1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 12.0.6 Release Notes / January 23, 2017</h1> 18 19<p> 20Mesa 12.0.6 is a bug fix release which fixes bugs found since the 12.0.5 release. 21</p> 22<p> 23Mesa 12.0.6 implements the OpenGL 4.3 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 4.3. OpenGL 274.3 is <strong>only</strong> available if requested at context creation 28because compatibility contexts are not supported. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 3465339ba5d76a45225b8b56f9a1da9db15c569e1d163760faa2921da0a8461741 mesa-12.0.6.tar.gz 357d6da9744c1022a4c2ab6ad01a206984d00443fb691568011d01b3dd97e36448 mesa-12.0.6.tar.xz 36</pre> 37 38 39<h2>New features</h2> 40<p>None</p> 41 42 43<h2>Bug fixes</h2> 44 45<p>This list is likely incomplete.</p> 46 47<ul> 48 49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92234">Bug 92234</a> - [BDW] GPU hang in Shogun2</li> 50 51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95130">Bug 95130</a> - Derivatives of gl_Color wrong when helper pixels used</li> 52 53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98329">Bug 98329</a> - [dEQP, EGL, SKL, BDW, BSW] dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer</li> 54 55<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99030">Bug 99030</a> - [HSW, regression] transform feedback fails on Linux 4.8</li> 56 57<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99354">Bug 99354</a> - [G71] "Assertion `bkref' failed" reproducible with glmark2</li> 58 59</ul> 60 61<h2>Changes</h2> 62 63<p>Chad Versace (3):</p> 64<ul> 65 <li>i965/mt: Disable aux surfaces after making miptree shareable</li> 66 <li>i965/mt: Disable HiZ when sharing depth buffer externally (v2)</li> 67 <li>anv: Handle vkGetPhysicalDeviceQueueFamilyProperties with count == 0</li> 68</ul> 69 70<p>Emil Velikov (5):</p> 71<ul> 72 <li>docs: add sha256 checksums for 12.0.5</li> 73 <li>get-typod-pick-list.sh: add new script</li> 74 <li>automake: use shared llvm libs for make distcheck</li> 75 <li>egl/wayland: use the destroy_window_callback for swrast</li> 76 <li>Update version to 12.0.6</li> 77</ul> 78 79<p>Fredrik Höglund (1):</p> 80<ul> 81 <li>dri3: Fix MakeCurrent without a default framebuffer</li> 82</ul> 83 84<p>Ilia Mirkin (1):</p> 85<ul> 86 <li>nouveau: take extra push space into account for pushbuf_space calls</li> 87</ul> 88 89<p>Jason Ekstrand (19):</p> 90<ul> 91 <li>spirv/nir: Fix some texture opcode asserts</li> 92 <li>spirv/nir: Add support for shadow samplers that return vec4</li> 93 <li>spirv/nir: Properly handle gather components</li> 94 <li>anv/pipeline: Set binding_table.gather_texture_start</li> 95 <li>nir: Add a helper for determining the type of a texture source</li> 96 <li>nir/lower_tex: Add some helpers for working with tex sources</li> 97 <li>nir/lower_tex: Add support for lowering coordinate offsets</li> 98 <li>i965/nir: Enable NIR lowering of txf and rect offsets</li> 99 <li>i965: Get rid of the do_lower_unnormalized_offsets pass</li> 100 <li>spirv/nir: Don't increment coord_components for array lod queries</li> 101 <li>anv/image: Assert that the image format is actually supported</li> 102 <li>spirv/nir: Move opcode selection higher up in handle_texture</li> 103 <li>spirv/nir: Refactor type handling in handle_texture</li> 104 <li>nir/spirv: Refactor coordinate handling in handle_texture</li> 105 <li>spirv/nir: Handle texture projectors</li> 106 <li>spirv/nir: Add support for ImageQuerySamples</li> 107 <li>anv/device: Return the right error for failed maps</li> 108 <li>anv/device: Implicitly unmap memory objects in FreeMemory</li> 109 <li>anv/descriptor_set: Write the state offset in the surface state free list.</li> 110</ul> 111 112<p>Kenneth Graunke (2):</p> 113<ul> 114 <li>spirv: Move cursor before calling vtn_ssa_value() in phi 2nd pass.</li> 115 <li>i965: Properly flush in hsw_pause_transform_feedback().</li> 116</ul> 117 118<p>Marek Olšák (6):</p> 119<ul> 120 <li>cso: don't release sampler states that are bound</li> 121 <li>radeonsi: always restore sampler states when unbinding sampler views</li> 122 <li>radeonsi: fix incorrect FMASK checking in bind_sampler_states</li> 123 <li>radeonsi: disable CE on SI + AMDGPU</li> 124 <li>radeonsi: disable the constant engine (CE) on Carrizo and Stoney</li> 125 <li>gallium/radeon: fix the draw-calls HUD query</li> 126</ul> 127 128<p>Matt Turner (3):</p> 129<ul> 130 <li>i965/fs: Rename opt_copy_propagate -> opt_copy_propagation.</li> 131 <li>i965/fs: Add unit tests for copy propagation pass.</li> 132 <li>i965/fs: Reject copy propagation into SEL if not min/max.</li> 133</ul> 134 135<p>Michel Dänzer (1):</p> 136<ul> 137 <li>cso: Don't restore nr_samplers in cso_restore_fragment_samplers</li> 138</ul> 139 140<p>Nicolai Hähnle (1):</p> 141<ul> 142 <li>radeonsi: enable WQM in PS prolog when needed</li> 143</ul> 144 145 146</div> 147</body> 148</html> 149