1<?xml version="1.0"?> 2<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> 3 4<OpenGLAPI> 5 6<category name="GL_ARB_depth_buffer_float" number="43"> 7 8 <enum name="DEPTH_COMPONENT32F" value = "0x8CAC"/> 9 <enum name="DEPTH32F_STENCIL8" value = "0x8CAD"/> 10 11 <enum name="FLOAT_32_UNSIGNED_INT_24_8_REV" value = "0x8DAD"/> 12 13</category> 14 15</OpenGLAPI> 16