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1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2<html lang="en">
3<head>
4  <meta http-equiv="content-type" content="text/html; charset=utf-8">
5  <title>Mesa Release Notes</title>
6  <link rel="stylesheet" type="text/css" href="../mesa.css">
7</head>
8<body>
9
10<div class="header">
11  <h1>The Mesa 3D Graphics Library</h1>
12</div>
13
14<iframe src="../contents.html"></iframe>
15<div class="content">
16
17<h1>Mesa 17.3.1 Release Notes / December 21, 2017</h1>
18
19<p>
20Mesa 17.3.1 is a bug fix release which fixes bugs found since the 17.3.0 release.
21</p>
22<p>
23Mesa 17.3.1 implements the OpenGL 4.5 API, but the version reported by
24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26Some drivers don't support all the features required in OpenGL 4.5.  OpenGL
274.5 is <strong>only</strong> available if requested at context creation
28because compatibility contexts are not supported.
29</p>
30
31
32<h2>SHA256 checksums</h2>
33<pre>
34b0bb0419dbe3043ed4682a28eaf95721f427ca3f23a3c2a7dc77dbe8a3b6384d  mesa-17.3.1.tar.gz
359ae607e0998a586fb2c866cfc8e45e6f52d1c56cb1b41288253ea83eada824c1  mesa-17.3.1.tar.xz
36</pre>
37
38
39<h2>New features</h2>
40<p>None</p>
41
42
43<h2>Bug fixes</h2>
44
45<ul>
46
47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94739">Bug 94739</a> - Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row</li>
48
49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102710">Bug 102710</a> - vkCmdBlitImage with arrayLayers &gt; 1 fails</li>
50
51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103579">Bug 103579</a> - Vertex shader causes compiler to crash in SPIRV-to-NIR</li>
52
53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103966">Bug 103966</a> - Mesa 17.2.5 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row</li>
54
55<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104119">Bug 104119</a> - radv: OpBitFieldInsert produces 0 with a loop counter for Insert</li>
56
57<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104143">Bug 104143</a> - r600/sb: clobbers gl_Position -&gt; gl_FragCoord</li>
58
59</ul>
60
61
62<h2>Changes</h2>
63
64<p>Alex Smith (1):</p>
65<ul>
66  <li>radv: Add LLVM version to the device name string</li>
67</ul>
68
69<p>Bas Nieuwenhuizen (3):</p>
70<ul>
71  <li>spirv: Fix loading an entire block at once.</li>
72  <li>radv: Don't advertise VK_EXT_debug_report.</li>
73  <li>radv: Fix multi-layer blits.</li>
74</ul>
75
76<p>Ben Crocker (1):</p>
77<ul>
78  <li>docs/llvmpipe: document ppc64le as alternative architecture to x86.</li>
79</ul>
80
81<p>Brian Paul (2):</p>
82<ul>
83  <li>xlib: call _mesa_warning() instead of fprintf()</li>
84  <li>gallium/aux: include nr_samples in util_resource_size() computation</li>
85</ul>
86
87<p>Bruce Cherniak (1):</p>
88<ul>
89  <li>swr: Fix KNOB_MAX_WORKER_THREADS thread creation override.</li>
90</ul>
91
92<p>Dave Airlie (1):</p>
93<ul>
94  <li>radv: port merge tess info from anv</li>
95</ul>
96
97<p>Emil Velikov (5):</p>
98<ul>
99  <li>docs: add sha256 checksums for 17.3.0</li>
100  <li>util: scons: wire up the sha1 test</li>
101  <li>cherry-ignore: meson: fix strtof locale support check</li>
102  <li>cherry-ignore: util: add mesa-sha1 test to meson</li>
103  <li>Update version to 17.3.1</li>
104</ul>
105
106<p>Eric Anholt (1):</p>
107<ul>
108  <li>broadcom/vc4: Fix handling of GFXH-515 workaround with a start vertex count.</li>
109</ul>
110
111<p>Eric Engestrom (1):</p>
112<ul>
113  <li>compiler: use NDEBUG to guard asserts</li>
114</ul>
115
116<p>Fabian Bieler (2):</p>
117<ul>
118  <li>glsl: Match order of gl_LightSourceParameters elements.</li>
119  <li>glsl: Fix gl_NormalScale.</li>
120</ul>
121
122<p>Gert Wollny (1):</p>
123<ul>
124  <li>r600/sb: do not convert if-blocks that contain indirect array access</li>
125</ul>
126
127<p>James Legg (1):</p>
128<ul>
129  <li>nir/opcodes: Fix constant-folding of bitfield_insert</li>
130</ul>
131
132<p>Jason Ekstrand (1):</p>
133<ul>
134  <li>i965: Switch over to fully external-or-not MOCS scheme</li>
135</ul>
136
137<p>Juan A. Suarez Romero (1):</p>
138<ul>
139  <li>travis: disable Meson build</li>
140</ul>
141
142<p>Kenneth Graunke (2):</p>
143<ul>
144  <li>meta: Initialize depth/clear values on declaration.</li>
145  <li>meta: Fix ClearTexture with GL_DEPTH_COMPONENT.</li>
146</ul>
147
148<p>Leo Liu (1):</p>
149<ul>
150  <li>radeon/vce: move destroy command before feedback command</li>
151</ul>
152
153<p>Marek Olšák (4):</p>
154<ul>
155  <li>radeonsi: flush the context after resource_copy_region for buffer exports</li>
156  <li>radeonsi: allow DMABUF exports for local buffers</li>
157  <li>winsys/amdgpu: disable local BOs again due to worse performance</li>
158  <li>radeonsi: don't call force_dcc_off for buffers</li>
159</ul>
160
161<p>Matt Turner (2):</p>
162<ul>
163  <li>util: Assume little endian in the absence of platform-specific handling</li>
164  <li>util: Add a SHA1 unit test program</li>
165</ul>
166
167<p>Nicolai Hähnle (1):</p>
168<ul>
169  <li>radeonsi: fix the R600_RESOURCE_FLAG_UNMAPPABLE check</li>
170</ul>
171
172<p>Pierre Moreau (1):</p>
173<ul>
174  <li>nvc0/ir: Properly lower 64-bit shifts when the shift value is &gt;32</li>
175</ul>
176
177<p>Timothy Arceri (1):</p>
178<ul>
179  <li>glsl: get correct member type when processing xfb ifc arrays</li>
180</ul>
181
182<p>Vadym Shovkoplias (2):</p>
183<ul>
184  <li>glx/dri3: Remove unused deviceName variable</li>
185  <li>util/disk_cache: Remove unneeded free() on always null string</li>
186</ul>
187
188
189</div>
190</body>
191</html>
192