1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 10.5.3 Release Notes / April 12, 2015</h1> 18 19<p> 20Mesa 10.5.3 is a bug fix release which fixes bugs found since the 10.5.2 release. 21</p> 22<p> 23Mesa 10.5.3 implements the OpenGL 3.3 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 3.3. OpenGL 273.3 is <strong>only</strong> available if requested at context creation 28because compatibility contexts are not supported. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 342371b8e210ccd19f61dd94b6664d612e5a479ba7d431a074512d87633bd6aeb4 mesa-10.5.3.tar.gz 358701ee1be4f5c03238f5e63c1a9bd4cc03a2f6c0155ed42a1ae7d58f18912ba2 mesa-10.5.3.tar.xz 36</pre> 37 38 39<h2>New features</h2> 40<p>None</p> 41 42<h2>Bug fixes</h2> 43 44<p>This list is likely incomplete.</p> 45 46<ul> 47 48<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83962">Bug 83962</a> - [HSW/BYT]Piglit spec_ARB_gpu_shader5_arb_gpu_shader5-emitstreamvertex_nodraw fails</li> 49 50<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89679">Bug 89679</a> - [NV50] Portal/Half-Life 2 will not start (native Steam)</li> 51 52<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89746">Bug 89746</a> - Mesa and LLVM 3.6+ break opengl for genymotion</li> 53 54<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89754">Bug 89754</a> - vertexAttrib fails WebGL Conformance test with mesa drivers</li> 55 56<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89758">Bug 89758</a> - pow WebGL Conformance test with mesa drivers</li> 57 58<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89759">Bug 89759</a> - WebGL OGL ES GLSL conformance test with mesa drivers fails</li> 59 60<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89905">Bug 89905</a> - scons build broken on 10.5.2 due to activated vega st</li> 61 62</ul> 63 64<h2>Changes</h2> 65 66<p>Dave Airlie (1):</p> 67<ul> 68 <li>st_glsl_to_tgsi: only do mov copy propagation on temps (v2)</li> 69</ul> 70 71<p>Emil Velikov (5):</p> 72<ul> 73 <li>docs: Add sha256 sums for the 10.5.2 release</li> 74 <li>xmlpool: don't forget to ship the MOS</li> 75 <li>configure.ac: error out if python/mako is not found when required</li> 76 <li>dist: add the VG depedencies into the tarball</li> 77 <li>Update version to 10.5.3</li> 78</ul> 79 80<p>Iago Toral Quiroga (1):</p> 81<ul> 82 <li>i965: Do not render primitives in non-zero streams then TF is disabled</li> 83</ul> 84 85<p>Ilia Mirkin (7):</p> 86<ul> 87 <li>st/mesa: update arrays when the current attrib has been updated</li> 88 <li>nv50/ir: take postFactor into account when doing peephole optimizations</li> 89 <li>nv50/ir/gk110: fix offset flag position for TXD opcode</li> 90 <li>freedreno/a3xx: fix 3d texture layout</li> 91 <li>freedreno/a3xx: point size should not be divided by 2</li> 92 <li>nv50: allocate more offset space for occlusion queries</li> 93 <li>nv50,nvc0: limit the y-tiling of 3d textures to the first level's tiling</li> 94</ul> 95 96<p>Kenneth Graunke (2):</p> 97<ul> 98 <li>i965: Fix instanced geometry shaders on Gen8+.</li> 99 <li>i965: Add forgotten multi-stream code to Gen8 SOL state.</li> 100</ul> 101 102<p>Marcin Ślusarz (1):</p> 103<ul> 104 <li>nouveau: synchronize "scratch runout" destruction with the command stream</li> 105</ul> 106 107<p>Michel Dänzer (1):</p> 108<ul> 109 <li>radeonsi: Cache LLVMTargetMachineRef in context instead of in screen</li> 110</ul> 111 112<p>Tom Stellard (1):</p> 113<ul> 114 <li>clover: Return CL_BUILD_ERROR for CL_PROGRAM_BUILD_STATUS when compilation fails v2</li> 115</ul> 116 117<p>Ville Syrjälä (1):</p> 118<ul> 119 <li>i965: Fix URB size for CHV</li> 120</ul> 121 122 123</div> 124</body> 125</html> 126