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1 /*
2  * Copyright © 2012 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Jordan Justen <jordan.l.justen@intel.com>
25  *
26  */
27 
28 #include "main/imports.h"
29 #include "main/bufferobj.h"
30 #include "main/varray.h"
31 #include "vbo/vbo.h"
32 
33 #include "brw_context.h"
34 #include "brw_defines.h"
35 #include "brw_draw.h"
36 
37 #include "intel_batchbuffer.h"
38 
39 /**
40  * Check if the hardware's cut index support can handle the primitive
41  * restart index value (pre-Haswell only).
42  */
43 static bool
can_cut_index_handle_restart_index(struct gl_context * ctx,const struct _mesa_index_buffer * ib)44 can_cut_index_handle_restart_index(struct gl_context *ctx,
45                                    const struct _mesa_index_buffer *ib)
46 {
47    /* The FixedIndex variant means 0xFF, 0xFFFF, or 0xFFFFFFFF based on
48     * the index buffer type, which corresponds exactly to the hardware.
49     */
50    if (ctx->Array.PrimitiveRestartFixedIndex)
51       return true;
52 
53    bool cut_index_will_work;
54 
55    switch (ib->index_size) {
56    case 1:
57       cut_index_will_work = ctx->Array.RestartIndex == 0xff;
58       break;
59    case 2:
60       cut_index_will_work = ctx->Array.RestartIndex == 0xffff;
61       break;
62    case 4:
63       cut_index_will_work = ctx->Array.RestartIndex == 0xffffffff;
64       break;
65    default:
66       unreachable("not reached");
67    }
68 
69    return cut_index_will_work;
70 }
71 
72 /**
73  * Check if the hardware's cut index support can handle the primitive
74  * restart case.
75  */
76 static bool
can_cut_index_handle_prims(struct gl_context * ctx,const struct _mesa_prim * prim,GLuint nr_prims,const struct _mesa_index_buffer * ib)77 can_cut_index_handle_prims(struct gl_context *ctx,
78                            const struct _mesa_prim *prim,
79                            GLuint nr_prims,
80                            const struct _mesa_index_buffer *ib)
81 {
82    struct brw_context *brw = brw_context(ctx);
83    const struct gen_device_info *devinfo = &brw->screen->devinfo;
84 
85    /* Otherwise Haswell can do it all. */
86    if (devinfo->gen >= 8 || devinfo->is_haswell)
87       return true;
88 
89    if (!can_cut_index_handle_restart_index(ctx, ib)) {
90       /* The primitive restart index can't be handled, so take
91        * the software path
92        */
93       return false;
94    }
95 
96    for (unsigned i = 0; i < nr_prims; i++) {
97       switch (prim[i].mode) {
98       case GL_POINTS:
99       case GL_LINES:
100       case GL_LINE_STRIP:
101       case GL_TRIANGLES:
102       case GL_TRIANGLE_STRIP:
103       case GL_LINES_ADJACENCY:
104       case GL_LINE_STRIP_ADJACENCY:
105       case GL_TRIANGLES_ADJACENCY:
106       case GL_TRIANGLE_STRIP_ADJACENCY:
107          /* Cut index supports these primitive types */
108          break;
109       default:
110          /* Cut index does not support these primitive types */
111       //case GL_LINE_LOOP:
112       //case GL_TRIANGLE_FAN:
113       //case GL_QUADS:
114       //case GL_QUAD_STRIP:
115       //case GL_POLYGON:
116          return false;
117       }
118    }
119 
120    return true;
121 }
122 
123 /**
124  * Check if primitive restart is enabled, and if so, handle it properly.
125  *
126  * In some cases the support will be handled in software. When available
127  * hardware will handle primitive restart.
128  */
129 GLboolean
brw_handle_primitive_restart(struct gl_context * ctx,const struct _mesa_prim * prims,GLuint nr_prims,const struct _mesa_index_buffer * ib,struct gl_buffer_object * indirect)130 brw_handle_primitive_restart(struct gl_context *ctx,
131                              const struct _mesa_prim *prims,
132                              GLuint nr_prims,
133                              const struct _mesa_index_buffer *ib,
134                              struct gl_buffer_object *indirect)
135 {
136    struct brw_context *brw = brw_context(ctx);
137 
138    /* We only need to handle cases where there is an index buffer. */
139    if (ib == NULL) {
140       return GL_FALSE;
141    }
142 
143    /* If we have set the in_progress flag, then we are in the middle
144     * of handling the primitive restart draw.
145     */
146    if (brw->prim_restart.in_progress) {
147       return GL_FALSE;
148    }
149 
150    /* If PrimitiveRestart is not enabled, then we aren't concerned about
151     * handling this draw.
152     */
153    if (!(ctx->Array._PrimitiveRestart)) {
154       return GL_FALSE;
155    }
156 
157    /* Signal that we are in the process of handling the
158     * primitive restart draw
159     */
160    brw->prim_restart.in_progress = true;
161 
162    if (can_cut_index_handle_prims(ctx, prims, nr_prims, ib)) {
163       /* Cut index should work for primitive restart, so use it
164        */
165       brw->prim_restart.enable_cut_index = true;
166       brw_draw_prims(ctx, prims, nr_prims, ib, GL_FALSE, -1, -1, NULL, 0,
167                      indirect);
168       brw->prim_restart.enable_cut_index = false;
169    } else {
170       /* Not all the primitive draw modes are supported by the cut index,
171        * so take the software path
172        */
173       vbo_sw_primitive_restart(ctx, prims, nr_prims, ib, indirect);
174    }
175 
176    brw->prim_restart.in_progress = false;
177 
178    /* The primitive restart draw was completed, so return true. */
179    return GL_TRUE;
180 }
181