1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29 #ifndef FD3_BLEND_H_
30 #define FD3_BLEND_H_
31
32 #include "pipe/p_state.h"
33 #include "pipe/p_context.h"
34
35 #include "freedreno_util.h"
36
37 struct fd3_blend_stateobj {
38 struct pipe_blend_state base;
39 uint32_t rb_render_control;
40 struct {
41 /* Blend control bits for color if there is an alpha channel */
42 uint32_t blend_control_rgb;
43 /* Blend control bits for color if there is no alpha channel */
44 uint32_t blend_control_no_alpha_rgb;
45 /* Blend control bits for alpha channel */
46 uint32_t blend_control_alpha;
47 uint32_t control;
48 } rb_mrt[A3XX_MAX_RENDER_TARGETS];
49 };
50
51 static inline struct fd3_blend_stateobj *
fd3_blend_stateobj(struct pipe_blend_state * blend)52 fd3_blend_stateobj(struct pipe_blend_state *blend)
53 {
54 return (struct fd3_blend_stateobj *)blend;
55 }
56
57 void * fd3_blend_state_create(struct pipe_context *pctx,
58 const struct pipe_blend_state *cso);
59
60 #endif /* FD3_BLEND_H_ */
61