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1 /*
2  * Copyright © 2012 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "intel_batchbuffer.h"
25 
26 #include "brw_context.h"
27 #include "brw_defines.h"
28 #include "brw_multisample_state.h"
29 #include "main/framebuffer.h"
30 
31 void
gen6_get_sample_position(struct gl_context * ctx,struct gl_framebuffer * fb,GLuint index,GLfloat * result)32 gen6_get_sample_position(struct gl_context *ctx,
33                          struct gl_framebuffer *fb,
34                          GLuint index, GLfloat *result)
35 {
36    uint8_t bits;
37 
38    switch (_mesa_geometric_samples(fb)) {
39    case 1:
40       result[0] = result[1] = 0.5f;
41       return;
42    case 2:
43       bits = brw_multisample_positions_1x_2x >> (8 * index);
44       break;
45    case 4:
46       bits = brw_multisample_positions_4x >> (8 * index);
47       break;
48    case 8:
49       bits = brw_multisample_positions_8x[index >> 2] >> (8 * (index & 3));
50       break;
51    case 16:
52       bits = brw_multisample_positions_16x[index >> 2] >> (8 * (index & 3));
53       break;
54    default:
55       unreachable("Not implemented");
56    }
57 
58    /* Convert from U0.4 back to a floating point coordinate. */
59    result[0] = ((bits >> 4) & 0xf) / 16.0f;
60    result[1] = (bits & 0xf) / 16.0f;
61 }
62 
63 /**
64  * Sample index layout shows the numbering of slots in a rectangular
65  * grid of samples with in a pixel. Sample number layout shows the
66  * rectangular grid of samples roughly corresponding to the real sample
67  * locations with in a pixel. Sample number layout matches the sample
68  * index layout in case of 2X and 4x MSAA, but they are different in
69  * case of 8X MSAA.
70  *
71  * 2X MSAA sample index / number layout
72  *           ---------
73  *           | 0 | 1 |
74  *           ---------
75  *
76  * 4X MSAA sample index / number layout
77  *           ---------
78  *           | 0 | 1 |
79  *           ---------
80  *           | 2 | 3 |
81  *           ---------
82  *
83  * 8X MSAA sample index layout    8x MSAA sample number layout
84  *           ---------                      ---------
85  *           | 0 | 1 |                      | 5 | 2 |
86  *           ---------                      ---------
87  *           | 2 | 3 |                      | 4 | 6 |
88  *           ---------                      ---------
89  *           | 4 | 5 |                      | 0 | 3 |
90  *           ---------                      ---------
91  *           | 6 | 7 |                      | 7 | 1 |
92  *           ---------                      ---------
93  *
94  * 16X MSAA sample index layout  16x MSAA sample number layout
95  *         -----------------            -----------------
96  *         | 0 | 1 | 2 | 3 |            |15 |10 | 9 | 7 |
97  *         -----------------            -----------------
98  *         | 4 | 5 | 6 | 7 |            | 4 | 1 | 3 |13 |
99  *         -----------------            -----------------
100  *         | 8 | 9 |10 |11 |            |12 | 2 | 0 | 6 |
101  *         -----------------            -----------------
102  *         |12 |13 |14 |15 |            |11 | 8 | 5 |14 |
103  *         -----------------            -----------------
104  *
105  * A sample map is used to map sample indices to sample numbers.
106  */
107 void
gen6_set_sample_maps(struct gl_context * ctx)108 gen6_set_sample_maps(struct gl_context *ctx)
109 {
110    uint8_t map_2x[2] = {0, 1};
111    uint8_t map_4x[4] = {0, 1, 2, 3};
112    uint8_t map_8x[8] = {3, 7, 5, 0, 1, 2, 4, 6};
113    uint8_t map_16x[16] = { 15, 10, 9, 7, 4, 1, 3, 13,
114                            12, 2, 0, 6, 11, 8, 5, 14 };
115 
116    memcpy(ctx->Const.SampleMap2x, map_2x, sizeof(map_2x));
117    memcpy(ctx->Const.SampleMap4x, map_4x, sizeof(map_4x));
118    memcpy(ctx->Const.SampleMap8x, map_8x, sizeof(map_8x));
119    memcpy(ctx->Const.SampleMap16x, map_16x, sizeof(map_16x));
120 }
121