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1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2<html lang="en">
3<head>
4  <meta http-equiv="content-type" content="text/html; charset=utf-8">
5  <title>License / Copyright Information</title>
6  <link rel="stylesheet" type="text/css" href="mesa.css">
7</head>
8<body>
9
10<div class="header">
11  <h1>The Mesa 3D Graphics Library</h1>
12</div>
13
14<iframe src="contents.html"></iframe>
15<div class="content">
16
17<h1>Disclaimer</h1>
18
19<p>
20Mesa is a 3-D graphics library with an API which is very similar to
21that of <a href="https://www.opengl.org/">OpenGL</a>.*
22To the extent that Mesa utilizes the OpenGL command syntax or state
23machine, it is being used with authorization from <a
24href="https://www.sgi.com/">Silicon Graphics,
25Inc.</a>(SGI). However, the author does not possess an OpenGL license
26from SGI, and makes no claim that Mesa is in any way a compatible
27replacement for OpenGL or associated with SGI. Those who want a
28licensed implementation of OpenGL should contact a licensed
29vendor.
30</p>
31
32<p>
33Please do not refer to the library as <em>MesaGL</em> (for legal
34reasons). It's just <em>Mesa</em> or <em>The Mesa 3-D graphics
35library</em>. <br>
36</p>
37
38<p>
39* OpenGL is a trademark of <a href="https://www.sgi.com/"
40>Silicon Graphics Incorporated</a>.
41</p>
42
43
44
45<h1>License / Copyright Information</h1>
46
47<p>
48The Mesa distribution consists of several components.  Different copyrights
49and licenses apply to different components.
50For example, the GLX client code uses the SGI Free Software License B, and
51some of the Mesa device drivers are copyrighted by their authors.
52See below for a list of Mesa's main components and the license for each.
53</p>
54<p>
55The core Mesa library is licensed according to the terms of the MIT license.
56This allows integration with the XFree86, Xorg and DRI projects.
57</p>
58<p>
59The default Mesa license is as follows:
60</p>
61
62<pre>
63Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
64
65Permission is hereby granted, free of charge, to any person obtaining a
66copy of this software and associated documentation files (the "Software"),
67to deal in the Software without restriction, including without limitation
68the rights to use, copy, modify, merge, publish, distribute, sublicense,
69and/or sell copies of the Software, and to permit persons to whom the
70Software is furnished to do so, subject to the following conditions:
71
72The above copyright notice and this permission notice shall be included
73in all copies or substantial portions of the Software.
74
75THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
76OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
77FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
78THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
79LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
80OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
81SOFTWARE.
82</pre>
83
84
85<h1>Attention, Contributors</h1>
86
87<p>
88When contributing to the Mesa project you must agree to the licensing terms
89of the component to which you're contributing.
90The following section lists the primary components of the Mesa distribution
91and their respective licenses.
92</p>
93
94
95<h1>Mesa Component Licenses</h1>
96
97<pre>
98Component         Location               License
99------------------------------------------------------------------
100Main Mesa code    src/mesa/              MIT
101
102Device drivers    src/mesa/drivers/*     MIT, generally
103
104Gallium code      src/gallium/           MIT
105
106Ext headers       include/GL/glext.h     Khronos
107                  include/GL/glxext.h
108
109GLX client code   src/glx/               SGI Free Software License B
110
111C11 thread        include/c11/threads*.h Boost (permissive)
112emulation
113</pre>
114
115<p>
116In general, consult the source files for license terms.
117</p>
118
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120</body>
121</html>
122