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1; RUN: opt < %s -loop-reduce -S | FileCheck %s
2
3target datalayout = "e-i64:64-v16:16-v32:32-n16:32:64"
4target triple = "nvptx64-nvidia-cuda"
5
6; This confirms that NVPTXTTI considers a 64-to-32 integer trunc free. If such
7; truncs were not considered free, LSR would promote (int)i as a separate
8; induction variable in the following example.
9;
10;   for (long i = begin; i != end; i += stride)
11;     use((int)i);
12;
13; That would be worthless, because "i" is simulated by two 32-bit registers and
14; truncating it to 32-bit is as simple as directly using the register that
15; contains the low bits.
16define void @trunc_is_free(i64 %begin, i64 %stride, i64 %end) {
17; CHECK-LABEL: @trunc_is_free(
18entry:
19  %cmp.4 = icmp eq i64 %begin, %end
20  br i1 %cmp.4, label %for.cond.cleanup, label %for.body.preheader
21
22for.body.preheader:                               ; preds = %entry
23  br label %for.body
24
25for.cond.cleanup.loopexit:                        ; preds = %for.body
26  br label %for.cond.cleanup
27
28for.cond.cleanup:                                 ; preds = %for.cond.cleanup.loopexit, %entry
29  ret void
30
31for.body:                                         ; preds = %for.body.preheader, %for.body
32; CHECK: for.body:
33  %i.05 = phi i64 [ %add, %for.body ], [ %begin, %for.body.preheader ]
34  %conv = trunc i64 %i.05 to i32
35; CHECK: trunc i64 %{{[^ ]+}} to i32
36  tail call void @_Z3usei(i32 %conv) #2
37  %add = add nsw i64 %i.05, %stride
38  %cmp = icmp eq i64 %add, %end
39  br i1 %cmp, label %for.cond.cleanup.loopexit, label %for.body
40}
41
42declare void @_Z3usei(i32)
43
44!nvvm.annotations = !{!0}
45!0 = !{void (i64, i64, i64)* @trunc_is_free, !"kernel", i32 1}
46