1 /*
2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #include "nine_helpers.h"
24 #include "nine_shader.h"
25
26 #include "pixelshader9.h"
27
28 #include "device9.h"
29 #include "pipe/p_context.h"
30
31 #define DBG_CHANNEL DBG_PIXELSHADER
32
33 HRESULT
NinePixelShader9_ctor(struct NinePixelShader9 * This,struct NineUnknownParams * pParams,const DWORD * pFunction,void * cso)34 NinePixelShader9_ctor( struct NinePixelShader9 *This,
35 struct NineUnknownParams *pParams,
36 const DWORD *pFunction, void *cso )
37 {
38 struct NineDevice9 *device;
39 struct nine_shader_info info;
40 struct pipe_context *pipe;
41 HRESULT hr;
42
43 DBG("This=%p pParams=%p pFunction=%p cso=%p\n", This, pParams, pFunction, cso);
44
45 hr = NineUnknown_ctor(&This->base, pParams);
46 if (FAILED(hr))
47 return hr;
48
49 if (cso) {
50 This->ff_cso = cso;
51 return D3D_OK;
52 }
53 device = This->base.device;
54
55 info.type = PIPE_SHADER_FRAGMENT;
56 info.byte_code = pFunction;
57 info.const_i_base = NINE_CONST_I_BASE(device->max_ps_const_f) / 16;
58 info.const_b_base = NINE_CONST_B_BASE(device->max_ps_const_f) / 16;
59 info.sampler_mask_shadow = 0x0;
60 info.sampler_ps1xtypes = 0x0;
61 info.fog_enable = 0;
62 info.projected = 0;
63 info.process_vertices = false;
64
65 pipe = nine_context_get_pipe_acquire(device);
66 hr = nine_translate_shader(device, &info, pipe);
67 nine_context_get_pipe_release(device);
68 if (FAILED(hr))
69 return hr;
70 This->byte_code.version = info.version;
71
72 This->byte_code.tokens = mem_dup(pFunction, info.byte_size);
73 if (!This->byte_code.tokens)
74 return E_OUTOFMEMORY;
75 This->byte_code.size = info.byte_size;
76
77 This->variant.cso = info.cso;
78 This->last_cso = info.cso;
79 This->last_key = 0;
80
81 This->sampler_mask = info.sampler_mask;
82 This->rt_mask = info.rt_mask;
83 This->const_used_size = info.const_used_size;
84 This->bumpenvmat_needed = info.bumpenvmat_needed;
85 /* no constant relative addressing for ps */
86 assert(info.lconstf.data == NULL);
87 assert(info.lconstf.ranges == NULL);
88
89 return D3D_OK;
90 }
91
92 void
NinePixelShader9_dtor(struct NinePixelShader9 * This)93 NinePixelShader9_dtor( struct NinePixelShader9 *This )
94 {
95 DBG("This=%p\n", This);
96
97 if (This->base.device) {
98 struct pipe_context *pipe = nine_context_get_pipe_multithread(This->base.device);
99 struct nine_shader_variant *var = &This->variant;
100
101 do {
102 if (var->cso) {
103 if (This->base.device->context.cso_shader.ps == var->cso)
104 pipe->bind_fs_state(pipe, NULL);
105 pipe->delete_fs_state(pipe, var->cso);
106 }
107 var = var->next;
108 } while (var);
109
110 if (This->ff_cso) {
111 if (This->ff_cso == This->base.device->context.cso_shader.ps)
112 pipe->bind_fs_state(pipe, NULL);
113 pipe->delete_fs_state(pipe, This->ff_cso);
114 }
115 }
116 nine_shader_variants_free(&This->variant);
117
118 FREE((void *)This->byte_code.tokens); /* const_cast */
119
120 NineUnknown_dtor(&This->base);
121 }
122
123 HRESULT NINE_WINAPI
NinePixelShader9_GetFunction(struct NinePixelShader9 * This,void * pData,UINT * pSizeOfData)124 NinePixelShader9_GetFunction( struct NinePixelShader9 *This,
125 void *pData,
126 UINT *pSizeOfData )
127 {
128 DBG("This=%p pData=%p pSizeOfData=%p\n", This, pData, pSizeOfData);
129
130 user_assert(pSizeOfData, D3DERR_INVALIDCALL);
131
132 if (!pData) {
133 *pSizeOfData = This->byte_code.size;
134 return D3D_OK;
135 }
136 user_assert(*pSizeOfData >= This->byte_code.size, D3DERR_INVALIDCALL);
137
138 memcpy(pData, This->byte_code.tokens, This->byte_code.size);
139
140 return D3D_OK;
141 }
142
143 void *
NinePixelShader9_GetVariant(struct NinePixelShader9 * This)144 NinePixelShader9_GetVariant( struct NinePixelShader9 *This )
145 {
146 /* GetVariant is called from nine_context, thus we can
147 * get pipe directly */
148 struct pipe_context *pipe = This->base.device->context.pipe;
149 void *cso;
150 uint64_t key;
151
152 key = This->next_key;
153 if (key == This->last_key)
154 return This->last_cso;
155
156 cso = nine_shader_variant_get(&This->variant, key);
157 if (!cso) {
158 struct NineDevice9 *device = This->base.device;
159 struct nine_shader_info info;
160 HRESULT hr;
161
162 info.type = PIPE_SHADER_FRAGMENT;
163 info.const_i_base = NINE_CONST_I_BASE(device->max_ps_const_f) / 16;
164 info.const_b_base = NINE_CONST_B_BASE(device->max_ps_const_f) / 16;
165 info.byte_code = This->byte_code.tokens;
166 info.sampler_mask_shadow = key & 0xffff;
167 info.sampler_ps1xtypes = key;
168 info.fog_enable = device->context.rs[D3DRS_FOGENABLE];
169 info.fog_mode = device->context.rs[D3DRS_FOGTABLEMODE];
170 info.force_color_in_centroid = key >> 34 & 1;
171 info.projected = (key >> 48) & 0xffff;
172 info.process_vertices = false;
173
174 hr = nine_translate_shader(This->base.device, &info, pipe);
175 if (FAILED(hr))
176 return NULL;
177 nine_shader_variant_add(&This->variant, key, info.cso);
178 cso = info.cso;
179 }
180
181 This->last_key = key;
182 This->last_cso = cso;
183
184 return cso;
185 }
186
187 IDirect3DPixelShader9Vtbl NinePixelShader9_vtable = {
188 (void *)NineUnknown_QueryInterface,
189 (void *)NineUnknown_AddRef,
190 (void *)NineUnknown_Release,
191 (void *)NineUnknown_GetDevice,
192 (void *)NinePixelShader9_GetFunction
193 };
194
195 static const GUID *NinePixelShader9_IIDs[] = {
196 &IID_IDirect3DPixelShader9,
197 &IID_IUnknown,
198 NULL
199 };
200
201 HRESULT
NinePixelShader9_new(struct NineDevice9 * pDevice,struct NinePixelShader9 ** ppOut,const DWORD * pFunction,void * cso)202 NinePixelShader9_new( struct NineDevice9 *pDevice,
203 struct NinePixelShader9 **ppOut,
204 const DWORD *pFunction, void *cso )
205 {
206 NINE_DEVICE_CHILD_NEW(PixelShader9, ppOut, pDevice, pFunction, cso);
207 }
208