whether or not a token was written to the string builder. 262 * 263 * This needs to be a class, not a namespace, so it can be friended. 264 */ 265 class GeneratorHelpers { 266 public: 267 /** 268 * Main skeleton generator function. Appends the normalized skeleton for the MacroProps to the given 269 * StringBuilder. 270 * 271 * Internal: use the create() endpoint instead of this function. 272 */ 273 static void generateSkeleton(const MacroProps& macros, UnicodeString& sb, UErrorCode& status); 274 275 private: 276 static bool notation(const MacroProps& macros, UnicodeString& sb, UErrorCode& status); 277 278 static bool unit(const MacroProps& macros, UnicodeString& sb, UErrorCode& status); 279 280 static bool perUnit(const MacroProps& macros, UnicodeString& sb, UErrorCode& status); 281 282 static bool precision(const MacroProps& macros, UnicodeString& sb, UErrorCode& status); 283 284 static bool roundingMode(const MacroProps& macros, UnicodeString& sb, UErrorCode& status); 285 286 static bool grouping(const MacroProps& macros, UnicodeString& sb, UErrorCode& status); 287 288 static bool integerWidth(const MacroProps& macros, UnicodeString& sb, UErrorCode& status); 289 290 static bool symbols(const MacroProps& macros, UnicodeString& sb, UErrorCode& status); 291 292 static bool unitWidth(const MacroProps& macros, UnicodeString& sb, UErrorCode& status); 293 294 static bool sign(const MacroProps& macros, UnicodeString& sb, UErrorCode& status); 295 296 static bool decimal(const MacroProps& macros, UnicodeString& sb, UErrorCode& status); 297 298 static bool scale(const MacroProps& macros, UnicodeString& sb, UErrorCode& status); 299 300 }; 301 302 /** 303 * Struct for null-checking. 304 * In Java, we can just check the object reference. In C++, we need a different method. 305 */ 306 struct SeenMacroProps { 307 bool notation = false; 308 bool unit = false; 309 bool perUnit = false; 310 bool precision = false; 311 bool roundingMode = false; 312 bool grouper = false; 313 bool padder = false; 314 bool integerWidth = false; 315 bool symbols = false; 316 bool unitWidth = false; 317 bool sign = false; 318 bool decimal = false; 319 bool scale = false; 320 }; 321 322 } // namespace impl 323 } // namespace number 324 U_NAMESPACE_END 325 326 #endif //__SOURCE_NUMBER_SKELETONS_H__ 327 #endif /* #if !UCONFIG_NO_FORMATTING */ 328