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1 /*
2  * Copyright (c) 2017 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  */
23 
24 #ifndef GLSL_SERIALIZE
25 #define GLSL_SERIALIZE
26 
27 #include <stdbool.h>
28 
29 struct blob;
30 struct blob_reader;
31 struct gl_context;
32 struct gl_shader_program;
33 
34 #ifdef __cplusplus
35 extern "C" {
36 #endif
37 
38 void
39 serialize_glsl_program(struct blob *blob, struct gl_context *ctx,
40                        struct gl_shader_program *prog);
41 
42 bool
43 deserialize_glsl_program(struct blob_reader *blob, struct gl_context *ctx,
44                          struct gl_shader_program *prog);
45 
46 #ifdef __cplusplus
47 } /* extern "C" */
48 #endif
49 
50 #endif /* GLSL_SERIALIZE */
51