1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 10.6.5 Release Notes / August 22, 2015</h1> 18 19<p> 20Mesa 10.6.5 is a bug fix release which fixes bugs found since the 10.6.4 release. 21</p> 22<p> 23Mesa 10.6.5 implements the OpenGL 3.3 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 3.3. OpenGL 273.3 is <strong>only</strong> available if requested at context creation 28because compatibility contexts are not supported. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 34afe290fc7af75a25df5ee52396a9f09e5dba85fb3e159304bdda265b8564b0d4 mesa-10.6.5.tar.gz 35fb6fac3c85bcfa9d06b8dd439169f23f0c0924a88e44362e738b99b1feff762f mesa-10.6.5.tar.xz 36</pre> 37 38 39<h2>New features</h2> 40<p>None</p> 41 42<h2>Bug fixes</h2> 43 44<p>This list is likely incomplete.</p> 45 46<ul> 47 48<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85252">Bug 85252</a> - Segfault in compiler while processing ternary operator with void arguments</li> 49 50<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91570">Bug 91570</a> - Upgrading mesa to 10.6 causes segfault in OpenGL applications with GeForce4 MX 440 / AGP 8X</li> 51 52<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91610">Bug 91610</a> - [BSW] GPU hang for spec.shaders.point-vertex-id gl_instanceid divisor</li> 53 54</ul> 55 56 57<h2>Changes</h2> 58 59<p>Adam Jackson (1):</p> 60<ul> 61 <li>glx: Fix __glXWireToEvent for BufferSwapComplete</li> 62</ul> 63 64<p>Alex Deucher (2):</p> 65<ul> 66 <li>radeonsi: add new OLAND pci id</li> 67 <li>radeonsi: properly set the raster_config for KV</li> 68</ul> 69 70<p>Emil Velikov (4):</p> 71<ul> 72 <li>docs: add sha256 checksums for 10.6.4</li> 73 <li>vc4: add missing nir include, to fix the build</li> 74 <li>Revert "radeonsi: properly set the raster_config for KV"</li> 75 <li>Update version to 10.6.5</li> 76</ul> 77 78<p>Frank Binns (1):</p> 79<ul> 80 <li>egl/x11: don't abort when creating a DRI2 drawable fails</li> 81</ul> 82 83<p>Ilia Mirkin (3):</p> 84<ul> 85 <li>nouveau: no need to do tnl wakeup, state updates are always hooked up</li> 86 <li>gm107/ir: indirect handle goes first on maxwell also</li> 87 <li>nv50,nvc0: take level into account when doing eng2d multi-layer blits</li> 88</ul> 89 90<p>Jason Ekstrand (4):</p> 91<ul> 92 <li>meta/copy_image: Stash off the scissor</li> 93 <li>mesa/formats: Only do byteswapping for packed formats</li> 94 <li>mesa/formats: Fix swizzle flipping for big-endian targets</li> 95 <li>mesa/formats: Don't flip channels of null array formats</li> 96</ul> 97 98<p>Marek Olšák (3):</p> 99<ul> 100 <li>radeonsi: fix polygon offset scale</li> 101 <li>r600g: fix polygon offset scale</li> 102 <li>r600g: allow setting geometry shader sampler states</li> 103</ul> 104 105<p>Neil Roberts (1):</p> 106<ul> 107 <li>i965/bdw: Fix setting the instancing state for the SGVS element</li> 108</ul> 109 110<p>Oded Gabbay (2):</p> 111<ul> 112 <li>mesa: clear existing swizzle info before bitwise-OR</li> 113 <li>mesa/formats: don't byteswap when building array formats</li> 114</ul> 115 116<p>Renaud Gaubert (1):</p> 117<ul> 118 <li>glsl: avoid compiler's segfault when processing operators with void arguments</li> 119</ul> 120 121 122</div> 123</body> 124</html> 125