1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 10.5.1 Release Notes / March 13, 2015</h1> 18 19<p> 20Mesa 10.5.1 is a bug fix release which fixes bugs found since the 10.5.0 release. 21</p> 22<p> 23Mesa 10.5.1 implements the OpenGL 3.3 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 3.3. OpenGL 273.3 is <strong>only</strong> available if requested at context creation 28because compatibility contexts are not supported. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 34b5b6256a6d46023e16a675257fd11a0f94d7b3e60a76cf112952da3d0fef8e9b mesa-10.5.1.tar.gz 35ffc51943d15c6812ee7611d053d8980a683fbd6a4986cff567b12cc66637d679 mesa-10.5.1.tar.xz 36</pre> 37 38 39<h2>New features</h2> 40<p>None</p> 41 42<h2>Bug fixes</h2> 43 44<p>This list is likely incomplete.</p> 45 46<ul> 47 48<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79202">Bug 79202</a> - valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; random code generation</li> 49 50<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84613">Bug 84613</a> - [G965, bisected] piglit regressions : glslparsertest.glsl2</li> 51 52<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86747">Bug 86747</a> - Noise in Football Manager 2014 textures</li> 53 54<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86974">Bug 86974</a> - INTEL_DEBUG=shader_time always asserts in fs_generator::generate_code() when Mesa is built with --enable-debug (= with asserts)</li> 55 56<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88246">Bug 88246</a> - Commit 2881b12 causes 43 DrawElements test regressions</li> 57 58<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88793">Bug 88793</a> - [BDW/BSW Bisected]Piglit/shaders_glsl-max-varyings fails</li> 59 60<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88883">Bug 88883</a> - ir-a2xx.c: variable changed in assert statement</li> 61 62<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88885">Bug 88885</a> - Transform feedback uses incorrect interleaving if a previous draw did not write gl_Position</li> 63 64<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89095">Bug 89095</a> - [SNB/IVB/BYT Bisected]Webglc conformance/glsl/functions/glsl-function-mix-float.html fails</li> 65 66<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89156">Bug 89156</a> - r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken</li> 67 68<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89224">Bug 89224</a> - Incorrect rendering of Unigine Valley running in VM on VMware Workstation</li> 69 70<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89292">Bug 89292</a> - [regression,bisected] incomplete screenshots in some cases</li> 71 72<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89311">Bug 89311</a> - [regression, bisected] dEQP: Added entry points for glCompressedTextureSubImage*D.</li> 73 74<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89312">Bug 89312</a> - [regression, bisected] main: Added entry points for CopyTextureSubImage*D. (d6b7c40cecfe01)</li> 75 76<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89315">Bug 89315</a> - [HSW, regression, bisected] i965/fs: Emit MAD instructions when possible.</li> 77 78<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89317">Bug 89317</a> - [HSW, regression, bisected] i965: Add LINTERP/CINTERP to can_do_cmod() (d91390634)</li> 79 80<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89416">Bug 89416</a> - UE4Editor crash after load project</li> 81 82<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89430">Bug 89430</a> - [g965][bisected] arb_copy_image-targets gl_texture* tests fail</li> 83 84</ul> 85 86 87<h2>Changes</h2> 88 89<p>Andrey Sudnik (1):</p> 90<ul> 91 <li>i965/vec4: Don't lose the saturate modifier in copy propagation.</li> 92</ul> 93 94<p>Chris Forbes (1):</p> 95<ul> 96 <li>i965/gs: Check newly-generated GS-out VUE map against correct stage</li> 97</ul> 98 99<p>Daniel Stone (1):</p> 100<ul> 101 <li>egl: Take alpha bits into account when selecting GBM formats</li> 102</ul> 103 104<p>Emil Velikov (5):</p> 105<ul> 106 <li>docs: Add sha256 sums for the 10.5.0 release</li> 107 <li>egl/main: no longer export internal function</li> 108 <li>cherry-ignore: ignore a few more commits picked without -x</li> 109 <li>mapi: fix commit 90411b56f6bc817e229d8801ac0adad6d4e3fb7a</li> 110 <li>Update version to 10.5.1</li> 111</ul> 112 113<p>Frank Henigman (1):</p> 114<ul> 115 <li>intel: fix EGLImage renderbuffer _BaseFormat</li> 116</ul> 117 118<p>Iago Toral Quiroga (1):</p> 119<ul> 120 <li>i965: Fix out-of-bounds accesses into pull_constant_loc array</li> 121</ul> 122 123<p>Ian Romanick (1):</p> 124<ul> 125 <li>i965/fs/nir: Use emit_math for nir_op_fpow</li> 126</ul> 127 128<p>Ilia Mirkin (3):</p> 129<ul> 130 <li>freedreno: move fb state copy after checking for size change</li> 131 <li>freedreno/ir3: fix array count returned by TXQ</li> 132 <li>freedreno/ir3: get the # of miplevels from getinfo</li> 133</ul> 134 135<p>Jason Ekstrand (2):</p> 136<ul> 137 <li>meta/TexSubImage: Stash everything other than PIXEL_TRANSFER/store in meta_begin</li> 138 <li>main/base_tex_format: Properly handle STENCIL_INDEX1/4/16</li> 139</ul> 140 141<p>Kenneth Graunke (8):</p> 142<ul> 143 <li>i965: Split Gen4-5 BlitFramebuffer code; prefer BLT over Meta.</li> 144 <li>glsl: Mark array access when copying to a temporary for the ?: operator.</li> 145 <li>i965/fs: Set force_writemask_all on shader_time instructions.</li> 146 <li>i965/fs: Set smear on shader_time diff register.</li> 147 <li>i965/fs: Make emit_shader_time_write return rather than emit.</li> 148 <li>i965/fs: Make get_timestamp() pass back the MOV rather than emitting it.</li> 149 <li>i965/fs: Make emit_shader_time_end() insert before EOT.</li> 150 <li>i965/fs: Don't issue FB writes for bound but unwritten color targets.</li> 151</ul> 152 153<p>Laura Ekstrand (2):</p> 154<ul> 155 <li>main: Fix target checking for CompressedTexSubImage*D.</li> 156 <li>main: Fix target checking for CopyTexSubImage*D.</li> 157</ul> 158 159<p>Marc-Andre Lureau (1):</p> 160<ul> 161 <li>gallium/auxiliary/indices: fix start param</li> 162</ul> 163 164<p>Marek Olšák (3):</p> 165<ul> 166 <li>r300g: fix RGTC1 and LATC1 SNORM formats</li> 167 <li>r300g: fix a crash when resolving into an sRGB texture</li> 168 <li>r300g: fix sRGB->sRGB blits</li> 169</ul> 170 171<p>Matt Turner (12):</p> 172<ul> 173 <li>i965/vec4: Fix implementation of i2b.</li> 174 <li>mesa: Indent break statements and add a missing one.</li> 175 <li>mesa: Free memory allocated for luminance in readpixels.</li> 176 <li>mesa: Correct backwards NULL check.</li> 177 <li>i965: Consider scratch writes to have side effects.</li> 178 <li>i965/fs: Don't use backend_visitor::instructions after creating the CFG.</li> 179 <li>r300g: Use PATH_MAX instead of limiting ourselves to 100 chars.</li> 180 <li>r300g: Check return value of snprintf().</li> 181 <li>i965/fs: Don't propagate cmod to inst with different type.</li> 182 <li>i965: Tell intel_get_memcpy() which direction the memcpy() is going.</li> 183 <li>Revert SHA1 additions.</li> 184 <li>i965: Avoid applying negate to wrong MAD source.</li> 185</ul> 186 187<p>Neil Roberts (4):</p> 188<ul> 189 <li>meta: In pbo_{Get,}TexSubImage don't repeatedly rebind the source tex</li> 190 <li>Revert "common: Fix PBOs for 1D_ARRAY."</li> 191 <li>meta: Allow GL_UN/PACK_IMAGE_HEIGHT in _mesa_meta_pbo_Get/TexSubImage</li> 192 <li>meta: Fix the y offset for 1D_ARRAY in _mesa_meta_pbo_TexSubImage</li> 193</ul> 194 195<p>Rob Clark (11):</p> 196<ul> 197 <li>freedreno/ir3: fix silly typo for binning pass shaders</li> 198 <li>freedreno/a2xx: fix increment in assert</li> 199 <li>freedreno/a4xx: bit of cleanup</li> 200 <li>freedreno: update generated headers</li> 201 <li>freedreno/a4xx: set PC_PRIM_VTX_CNTL.VAROUT properly</li> 202 <li>freedreno: update generated headers</li> 203 <li>freedreno/a4xx: aniso filtering</li> 204 <li>freedreno/ir3: fix up cat6 instruction encodings</li> 205 <li>freedreno/ir3: add support for memory (cat6) instructions</li> 206 <li>freedreno/ir3: handle flat bypass for a4xx</li> 207 <li>freedreno/ir3: fix failed assert in grouping</li> 208</ul> 209 210<p>Stefan Dösinger (1):</p> 211<ul> 212 <li>r300g: Fix the ATI1N swizzle (RGTC1 and LATC1)</li> 213</ul> 214 215</div> 216</body> 217</html> 218