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1 /****************************************************************************
2 * Copyright (C) 2016 Intel Corporation.   All Rights Reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * @file archrast.h
24 *
25 * @brief Definitions for the event manager.
26 *
27 ******************************************************************************/
28 #pragma once
29 
30 #include "common/os.h"
31 
32 #include "gen_ar_event.hpp"
33 #include "gen_ar_eventhandler.hpp"
34 
35 #include <vector>
36 
37 namespace ArchRast
38 {
39     //////////////////////////////////////////////////////////////////////////
40     /// EventManager - interface to dispatch events to handlers.
41     /// Event handling occurs only on a single thread.
42     //////////////////////////////////////////////////////////////////////////
43     class EventManager
44     {
45     public:
EventManager()46         EventManager() {}
47 
~EventManager()48         ~EventManager()
49         {
50             // Event manager owns destroying handler objects once attached.
51             ///@note See comment for Detach.
52             for (auto pHandler : mHandlers)
53             {
54                 delete pHandler;
55             }
56         }
57 
Attach(EventHandler * pHandler)58         void Attach(EventHandler* pHandler)
59         {
60             mHandlers.push_back(pHandler);
61         }
62 
Dispatch(const Event & event)63         void Dispatch(const Event& event)
64         {
65             ///@todo Add event filter check here.
66 
67             for (auto pHandler : mHandlers)
68             {
69                 event.Accept(pHandler);
70             }
71         }
72 
FlushDraw(uint32_t drawId)73         void FlushDraw(uint32_t drawId)
74         {
75             for (auto pHandler : mHandlers)
76             {
77                 pHandler->FlushDraw(drawId);
78             }
79         }
80     private:
81 
82         // Handlers stay registered for life
Detach(EventHandler * pHandler)83         void Detach(EventHandler* pHandler) { SWR_INVALID("Should not be called"); }
84 
85         std::vector<EventHandler*> mHandlers;
86     };
87 };
88 
89