1 #ifndef CMDSTREAM_XML 2 #define CMDSTREAM_XML 3 4 /* Autogenerated file, DO NOT EDIT manually! 5 6 This file was generated by the rules-ng-ng headergen tool in this git repository: 7 http://0x04.net/cgit/index.cgi/rules-ng-ng 8 git clone git://0x04.net/rules-ng-ng 9 10 The rules-ng-ng source files this header was generated from are: 11 - cmdstream.xml ( 12621 bytes, from 2016-09-06 14:44:16) 12 - copyright.xml ( 1597 bytes, from 2016-09-06 14:44:16) 13 - common.xml ( 20583 bytes, from 2016-09-06 14:14:12) 14 15 Copyright (C) 2012-2016 by the following authors: 16 - Wladimir J. van der Laan <laanwj@gmail.com> 17 - Christian Gmeiner <christian.gmeiner@gmail.com> 18 - Lucas Stach <l.stach@pengutronix.de> 19 - Russell King <rmk@arm.linux.org.uk> 20 21 Permission is hereby granted, free of charge, to any person obtaining a 22 copy of this software and associated documentation files (the "Software"), 23 to deal in the Software without restriction, including without limitation 24 the rights to use, copy, modify, merge, publish, distribute, sub license, 25 and/or sell copies of the Software, and to permit persons to whom the 26 Software is furnished to do so, subject to the following conditions: 27 28 The above copyright notice and this permission notice (including the 29 next paragraph) shall be included in all copies or substantial portions 30 of the Software. 31 32 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 33 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 34 FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 35 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 36 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 37 FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 38 DEALINGS IN THE SOFTWARE. 39 */ 40 41 42 #define FE_OPCODE_LOAD_STATE 0x00000001 43 #define FE_OPCODE_END 0x00000002 44 #define FE_OPCODE_NOP 0x00000003 45 #define FE_OPCODE_DRAW_2D 0x00000004 46 #define FE_OPCODE_DRAW_PRIMITIVES 0x00000005 47 #define FE_OPCODE_DRAW_INDEXED_PRIMITIVES 0x00000006 48 #define FE_OPCODE_WAIT 0x00000007 49 #define FE_OPCODE_LINK 0x00000008 50 #define FE_OPCODE_STALL 0x00000009 51 #define FE_OPCODE_CALL 0x0000000a 52 #define FE_OPCODE_RETURN 0x0000000b 53 #define FE_OPCODE_CHIP_SELECT 0x0000000d 54 #define PRIMITIVE_TYPE_POINTS 0x00000001 55 #define PRIMITIVE_TYPE_LINES 0x00000002 56 #define PRIMITIVE_TYPE_LINE_STRIP 0x00000003 57 #define PRIMITIVE_TYPE_TRIANGLES 0x00000004 58 #define PRIMITIVE_TYPE_TRIANGLE_STRIP 0x00000005 59 #define PRIMITIVE_TYPE_TRIANGLE_FAN 0x00000006 60 #define PRIMITIVE_TYPE_LINE_LOOP 0x00000007 61 #define PRIMITIVE_TYPE_QUADS 0x00000008 62 #define VIV_FE_LOAD_STATE 0x00000000 63 64 #define VIV_FE_LOAD_STATE_HEADER 0x00000000 65 #define VIV_FE_LOAD_STATE_HEADER_OP__MASK 0xf8000000 66 #define VIV_FE_LOAD_STATE_HEADER_OP__SHIFT 27 67 #define VIV_FE_LOAD_STATE_HEADER_OP_LOAD_STATE 0x08000000 68 #define VIV_FE_LOAD_STATE_HEADER_FIXP 0x04000000 69 #define VIV_FE_LOAD_STATE_HEADER_COUNT__MASK 0x03ff0000 70 #define VIV_FE_LOAD_STATE_HEADER_COUNT__SHIFT 16 71 #define VIV_FE_LOAD_STATE_HEADER_COUNT(x) (((x) << VIV_FE_LOAD_STATE_HEADER_COUNT__SHIFT) & VIV_FE_LOAD_STATE_HEADER_COUNT__MASK) 72 #define VIV_FE_LOAD_STATE_HEADER_OFFSET__MASK 0x0000ffff 73 #define VIV_FE_LOAD_STATE_HEADER_OFFSET__SHIFT 0 74 #define VIV_FE_LOAD_STATE_HEADER_OFFSET(x) (((x) << VIV_FE_LOAD_STATE_HEADER_OFFSET__SHIFT) & VIV_FE_LOAD_STATE_HEADER_OFFSET__MASK) 75 #define VIV_FE_LOAD_STATE_HEADER_OFFSET__SHR 2 76 77 #define VIV_FE_END 0x00000000 78 79 #define VIV_FE_END_HEADER 0x00000000 80 #define VIV_FE_END_HEADER_EVENT_ID__MASK 0x0000001f 81 #define VIV_FE_END_HEADER_EVENT_ID__SHIFT 0 82 #define VIV_FE_END_HEADER_EVENT_ID(x) (((x) << VIV_FE_END_HEADER_EVENT_ID__SHIFT) & VIV_FE_END_HEADER_EVENT_ID__MASK) 83 #define VIV_FE_END_HEADER_EVENT_ENABLE 0x00000100 84 #define VIV_FE_END_HEADER_OP__MASK 0xf8000000 85 #define VIV_FE_END_HEADER_OP__SHIFT 27 86 #define VIV_FE_END_HEADER_OP_END 0x10000000 87 88 #define VIV_FE_NOP 0x00000000 89 90 #define VIV_FE_NOP_HEADER 0x00000000 91 #define VIV_FE_NOP_HEADER_OP__MASK 0xf8000000 92 #define VIV_FE_NOP_HEADER_OP__SHIFT 27 93 #define VIV_FE_NOP_HEADER_OP_NOP 0x18000000 94 95 #define VIV_FE_DRAW_2D 0x00000000 96 97 #define VIV_FE_DRAW_2D_HEADER 0x00000000 98 #define VIV_FE_DRAW_2D_HEADER_COUNT__MASK 0x0000ff00 99 #define VIV_FE_DRAW_2D_HEADER_COUNT__SHIFT 8 100 #define VIV_FE_DRAW_2D_HEADER_COUNT(x) (((x) << VIV_FE_DRAW_2D_HEADER_COUNT__SHIFT) & VIV_FE_DRAW_2D_HEADER_COUNT__MASK) 101 #define VIV_FE_DRAW_2D_HEADER_DATA_COUNT__MASK 0x07ff0000 102 #define VIV_FE_DRAW_2D_HEADER_DATA_COUNT__SHIFT 16 103 #define VIV_FE_DRAW_2D_HEADER_DATA_COUNT(x) (((x) << VIV_FE_DRAW_2D_HEADER_DATA_COUNT__SHIFT) & VIV_FE_DRAW_2D_HEADER_DATA_COUNT__MASK) 104 #define VIV_FE_DRAW_2D_HEADER_OP__MASK 0xf8000000 105 #define VIV_FE_DRAW_2D_HEADER_OP__SHIFT 27 106 #define VIV_FE_DRAW_2D_HEADER_OP_DRAW_2D 0x20000000 107 108 #define VIV_FE_DRAW_2D_TOP_LEFT 0x00000008 109 #define VIV_FE_DRAW_2D_TOP_LEFT_X__MASK 0x0000ffff 110 #define VIV_FE_DRAW_2D_TOP_LEFT_X__SHIFT 0 111 #define VIV_FE_DRAW_2D_TOP_LEFT_X(x) (((x) << VIV_FE_DRAW_2D_TOP_LEFT_X__SHIFT) & VIV_FE_DRAW_2D_TOP_LEFT_X__MASK) 112 #define VIV_FE_DRAW_2D_TOP_LEFT_Y__MASK 0xffff0000 113 #define VIV_FE_DRAW_2D_TOP_LEFT_Y__SHIFT 16 114 #define VIV_FE_DRAW_2D_TOP_LEFT_Y(x) (((x) << VIV_FE_DRAW_2D_TOP_LEFT_Y__SHIFT) & VIV_FE_DRAW_2D_TOP_LEFT_Y__MASK) 115 116 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT 0x0000000c 117 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__MASK 0x0000ffff 118 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__SHIFT 0 119 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X(x) (((x) << VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__SHIFT) & VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__MASK) 120 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__MASK 0xffff0000 121 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__SHIFT 16 122 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y(x) (((x) << VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__SHIFT) & VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__MASK) 123 124 #define VIV_FE_DRAW_PRIMITIVES 0x00000000 125 126 #define VIV_FE_DRAW_PRIMITIVES_HEADER 0x00000000 127 #define VIV_FE_DRAW_PRIMITIVES_HEADER_OP__MASK 0xf8000000 128 #define VIV_FE_DRAW_PRIMITIVES_HEADER_OP__SHIFT 27 129 #define VIV_FE_DRAW_PRIMITIVES_HEADER_OP_DRAW_PRIMITIVES 0x28000000 130 131 #define VIV_FE_DRAW_PRIMITIVES_COMMAND 0x00000004 132 #define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__MASK 0x000000ff 133 #define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__SHIFT 0 134 #define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE(x) (((x) << VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__SHIFT) & VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__MASK) 135 136 #define VIV_FE_DRAW_PRIMITIVES_START 0x00000008 137 138 #define VIV_FE_DRAW_PRIMITIVES_COUNT 0x0000000c 139 140 #define VIV_FE_DRAW_INDEXED_PRIMITIVES 0x00000000 141 142 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER 0x00000000 143 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP__MASK 0xf8000000 144 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP__SHIFT 27 145 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP_DRAW_INDEXED_PRIMITIVES 0x30000000 146 147 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND 0x00000004 148 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__MASK 0x000000ff 149 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__SHIFT 0 150 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE(x) (((x) << VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__SHIFT) & VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__MASK) 151 152 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_START 0x00000008 153 154 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_COUNT 0x0000000c 155 156 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_OFFSET 0x00000010 157 158 #define VIV_FE_WAIT 0x00000000 159 160 #define VIV_FE_WAIT_HEADER 0x00000000 161 #define VIV_FE_WAIT_HEADER_DELAY__MASK 0x0000ffff 162 #define VIV_FE_WAIT_HEADER_DELAY__SHIFT 0 163 #define VIV_FE_WAIT_HEADER_DELAY(x) (((x) << VIV_FE_WAIT_HEADER_DELAY__SHIFT) & VIV_FE_WAIT_HEADER_DELAY__MASK) 164 #define VIV_FE_WAIT_HEADER_OP__MASK 0xf8000000 165 #define VIV_FE_WAIT_HEADER_OP__SHIFT 27 166 #define VIV_FE_WAIT_HEADER_OP_WAIT 0x38000000 167 168 #define VIV_FE_LINK 0x00000000 169 170 #define VIV_FE_LINK_HEADER 0x00000000 171 #define VIV_FE_LINK_HEADER_PREFETCH__MASK 0x0000ffff 172 #define VIV_FE_LINK_HEADER_PREFETCH__SHIFT 0 173 #define VIV_FE_LINK_HEADER_PREFETCH(x) (((x) << VIV_FE_LINK_HEADER_PREFETCH__SHIFT) & VIV_FE_LINK_HEADER_PREFETCH__MASK) 174 #define VIV_FE_LINK_HEADER_OP__MASK 0xf8000000 175 #define VIV_FE_LINK_HEADER_OP__SHIFT 27 176 #define VIV_FE_LINK_HEADER_OP_LINK 0x40000000 177 178 #define VIV_FE_LINK_ADDRESS 0x00000004 179 180 #define VIV_FE_STALL 0x00000000 181 182 #define VIV_FE_STALL_HEADER 0x00000000 183 #define VIV_FE_STALL_HEADER_OP__MASK 0xf8000000 184 #define VIV_FE_STALL_HEADER_OP__SHIFT 27 185 #define VIV_FE_STALL_HEADER_OP_STALL 0x48000000 186 187 #define VIV_FE_STALL_TOKEN 0x00000004 188 #define VIV_FE_STALL_TOKEN_FROM__MASK 0x0000001f 189 #define VIV_FE_STALL_TOKEN_FROM__SHIFT 0 190 #define VIV_FE_STALL_TOKEN_FROM(x) (((x) << VIV_FE_STALL_TOKEN_FROM__SHIFT) & VIV_FE_STALL_TOKEN_FROM__MASK) 191 #define VIV_FE_STALL_TOKEN_TO__MASK 0x00001f00 192 #define VIV_FE_STALL_TOKEN_TO__SHIFT 8 193 #define VIV_FE_STALL_TOKEN_TO(x) (((x) << VIV_FE_STALL_TOKEN_TO__SHIFT) & VIV_FE_STALL_TOKEN_TO__MASK) 194 195 #define VIV_FE_CALL 0x00000000 196 197 #define VIV_FE_CALL_HEADER 0x00000000 198 #define VIV_FE_CALL_HEADER_PREFETCH__MASK 0x0000ffff 199 #define VIV_FE_CALL_HEADER_PREFETCH__SHIFT 0 200 #define VIV_FE_CALL_HEADER_PREFETCH(x) (((x) << VIV_FE_CALL_HEADER_PREFETCH__SHIFT) & VIV_FE_CALL_HEADER_PREFETCH__MASK) 201 #define VIV_FE_CALL_HEADER_OP__MASK 0xf8000000 202 #define VIV_FE_CALL_HEADER_OP__SHIFT 27 203 #define VIV_FE_CALL_HEADER_OP_CALL 0x50000000 204 205 #define VIV_FE_CALL_ADDRESS 0x00000004 206 207 #define VIV_FE_CALL_RETURN_PREFETCH 0x00000008 208 209 #define VIV_FE_CALL_RETURN_ADDRESS 0x0000000c 210 211 #define VIV_FE_RETURN 0x00000000 212 213 #define VIV_FE_RETURN_HEADER 0x00000000 214 #define VIV_FE_RETURN_HEADER_OP__MASK 0xf8000000 215 #define VIV_FE_RETURN_HEADER_OP__SHIFT 27 216 #define VIV_FE_RETURN_HEADER_OP_RETURN 0x58000000 217 218 #define VIV_FE_CHIP_SELECT 0x00000000 219 220 #define VIV_FE_CHIP_SELECT_HEADER 0x00000000 221 #define VIV_FE_CHIP_SELECT_HEADER_OP__MASK 0xf8000000 222 #define VIV_FE_CHIP_SELECT_HEADER_OP__SHIFT 27 223 #define VIV_FE_CHIP_SELECT_HEADER_OP_CHIP_SELECT 0x68000000 224 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP15 0x00008000 225 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP14 0x00004000 226 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP13 0x00002000 227 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP12 0x00001000 228 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP11 0x00000800 229 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP10 0x00000400 230 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP9 0x00000200 231 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP8 0x00000100 232 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP7 0x00000080 233 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP6 0x00000040 234 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP5 0x00000020 235 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP4 0x00000010 236 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP3 0x00000008 237 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP2 0x00000004 238 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP1 0x00000002 239 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP0 0x00000001 240 241 242 #endif /* CMDSTREAM_XML */ 243