1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 10.5.6 Release Notes / May 23, 2015</h1> 18 19<p> 20Mesa 10.5.6 is a bug fix release which fixes bugs found since the 10.5.5 release. 21</p> 22<p> 23Mesa 10.5.6 implements the OpenGL 3.3 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 3.3. OpenGL 273.3 is <strong>only</strong> available if requested at context creation 28because compatibility contexts are not supported. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 3489ff9cb08d0f6e3f34154864c3071253057cd21020759457c8ae27e0f70985d3 mesa-10.5.6.tar.gz 3566017853bde5f7a6647db3eede30512a091a3491daa1708e0ad8027c328ba595 mesa-10.5.6.tar.xz 36</pre> 37 38 39<h2>New features</h2> 40<p>None</p> 41 42<h2>Bug fixes</h2> 43 44<p>This list is likely incomplete.</p> 45 46<ul> 47 48<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86792">Bug 86792</a> - [NVC0] Portal 2 Crashes in Wine</li> 49 50<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90147">Bug 90147</a> - swrast: build error undeclared _SC_PHYS_PAGES on osx</li> 51 52<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90350">Bug 90350</a> - [G96] Portal's portal are incorrectly rendered</li> 53 54<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90363">Bug 90363</a> - [nv50] HW state is not reset correctly when using a new GL context</li> 55 56</ul> 57 58 59<h2>Changes</h2> 60 61<p>Alex Deucher (1):</p> 62<ul> 63 <li>radeonsi: add new bonaire pci id</li> 64</ul> 65 66<p>Axel Davy (2):</p> 67<ul> 68 <li>egl/wayland: properly destroy wayland objects</li> 69 <li>glx/dri3: Add additional check for gpu offloading case</li> 70</ul> 71 72<p>Emil Velikov (4):</p> 73<ul> 74 <li>docs: Add sha256 sums for the 10.5.5 release</li> 75 <li>egl/main: fix EGL_KHR_get_all_proc_addresses</li> 76 <li>targets/osmesa: drop the -module tag from LDFLAGS</li> 77 <li>Update version to 10.5.6</li> 78</ul> 79 80<p>Francisco Jerez (4):</p> 81<ul> 82 <li>clover: Refactor event::trigger and ::abort to prevent deadlock and reentrancy issues.</li> 83 <li>clover: Wrap event::_status in a method to prevent unlocked access.</li> 84 <li>clover: Implement locking of the wait_count, _chain and _status members of event.</li> 85 <li>i965: Fix PBO cache coherency issue after _mesa_meta_pbo_GetTexSubImage().</li> 86</ul> 87 88<p>Fredrik Höglund (2):</p> 89<ul> 90 <li>main: Require that the texture exists in framebuffer_texture</li> 91 <li>mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer < 0</li> 92</ul> 93 94<p>Ilia Mirkin (7):</p> 95<ul> 96 <li>nv50/ir: only propagate saturate up if some actual folding took place</li> 97 <li>nv50: keep track of PGRAPH state in nv50_screen</li> 98 <li>nvc0: keep track of PGRAPH state in nvc0_screen</li> 99 <li>nvc0: reset the instanced elements state when doing blit using 3d engine</li> 100 <li>nv50/ir: only enable mul saturate on G200+</li> 101 <li>st/mesa: make sure to create a "clean" bool when doing i2b</li> 102 <li>nvc0: switch mechanism for shader eviction to be a while loop</li> 103</ul> 104 105<p>Jeremy Huddleston Sequoia (2):</p> 106<ul> 107 <li>swrast: Build fix for darwin</li> 108 <li>darwin: Fix install name of libOSMesa</li> 109</ul> 110 111<p>Laura Ekstrand (2):</p> 112<ul> 113 <li>main: Fix an error generated by FramebufferTexture</li> 114 <li>main: Complete error conditions for glInvalidate*Framebuffer.</li> 115</ul> 116 117<p>Marta Lofstedt (1):</p> 118<ul> 119 <li>main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDE</li> 120</ul> 121 122<p>Rob Clark (2):</p> 123<ul> 124 <li>freedreno: enable a306</li> 125 <li>freedreno: fix bug in tile/slot calculation</li> 126</ul> 127 128<p>Roland Scheidegger (1):</p> 129<ul> 130 <li>draw: (trivial) fix out-of-bounds vector initialization</li> 131</ul> 132 133<p>Tim Rowley (1):</p> 134<ul> 135 <li>mesa: fix shininess check for ffvertex_prog v2</li> 136</ul> 137 138<p>Tom Stellard (2):</p> 139<ul> 140 <li>clover: Add a mutex to guard queue::queued_events</li> 141 <li>clover: Fix a bug with multi-threaded events v2</li> 142</ul> 143 144 145</div> 146</body> 147</html> 148