1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26 #include "util/u_framebuffer.h"
27 #include "util/u_inlines.h"
28 #include "util/u_pstipple.h"
29
30 #include "svga_cmd.h"
31 #include "svga_context.h"
32 #include "svga_screen.h"
33 #include "svga_surface.h"
34 #include "svga_resource_texture.h"
35
36
37 static void
svga_set_scissor_states(struct pipe_context * pipe,unsigned start_slot,unsigned num_scissors,const struct pipe_scissor_state * scissors)38 svga_set_scissor_states(struct pipe_context *pipe,
39 unsigned start_slot,
40 unsigned num_scissors,
41 const struct pipe_scissor_state *scissors)
42 {
43 struct svga_context *svga = svga_context(pipe);
44
45 memcpy(&svga->curr.scissor, scissors, sizeof(*scissors));
46 svga->dirty |= SVGA_NEW_SCISSOR;
47 }
48
49
50 static void
svga_set_polygon_stipple(struct pipe_context * pipe,const struct pipe_poly_stipple * stipple)51 svga_set_polygon_stipple(struct pipe_context *pipe,
52 const struct pipe_poly_stipple *stipple)
53 {
54 struct svga_context *svga = svga_context(pipe);
55
56 /* release old texture */
57 pipe_resource_reference(&svga->polygon_stipple.texture, NULL);
58
59 /* release old sampler view */
60 if (svga->polygon_stipple.sampler_view) {
61 pipe->sampler_view_destroy(pipe,
62 &svga->polygon_stipple.sampler_view->base);
63 }
64
65 /* create new stipple texture */
66 svga->polygon_stipple.texture =
67 util_pstipple_create_stipple_texture(pipe, stipple->stipple);
68
69 /* create new sampler view */
70 svga->polygon_stipple.sampler_view =
71 (struct svga_pipe_sampler_view *)
72 util_pstipple_create_sampler_view(pipe,
73 svga->polygon_stipple.texture);
74
75 /* allocate sampler state, if first time */
76 if (!svga->polygon_stipple.sampler) {
77 svga->polygon_stipple.sampler = util_pstipple_create_sampler(pipe);
78 }
79
80 svga->dirty |= SVGA_NEW_STIPPLE;
81 }
82
83
84 void
svga_cleanup_framebuffer(struct svga_context * svga)85 svga_cleanup_framebuffer(struct svga_context *svga)
86 {
87 struct svga_screen *svgascreen = svga_screen(svga->pipe.screen);
88 struct pipe_framebuffer_state *curr = &svga->curr.framebuffer;
89 struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer;
90 unsigned i;
91
92 for (i = 0; i < svgascreen->max_color_buffers; i++) {
93 pipe_surface_reference(&curr->cbufs[i], NULL);
94 pipe_surface_reference(&hw->cbufs[i], NULL);
95 }
96
97 pipe_surface_reference(&curr->zsbuf, NULL);
98 pipe_surface_reference(&hw->zsbuf, NULL);
99 }
100
101
102 #define DEPTH_BIAS_SCALE_FACTOR_D16 ((float)(1<<15))
103 #define DEPTH_BIAS_SCALE_FACTOR_D24S8 ((float)(1<<23))
104 #define DEPTH_BIAS_SCALE_FACTOR_D32 ((float)(1<<31))
105
106
107 static void
svga_set_framebuffer_state(struct pipe_context * pipe,const struct pipe_framebuffer_state * fb)108 svga_set_framebuffer_state(struct pipe_context *pipe,
109 const struct pipe_framebuffer_state *fb)
110 {
111 struct svga_context *svga = svga_context(pipe);
112 struct pipe_framebuffer_state *dst = &svga->curr.framebuffer;
113 unsigned i;
114
115 /* make sure any pending drawing calls are flushed before changing
116 * the framebuffer state
117 */
118 svga_hwtnl_flush_retry(svga);
119
120 dst->width = fb->width;
121 dst->height = fb->height;
122 dst->nr_cbufs = fb->nr_cbufs;
123
124 /* Check that all surfaces are the same size.
125 * Actually, the virtual hardware may support rendertargets with
126 * different size, depending on the host API and driver,
127 */
128 {
129 int width = 0, height = 0;
130 if (fb->zsbuf) {
131 width = fb->zsbuf->width;
132 height = fb->zsbuf->height;
133 }
134 for (i = 0; i < fb->nr_cbufs; ++i) {
135 if (fb->cbufs[i]) {
136 if (width && height) {
137 if (fb->cbufs[i]->width != width ||
138 fb->cbufs[i]->height != height) {
139 debug_warning("Mixed-size color and depth/stencil surfaces "
140 "may not work properly");
141 }
142 }
143 else {
144 width = fb->cbufs[i]->width;
145 height = fb->cbufs[i]->height;
146 }
147 }
148 }
149 }
150
151 util_copy_framebuffer_state(dst, fb);
152
153 if (svga->curr.framebuffer.zsbuf) {
154 switch (svga->curr.framebuffer.zsbuf->format) {
155 case PIPE_FORMAT_Z16_UNORM:
156 svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D16;
157 break;
158 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
159 case PIPE_FORMAT_Z24X8_UNORM:
160 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
161 case PIPE_FORMAT_X8Z24_UNORM:
162 svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D24S8;
163 break;
164 case PIPE_FORMAT_Z32_UNORM:
165 svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D32;
166 break;
167 case PIPE_FORMAT_Z32_FLOAT:
168 svga->curr.depthscale = 1.0f / ((float)(1<<23));
169 break;
170 default:
171 svga->curr.depthscale = 0.0f;
172 break;
173 }
174 }
175 else {
176 svga->curr.depthscale = 0.0f;
177 }
178
179 svga->dirty |= SVGA_NEW_FRAME_BUFFER;
180 }
181
182
183 static void
svga_set_clip_state(struct pipe_context * pipe,const struct pipe_clip_state * clip)184 svga_set_clip_state(struct pipe_context *pipe,
185 const struct pipe_clip_state *clip)
186 {
187 struct svga_context *svga = svga_context(pipe);
188
189 svga->curr.clip = *clip; /* struct copy */
190
191 svga->dirty |= SVGA_NEW_CLIP;
192 }
193
194
195 static void
svga_set_viewport_states(struct pipe_context * pipe,unsigned start_slot,unsigned num_viewports,const struct pipe_viewport_state * viewports)196 svga_set_viewport_states(struct pipe_context *pipe,
197 unsigned start_slot,
198 unsigned num_viewports,
199 const struct pipe_viewport_state *viewports)
200 {
201 struct svga_context *svga = svga_context(pipe);
202
203 svga->curr.viewport = *viewports; /* struct copy */
204
205 svga->dirty |= SVGA_NEW_VIEWPORT;
206 }
207
208
209 /**
210 * Called by state tracker to specify a callback function the driver
211 * can use to report info back to the state tracker.
212 */
213 static void
svga_set_debug_callback(struct pipe_context * pipe,const struct pipe_debug_callback * cb)214 svga_set_debug_callback(struct pipe_context *pipe,
215 const struct pipe_debug_callback *cb)
216 {
217 struct svga_context *svga = svga_context(pipe);
218
219 if (cb) {
220 svga->debug.callback = *cb;
221 svga->swc->debug_callback = &svga->debug.callback;
222 } else {
223 memset(&svga->debug.callback, 0, sizeof(svga->debug.callback));
224 svga->swc->debug_callback = NULL;
225 }
226 }
227
228
229 void
svga_init_misc_functions(struct svga_context * svga)230 svga_init_misc_functions(struct svga_context *svga)
231 {
232 svga->pipe.set_scissor_states = svga_set_scissor_states;
233 svga->pipe.set_polygon_stipple = svga_set_polygon_stipple;
234 svga->pipe.set_framebuffer_state = svga_set_framebuffer_state;
235 svga->pipe.set_clip_state = svga_set_clip_state;
236 svga->pipe.set_viewport_states = svga_set_viewport_states;
237 svga->pipe.set_debug_callback = svga_set_debug_callback;
238 }
239