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1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2<html lang="en">
3<head>
4  <meta http-equiv="content-type" content="text/html; charset=utf-8">
5  <title>Mesa Release Notes</title>
6  <link rel="stylesheet" type="text/css" href="../mesa.css">
7</head>
8<body>
9
10<div class="header">
11  <h1>The Mesa 3D Graphics Library</h1>
12</div>
13
14<iframe src="../contents.html"></iframe>
15<div class="content">
16
17<h1>Mesa 17.0.3 Release Notes / April 1, 2017</h1>
18
19<p>
20Mesa 17.0.3 is a bug fix release which fixes bugs found since the 17.0.2 release.
21</p>
22<p>
23Mesa 17.0.3 implements the OpenGL 4.5 API, but the version reported by
24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26Some drivers don't support all the features required in OpenGL 4.5.  OpenGL
274.5 is <strong>only</strong> available if requested at context creation
28because compatibility contexts are not supported.
29</p>
30
31
32<h2>SHA256 checksums</h2>
33<pre>
348253edf1bdd7b14ab63d5982349143a5c9ac3767f39a63257cc9d7e7d92f60f1  mesa-17.0.3.tar.gz
35ca646f5075a002d60ef9123c8a4331cede155c01712ef945a65c59a5e69fe7ed  mesa-17.0.3.tar.xz
36</pre>
37
38
39<h2>New features</h2>
40<p>None</p>
41
42
43<h2>Bug fixes</h2>
44
45<ul>
46
47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96743">Bug 96743</a> - [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase</li>
48
49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99246">Bug 99246</a> - [d3dadapter+radeonsi &amp; bisect] EVE-Online : hang on wormhole sight</li>
50
51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100061">Bug 100061</a> - LODQ instruction generated with invalid dst mask</li>
52
53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100182">Bug 100182</a> - Flickering in The Talos Principle on Sky Lake GT4.</li>
54
55<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100201">Bug 100201</a> - Windows scons build with MSVC toolchain and LLVM 4.0 fails</li>
56
57</ul>
58
59
60<h2>Changes</h2>
61
62<p>Alex Deucher (1):</p>
63<ul>
64  <li>radeonsi: add new polaris12 pci id</li>
65</ul>
66
67<p>Andres Gomez (5):</p>
68<ul>
69  <li>glsl: on UBO/SSBOs link error reset the number of active blocks to 0</li>
70  <li>cherry-ignore: add the Invalidate L2 for TRANSFER_WRITE barriers fix</li>
71  <li>cherry-ignore: add the Flush after unmap in gbm/dri fix</li>
72  <li>cherry-ignore: corrected typo in the Flush after unmap in gbm/dri fix</li>
73  <li>Update version to 17.0.3</li>
74</ul>
75
76<p>Axel Davy (2):</p>
77<ul>
78  <li>st/nine: Resolve deadlock in surface/volume dtors when using csmt</li>
79  <li>st/nine: Use atomics for available_texture_mem</li>
80</ul>
81
82<p>Bas Nieuwenhuizen (1):</p>
83<ul>
84  <li>radv: flush DB cache before and after HTILE decompress.</li>
85</ul>
86
87<p>Dave Airlie (1):</p>
88<ul>
89  <li>radv: fix primitive reset index emission</li>
90</ul>
91
92<p>Emil Velikov (1):</p>
93<ul>
94  <li>docs: add sha256 checksums for 17.0.2</li>
95</ul>
96
97<p>Ilia Mirkin (1):</p>
98<ul>
99  <li>st/mesa: set result writemask based on ir type</li>
100</ul>
101
102<p>Jan Vesely (1):</p>
103<ul>
104  <li>clover: use pipe_resource references</li>
105</ul>
106
107<p>Jason Ekstrand (9):</p>
108<ul>
109  <li>anv/query: Invalidate the correct range</li>
110  <li>anv/GetQueryPoolResults: Actually implement the spec</li>
111  <li>anv/image: Return early when unbinding an image</li>
112  <li>anv/query: Fix the location of timestamp availability</li>
113  <li>anv: Make anv_get_layerCount a macro</li>
114  <li>anv/blorp: Use anv_get_layerCount everywhere</li>
115  <li>anv/cmd_buffer: Apply flush operations prior to executing secondaries</li>
116  <li>anv/cmd_buffer: Fix bad indentation</li>
117  <li>anv: Flush caches prior to PIPELINE_SELECT on all gens</li>
118</ul>
119
120<p>José Fonseca (1):</p>
121<ul>
122  <li>c11/threads: Include thr/xtimec.h for xtime definition when building with MSVC.</li>
123</ul>
124
125<p>Juan A. Suarez Romero (1):</p>
126<ul>
127  <li>tests/cache_test: allow crossing mount points</li>
128</ul>
129
130<p>Karol Herbst (1):</p>
131<ul>
132  <li>nvc0/ir: treat FMA like MAD for operand propagation</li>
133</ul>
134
135<p>Kenneth Graunke (1):</p>
136<ul>
137  <li>i965: Fall back to GL 4.2/4.3 on Haswell if the kernel isn't new enough.</li>
138</ul>
139
140<p>Marek Olšák (1):</p>
141<ul>
142  <li>radeonsi: don't hang on shader compile failure</li>
143</ul>
144
145<p>Matt Turner (1):</p>
146<ul>
147  <li>i965/fs: Don't emit SEL instructions for type-converting MOVs.</li>
148</ul>
149
150<p>Nanley Chery (1):</p>
151<ul>
152  <li>intel: Correct the BDW surface state size</li>
153</ul>
154
155<p>Nicolai Hähnle (1):</p>
156<ul>
157  <li>mesa/main: fix MultiDrawElements[BaseVertex] validation of primcount</li>
158</ul>
159
160<p>Rob Clark (1):</p>
161<ul>
162  <li>freedreno: fix memory leak</li>
163</ul>
164
165<p>Tim Rowley (1):</p>
166<ul>
167  <li>swr: [rasterizer jitter] fix llvm &gt;= 5.0 build break</li>
168</ul>
169
170<p>Timothy Arceri (2):</p>
171<ul>
172  <li>glsl: fix lower jumps for returns when loop is inside an if</li>
173  <li>mesa: update lower_jumps tests after bug fix</li>
174</ul>
175
176<p>Topi Pohjolainen (1):</p>
177<ul>
178  <li>i965/gen8+: Do full stall when switching pipeline</li>
179</ul>
180
181<p>Xu Randy (2):</p>
182<ul>
183  <li>anv/blorp: Fix a crash in CmdClearColorImage</li>
184  <li>anv/genX: Solve the vkCreateGraphicsPipelines crash</li>
185</ul>
186
187</div>
188</body>
189</html>
190