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1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2<html lang="en">
3<head>
4  <meta http-equiv="content-type" content="text/html; charset=utf-8">
5  <title>Mesa Release Notes</title>
6  <link rel="stylesheet" type="text/css" href="../mesa.css">
7</head>
8<body>
9
10<div class="header">
11  <h1>The Mesa 3D Graphics Library</h1>
12</div>
13
14<iframe src="../contents.html"></iframe>
15<div class="content">
16
17<h1>Mesa 10.4.2 Release Notes / January 12, 2015</h1>
18
19<p>
20Mesa 10.4.2 is a bug fix release which fixes bugs found since the 10.4.1 release.
21</p>
22<p>
23Mesa 10.4.2 implements the OpenGL 3.3 API, but the version reported by
24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
273.3 is <strong>only</strong> available if requested at context creation
28because compatibility contexts are not supported.
29</p>
30
31<h2>SHA256 checksums</h2>
32<pre>
33e303e77dd774df0d051b2870b165f98c97084a55980f884731df89c1b56a6146  MesaLib-10.4.2.tar.gz
3408a119937d9f2aa2f66dd5de97baffc2a6e675f549e40e699a31f5485d15327f  MesaLib-10.4.2.tar.bz2
35c2c2921a80a3395824f02bee4572a6a17d6a12a928a3e497618eeea04fb06490  MesaLib-10.4.2.zip
36</pre>
37
38<h2>New features</h2>
39<p>None</p>
40
41<h2>Bug fixes</h2>
42
43<p>This list is likely incomplete.</p>
44
45<ul>
46
47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85529">Bug 85529</a> - Surfaces not drawn in Unvanquished</li>
48
49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87619">Bug 87619</a> - Changes to state such as render targets change fragment shader without marking it dirty.</li>
50
51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87658">Bug 87658</a> - [llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M</li>
52
53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87913">Bug 87913</a> - CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in some virtual machines</li>
54
55</ul>
56
57
58<h2>Changes</h2>
59
60<p>Chad Versace (2):</p>
61<ul>
62  <li>i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy()</li>
63  <li>i965: Use safer pointer arithmetic in gather_oa_results()</li>
64</ul>
65
66<p>Dave Airlie (3):</p>
67<ul>
68  <li>Revert "r600g/sb: fix issues cause by GLSL switching to loops for switch"</li>
69  <li>r600g: fix regression since UCMP change</li>
70  <li>r600g/sb: implement r600 gpr index workaround. (v3.1)</li>
71</ul>
72
73<p>Emil Velikov (2):</p>
74<ul>
75  <li>docs: Add sha256 sums for the 10.4.1 release</li>
76  <li>Update version to 10.4.2</li>
77</ul>
78
79<p>Ilia Mirkin (2):</p>
80<ul>
81  <li>nv50,nvc0: set vertex id base to index_bias</li>
82  <li>nv50/ir: fix texture offsets in release builds</li>
83</ul>
84
85<p>Kenneth Graunke (2):</p>
86<ul>
87  <li>i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.</li>
88  <li>i965: Fix start/base_vertex_location for &gt;1 prims but !BRW_NEW_VERTICES.</li>
89</ul>
90
91<p>Leonid Shatz (1):</p>
92<ul>
93  <li>gallium/util: make sure cache line size is not zero</li>
94</ul>
95
96<p>Marek Olšák (4):</p>
97<ul>
98  <li>glsl_to_tgsi: fix a bug in copy propagation</li>
99  <li>vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays</li>
100  <li>st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX</li>
101  <li>radeonsi: fix VertexID for OpenGL</li>
102</ul>
103
104<p>Michel Dänzer (1):</p>
105<ul>
106  <li>radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0</li>
107</ul>
108
109<p>Roland Scheidegger (1):</p>
110<ul>
111  <li>gallium/util: fix crash with daz detection on x86</li>
112</ul>
113
114<p>Tiziano Bacocco (1):</p>
115<ul>
116  <li>nv50,nvc0: implement half_pixel_center</li>
117</ul>
118
119<p>Vadim Girlin (1):</p>
120<ul>
121  <li>r600g/sb: fix issues with loops created for switch</li>
122</ul>
123
124
125</div>
126</body>
127</html>
128