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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  *
24  * Authors:
25  *    Keith Whitwell <keithw@vmware.com>
26  */
27 
28 
29 #include "main/glheader.h"
30 #include "main/macros.h"
31 #include "main/imports.h"
32 #include "main/mtypes.h"
33 
34 #include "math/m_xform.h"
35 
36 #include "t_context.h"
37 #include "t_pipeline.h"
38 
39 /* Is there any real benefit seperating texmat from texgen?  It means
40  * we need two lots of intermediate storage.  Any changes to
41  * _NEW_TEXTURE will invalidate both sets -- it's only on changes to
42  * *only* _NEW_TEXTURE_MATRIX that texgen survives but texmat doesn't.
43  *
44  * However, the seperation of this code from the complex texgen stuff
45  * is very appealing.
46  */
47 struct texmat_stage_data {
48    GLvector4f texcoord[MAX_TEXTURE_COORD_UNITS];
49 };
50 
51 #define TEXMAT_STAGE_DATA(stage) ((struct texmat_stage_data *)stage->privatePtr)
52 
53 
54 
run_texmat_stage(struct gl_context * ctx,struct tnl_pipeline_stage * stage)55 static GLboolean run_texmat_stage( struct gl_context *ctx,
56 				   struct tnl_pipeline_stage *stage )
57 {
58    struct texmat_stage_data *store = TEXMAT_STAGE_DATA(stage);
59    struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
60    GLuint i;
61 
62    if (!ctx->Texture._TexMatEnabled || ctx->VertexProgram._Current)
63       return GL_TRUE;
64 
65    /* ENABLE_TEXMAT implies that the texture matrix is not the
66     * identity, so we don't have to check that here.
67     */
68    for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++) {
69       if (ctx->Texture._TexMatEnabled & ENABLE_TEXMAT(i)) {
70 	 (void) TransformRaw( &store->texcoord[i],
71 			      ctx->TextureMatrixStack[i].Top,
72 			      VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]);
73 
74 	 VB->AttribPtr[VERT_ATTRIB_TEX0+i] = &store->texcoord[i];
75       }
76    }
77 
78    return GL_TRUE;
79 }
80 
81 
82 /* Called the first time stage->run() is invoked.
83  */
alloc_texmat_data(struct gl_context * ctx,struct tnl_pipeline_stage * stage)84 static GLboolean alloc_texmat_data( struct gl_context *ctx,
85 				    struct tnl_pipeline_stage *stage )
86 {
87    struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
88    struct texmat_stage_data *store;
89    GLuint i;
90 
91    stage->privatePtr = calloc(1, sizeof(*store));
92    store = TEXMAT_STAGE_DATA(stage);
93    if (!store)
94       return GL_FALSE;
95 
96    for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++)
97       _mesa_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 );
98 
99    return GL_TRUE;
100 }
101 
102 
free_texmat_data(struct tnl_pipeline_stage * stage)103 static void free_texmat_data( struct tnl_pipeline_stage *stage )
104 {
105    struct texmat_stage_data *store = TEXMAT_STAGE_DATA(stage);
106    GLuint i;
107 
108    if (store) {
109       for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++)
110 	 if (store->texcoord[i].data)
111 	    _mesa_vector4f_free( &store->texcoord[i] );
112       free( store );
113       stage->privatePtr = NULL;
114    }
115 }
116 
117 
118 
119 const struct tnl_pipeline_stage _tnl_texture_transform_stage =
120 {
121    "texture transform",			/* name */
122    NULL,				/* private data */
123    alloc_texmat_data,
124    free_texmat_data,			/* destructor */
125    NULL,
126    run_texmat_stage,
127 };
128