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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // ConditionVariable wraps pthreads condition variable synchronization or, on
6 // Windows, simulates it.  This functionality is very helpful for having
7 // several threads wait for an event, as is common with a thread pool managed
8 // by a master.  The meaning of such an event in the (worker) thread pool
9 // scenario is that additional tasks are now available for processing.  It is
10 // used in Chrome in the DNS prefetching system to notify worker threads that
11 // a queue now has items (tasks) which need to be tended to.  A related use
12 // would have a pool manager waiting on a ConditionVariable, waiting for a
13 // thread in the pool to announce (signal) that there is now more room in a
14 // (bounded size) communications queue for the manager to deposit tasks, or,
15 // as a second example, that the queue of tasks is completely empty and all
16 // workers are waiting.
17 //
18 // USAGE NOTE 1: spurious signal events are possible with this and
19 // most implementations of condition variables.  As a result, be
20 // *sure* to retest your condition before proceeding.  The following
21 // is a good example of doing this correctly:
22 //
23 // while (!work_to_be_done()) Wait(...);
24 //
25 // In contrast do NOT do the following:
26 //
27 // if (!work_to_be_done()) Wait(...);  // Don't do this.
28 //
29 // Especially avoid the above if you are relying on some other thread only
30 // issuing a signal up *if* there is work-to-do.  There can/will
31 // be spurious signals.  Recheck state on waiting thread before
32 // assuming the signal was intentional. Caveat caller ;-).
33 //
34 // USAGE NOTE 2: Broadcast() frees up all waiting threads at once,
35 // which leads to contention for the locks they all held when they
36 // called Wait().  This results in POOR performance.  A much better
37 // approach to getting a lot of threads out of Wait() is to have each
38 // thread (upon exiting Wait()) call Signal() to free up another
39 // Wait'ing thread.  Look at condition_variable_unittest.cc for
40 // both examples.
41 //
42 // Broadcast() can be used nicely during teardown, as it gets the job
43 // done, and leaves no sleeping threads... and performance is less
44 // critical at that point.
45 //
46 // The semantics of Broadcast() are carefully crafted so that *all*
47 // threads that were waiting when the request was made will indeed
48 // get signaled.  Some implementations mess up, and don't signal them
49 // all, while others allow the wait to be effectively turned off (for
50 // a while while waiting threads come around).  This implementation
51 // appears correct, as it will not "lose" any signals, and will guarantee
52 // that all threads get signaled by Broadcast().
53 //
54 // This implementation offers support for "performance" in its selection of
55 // which thread to revive.  Performance, in direct contrast with "fairness,"
56 // assures that the thread that most recently began to Wait() is selected by
57 // Signal to revive.  Fairness would (if publicly supported) assure that the
58 // thread that has Wait()ed the longest is selected. The default policy
59 // may improve performance, as the selected thread may have a greater chance of
60 // having some of its stack data in various CPU caches.
61 //
62 // For a discussion of the many very subtle implementation details, see the FAQ
63 // at the end of condition_variable_win.cc.
64 
65 #ifndef BASE_SYNCHRONIZATION_CONDITION_VARIABLE_H_
66 #define BASE_SYNCHRONIZATION_CONDITION_VARIABLE_H_
67 
68 #if defined(OS_POSIX) || defined(OS_FUCHSIA)
69 #include <pthread.h>
70 #endif
71 
72 #include "base/base_export.h"
73 #include "base/logging.h"
74 #include "base/macros.h"
75 #include "base/synchronization/lock.h"
76 #include "build/build_config.h"
77 
78 #if defined(OS_WIN)
79 #include "base/win/windows_types.h"
80 #endif
81 
82 namespace base {
83 
84 class TimeDelta;
85 
86 class BASE_EXPORT ConditionVariable {
87  public:
88   // Construct a cv for use with ONLY one user lock.
89   explicit ConditionVariable(Lock* user_lock);
90 
91   ~ConditionVariable();
92 
93   // Wait() releases the caller's critical section atomically as it starts to
94   // sleep, and the reacquires it when it is signaled. The wait functions are
95   // susceptible to spurious wakeups. (See usage note 1 for more details.)
96   void Wait();
97   void TimedWait(const TimeDelta& max_time);
98 
99   // Broadcast() revives all waiting threads. (See usage note 2 for more
100   // details.)
101   void Broadcast();
102   // Signal() revives one waiting thread.
103   void Signal();
104 
105  private:
106 
107 #if defined(OS_WIN)
108   CHROME_CONDITION_VARIABLE cv_;
109   CHROME_SRWLOCK* const srwlock_;
110 #elif defined(OS_POSIX) || defined(OS_FUCHSIA)
111   pthread_cond_t condition_;
112   pthread_mutex_t* user_mutex_;
113 #endif
114 
115 #if DCHECK_IS_ON()
116   base::Lock* const user_lock_;  // Needed to adjust shadow lock state on wait.
117 #endif
118 
119   DISALLOW_COPY_AND_ASSIGN(ConditionVariable);
120 };
121 
122 }  // namespace base
123 
124 #endif  // BASE_SYNCHRONIZATION_CONDITION_VARIABLE_H_
125