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1; RUN: opt < %s -basicaa -slp-vectorizer -S -mtriple=x86_64-apple-macosx10.8.0 -mcpu=corei7-avx | FileCheck %s
2
3target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
4target triple = "x86_64-apple-macosx10.8.0"
5
6; Simple 3-pair chain with loads and stores
7; CHECK-LABEL: @test1
8define void @test1(double* %a, double* %b, double* %c) {
9entry:
10  %agg.tmp.i.i.sroa.0 = alloca [3 x double], align 16
11; CHECK: %[[V0:[0-9]+]] = load <2 x double>, <2 x double>* %[[V2:[0-9]+]], align 8
12  %i0 = load double, double* %a
13  %i1 = load double, double* %b
14  %mul = fmul double %i0, %i1
15  %store1 = getelementptr inbounds [3 x double], [3 x double]* %agg.tmp.i.i.sroa.0, i64 0, i64 1
16  %store2 = getelementptr inbounds [3 x double], [3 x double]* %agg.tmp.i.i.sroa.0, i64 0, i64 2
17  %arrayidx3 = getelementptr inbounds double, double* %a, i64 1
18  %i3 = load double, double* %arrayidx3, align 8
19  %arrayidx4 = getelementptr inbounds double, double* %b, i64 1
20  %i4 = load double, double* %arrayidx4, align 8
21  %mul5 = fmul double %i3, %i4
22; CHECK: store <2 x double> %[[V1:[0-9]+]], <2 x double>* %[[V2:[0-9]+]], align 8
23  store double %mul, double* %store1
24  store double %mul5, double* %store2, align 16
25; CHECK: ret
26  ret void
27}
28
29; Float has 4 byte abi alignment on x86_64. We must use the alignmnet of the
30; value being loaded/stored not the alignment of the pointer type.
31
32; CHECK-LABEL: @test2
33; CHECK-NOT: align 8
34; CHECK: load <4 x float>{{.*}}, align 4
35; CHECK: store <4 x float>{{.*}}, align 4
36; CHECK: ret
37
38define void @test2(float * %a, float * %b) {
39entry:
40  %l0 = load float, float* %a
41  %a1 = getelementptr inbounds float, float* %a, i64 1
42  %l1 = load float, float* %a1
43  %a2 = getelementptr inbounds float, float* %a, i64 2
44  %l2 = load float, float* %a2
45  %a3 = getelementptr inbounds float, float* %a, i64 3
46  %l3 = load float, float* %a3
47  store float %l0, float* %b
48  %b1 = getelementptr inbounds float, float* %b, i64 1
49  store float %l1, float* %b1
50  %b2 = getelementptr inbounds float, float* %b, i64 2
51  store float %l2, float* %b2
52  %b3 = getelementptr inbounds float, float* %b, i64 3
53  store float %l3, float* %b3
54  ret void
55}
56