1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 10.6.6 Release Notes / September 04, 2015</h1> 18 19<p> 20Mesa 10.6.6 is a bug fix release which fixes bugs found since the 10.6.5 release. 21</p> 22<p> 23Mesa 10.6.6 implements the OpenGL 3.3 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 3.3. OpenGL 273.3 is <strong>only</strong> available if requested at context creation 28because compatibility contexts are not supported. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 34416517aa9df4791f97d34451a9e4da33c966afcd18c115c5769b92b15b018ef5 mesa-10.6.6.tar.gz 35570f2154b7340ff5db61ff103bc6e85165b8958798b78a50fa2df488e98e5778 mesa-10.6.6.tar.xz 36</pre> 37 38 39<h2>New features</h2> 40<p>None</p> 41 42<h2>Bug fixes</h2> 43 44<p>This list is likely incomplete.</p> 45 46<ul> 47 48<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84677">Bug 84677</a> - Triangle disappears with glPolygonMode GL_LINE</li> 49 50<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90734">Bug 90734</a> - glBufferSubData is corrupting data when buffer is > 32k</li> 51 52<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90748">Bug 90748</a> - [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes fails</li> 53 54<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90902">Bug 90902</a> - [bsw][regression] dEQP: "Found invalid pixel values"</li> 55 56<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90925">Bug 90925</a> - "high fidelity": Segfault in _mesa_program_resource_find_name</li> 57 58<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91254">Bug 91254</a> - (regresion) video using VA-API on Intel slow and freeze system with mesa 10.6 or 10.6.1</li> 59 60<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91292">Bug 91292</a> - [BDW+] glVertexAttribDivisor not working in combination with glPolygonMode</li> 61 62<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91673">Bug 91673</a> - Segfault when calling glTexSubImage2D on storage texture to bound FBO</li> 63 64<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91726">Bug 91726</a> - R600 asserts in tgsi_cmp/make_src_for_op3</li> 65 66</ul> 67 68 69<h2>Changes</h2> 70 71<p>Chris Wilson (2):</p> 72<ul> 73 <li>i965: Prevent coordinate overflow in intel_emit_linear_blit</li> 74 <li>i965: Always re-emit the pipeline select during invariant state emission</li> 75</ul> 76 77<p>Daniel Scharrer (1):</p> 78<ul> 79 <li>mesa: add missing queries for ARB_direct_state_access</li> 80</ul> 81 82<p>Dave Airlie (8):</p> 83<ul> 84 <li>mesa/arb_gpu_shader_fp64: add support for glGetUniformdv</li> 85 <li>mesa/texgetimage: fix missing stencil check</li> 86 <li>st/readpixels: fix accel path for skipimages.</li> 87 <li>texcompress_s3tc/fxt1: fix stride checks (v1.1)</li> 88 <li>mesa/readpixels: check strides are equal before skipping conversion</li> 89 <li>mesa: enable texture stencil8 for multisample</li> 90 <li>r600/sb: update last_cf for finalize if.</li> 91 <li>r600g: fix calculation for gpr allocation</li> 92</ul> 93 94<p>David Heidelberg (1):</p> 95<ul> 96 <li>st/nine: Require gcc >= 4.6</li> 97</ul> 98 99<p>Emil Velikov (2):</p> 100<ul> 101 <li>docs: add sha256 checksums for 10.6.5</li> 102 <li>get-pick-list.sh: Require explicit "10.6" for nominating stable patches</li> 103</ul> 104 105<p>Glenn Kennard (4):</p> 106<ul> 107 <li>r600g: Fix assert in tgsi_cmp</li> 108 <li>r600g/sb: Handle undef in read port tracker</li> 109 <li>r600g/sb: Don't read junk after EOP</li> 110 <li>r600g/sb: Don't crash on empty if jump target</li> 111</ul> 112 113<p>Ilia Mirkin (5):</p> 114<ul> 115 <li>st/mesa: fix assignments with 4-operand arguments (i.e. BFI)</li> 116 <li>st/mesa: pass through 4th opcode argument in bitmap/pixel visitors</li> 117 <li>nv50,nvc0: disable depth bounds test on blit</li> 118 <li>nv50: fix 2d engine blits for 64- and 128-bit formats</li> 119 <li>mesa: only copy the requested teximage faces</li> 120</ul> 121 122<p>Jason Ekstrand (1):</p> 123<ul> 124 <li>i965/fs: Split VGRFs after lowering pull constants</li> 125</ul> 126 127<p>Kenneth Graunke (3):</p> 128<ul> 129 <li>i965: Fix copy propagation type changes.</li> 130 <li>Revert "i965: Advertise a line width of 40.0 on Cherryview and Skylake."</li> 131 <li>i965: Momentarily pretend to support ARB_texture_stencil8 for blits.</li> 132</ul> 133 134<p>Marek Olšák (3):</p> 135<ul> 136 <li>gallium/radeon: fix the ADDRESS_HI mask for EVENT_WRITE CIK packets</li> 137 <li>mesa: create multisample fallback textures like normal textures</li> 138 <li>radeonsi: fix a Unigine Heaven hang when drirc is missing</li> 139</ul> 140 141<p>Matt Turner (1):</p> 142<ul> 143 <li>i965/fs: Handle MRF destinations in lower_integer_multiplication().</li> 144</ul> 145 146<p>Neil Roberts (2):</p> 147<ul> 148 <li>i965: Swap the order of the vertex ID and edge flag attributes</li> 149 <li>i965/bdw: Fix 3DSTATE_VF_INSTANCING when the edge flag is used</li> 150</ul> 151 152<p>Tapani Pälli (5):</p> 153<ul> 154 <li>mesa: update fbo state in glTexStorage</li> 155 <li>glsl: build stageref mask using IR, not symbol table</li> 156 <li>glsl: expose build_program_resource_list function</li> 157 <li>glsl: create program resource list after LinkShader</li> 158 <li>mesa: add GL_RED, GL_RG support for floating point textures</li> 159</ul> 160 161 162</div> 163</body> 164</html> 165