1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 10.4.2 Release Notes / January 12, 2015</h1> 18 19<p> 20Mesa 10.4.2 is a bug fix release which fixes bugs found since the 10.4.1 release. 21</p> 22<p> 23Mesa 10.4.2 implements the OpenGL 3.3 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 3.3. OpenGL 273.3 is <strong>only</strong> available if requested at context creation 28because compatibility contexts are not supported. 29</p> 30 31<h2>SHA256 checksums</h2> 32<pre> 33e303e77dd774df0d051b2870b165f98c97084a55980f884731df89c1b56a6146 MesaLib-10.4.2.tar.gz 3408a119937d9f2aa2f66dd5de97baffc2a6e675f549e40e699a31f5485d15327f MesaLib-10.4.2.tar.bz2 35c2c2921a80a3395824f02bee4572a6a17d6a12a928a3e497618eeea04fb06490 MesaLib-10.4.2.zip 36</pre> 37 38<h2>New features</h2> 39<p>None</p> 40 41<h2>Bug fixes</h2> 42 43<p>This list is likely incomplete.</p> 44 45<ul> 46 47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85529">Bug 85529</a> - Surfaces not drawn in Unvanquished</li> 48 49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87619">Bug 87619</a> - Changes to state such as render targets change fragment shader without marking it dirty.</li> 50 51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87658">Bug 87658</a> - [llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M</li> 52 53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87913">Bug 87913</a> - CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in some virtual machines</li> 54 55</ul> 56 57 58<h2>Changes</h2> 59 60<p>Chad Versace (2):</p> 61<ul> 62 <li>i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy()</li> 63 <li>i965: Use safer pointer arithmetic in gather_oa_results()</li> 64</ul> 65 66<p>Dave Airlie (3):</p> 67<ul> 68 <li>Revert "r600g/sb: fix issues cause by GLSL switching to loops for switch"</li> 69 <li>r600g: fix regression since UCMP change</li> 70 <li>r600g/sb: implement r600 gpr index workaround. (v3.1)</li> 71</ul> 72 73<p>Emil Velikov (2):</p> 74<ul> 75 <li>docs: Add sha256 sums for the 10.4.1 release</li> 76 <li>Update version to 10.4.2</li> 77</ul> 78 79<p>Ilia Mirkin (2):</p> 80<ul> 81 <li>nv50,nvc0: set vertex id base to index_bias</li> 82 <li>nv50/ir: fix texture offsets in release builds</li> 83</ul> 84 85<p>Kenneth Graunke (2):</p> 86<ul> 87 <li>i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.</li> 88 <li>i965: Fix start/base_vertex_location for >1 prims but !BRW_NEW_VERTICES.</li> 89</ul> 90 91<p>Leonid Shatz (1):</p> 92<ul> 93 <li>gallium/util: make sure cache line size is not zero</li> 94</ul> 95 96<p>Marek Olšák (4):</p> 97<ul> 98 <li>glsl_to_tgsi: fix a bug in copy propagation</li> 99 <li>vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays</li> 100 <li>st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX</li> 101 <li>radeonsi: fix VertexID for OpenGL</li> 102</ul> 103 104<p>Michel Dänzer (1):</p> 105<ul> 106 <li>radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0</li> 107</ul> 108 109<p>Roland Scheidegger (1):</p> 110<ul> 111 <li>gallium/util: fix crash with daz detection on x86</li> 112</ul> 113 114<p>Tiziano Bacocco (1):</p> 115<ul> 116 <li>nv50,nvc0: implement half_pixel_center</li> 117</ul> 118 119<p>Vadim Girlin (1):</p> 120<ul> 121 <li>r600g/sb: fix issues with loops created for switch</li> 122</ul> 123 124 125</div> 126</body> 127</html> 128