• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2017 The Chromium OS Authors. All rights reserved.
3  * Use of this source code is governed by a BSD-style license that can be
4  * found in the LICENSE file.
5  */
6 
7 #include <errno.h>
8 #include <stdint.h>
9 #include <stdio.h>
10 #include <string.h>
11 #include <sys/mman.h>
12 #include <virtgpu_drm.h>
13 #include <xf86drm.h>
14 
15 #include "drv_priv.h"
16 #include "helpers.h"
17 #include "util.h"
18 #include "virgl_hw.h"
19 
20 #ifndef PAGE_SIZE
21 #define PAGE_SIZE 0x1000
22 #endif
23 #define PIPE_TEXTURE_2D 2
24 
25 #define MESA_LLVMPIPE_TILE_ORDER 6
26 #define MESA_LLVMPIPE_TILE_SIZE (1 << MESA_LLVMPIPE_TILE_ORDER)
27 
28 static const uint32_t render_target_formats[] = { DRM_FORMAT_ABGR8888, DRM_FORMAT_ARGB8888,
29 						  DRM_FORMAT_BGR888,   DRM_FORMAT_RGB565,
30 						  DRM_FORMAT_XBGR8888, DRM_FORMAT_XRGB8888 };
31 
32 static const uint32_t dumb_texture_source_formats[] = { DRM_FORMAT_R8, DRM_FORMAT_YVU420,
33 							DRM_FORMAT_YVU420_ANDROID };
34 
35 static const uint32_t texture_source_formats[] = { DRM_FORMAT_R8, DRM_FORMAT_RG88 };
36 
37 struct virtio_gpu_priv {
38 	int has_3d;
39 };
40 
translate_format(uint32_t drm_fourcc,uint32_t plane)41 static uint32_t translate_format(uint32_t drm_fourcc, uint32_t plane)
42 {
43 	switch (drm_fourcc) {
44 	case DRM_FORMAT_XRGB8888:
45 		return VIRGL_FORMAT_B8G8R8X8_UNORM;
46 	case DRM_FORMAT_ARGB8888:
47 		return VIRGL_FORMAT_B8G8R8A8_UNORM;
48 	case DRM_FORMAT_XBGR8888:
49 		return VIRGL_FORMAT_R8G8B8X8_UNORM;
50 	case DRM_FORMAT_ABGR8888:
51 		return VIRGL_FORMAT_R8G8B8A8_UNORM;
52 	case DRM_FORMAT_RGB565:
53 		return VIRGL_FORMAT_B5G6R5_UNORM;
54 	case DRM_FORMAT_R8:
55 		return VIRGL_FORMAT_R8_UNORM;
56 	case DRM_FORMAT_RG88:
57 		return VIRGL_FORMAT_R8G8_UNORM;
58 	default:
59 		return 0;
60 	}
61 }
62 
virtio_dumb_bo_create(struct bo * bo,uint32_t width,uint32_t height,uint32_t format,uint64_t use_flags)63 static int virtio_dumb_bo_create(struct bo *bo, uint32_t width, uint32_t height, uint32_t format,
64 				 uint64_t use_flags)
65 {
66 	width = ALIGN(width, MESA_LLVMPIPE_TILE_SIZE);
67 	height = ALIGN(height, MESA_LLVMPIPE_TILE_SIZE);
68 
69 	/* HAL_PIXEL_FORMAT_YV12 requires that the buffer's height not be aligned. */
70 	if (bo->format == DRM_FORMAT_YVU420_ANDROID)
71 		height = bo->height;
72 
73 	return drv_dumb_bo_create(bo, width, height, format, use_flags);
74 }
75 
virtio_virgl_bo_create(struct bo * bo,uint32_t width,uint32_t height,uint32_t format,uint64_t use_flags)76 static int virtio_virgl_bo_create(struct bo *bo, uint32_t width, uint32_t height, uint32_t format,
77 				  uint64_t use_flags)
78 {
79 	int ret;
80 	ssize_t plane;
81 	ssize_t num_planes = drv_num_planes_from_format(format);
82 	uint32_t stride0;
83 
84 	for (plane = 0; plane < num_planes; plane++) {
85 		uint32_t stride = drv_stride_from_format(format, width, plane);
86 		uint32_t size = drv_size_from_format(format, stride, height, plane);
87 		uint32_t res_format = translate_format(format, plane);
88 		struct drm_virtgpu_resource_create res_create;
89 
90 		memset(&res_create, 0, sizeof(res_create));
91 		size = ALIGN(size, PAGE_SIZE);
92 		/*
93 		 * Setting the target is intended to ensure this resource gets bound as a 2D
94 		 * texture in the host renderer's GL state. All of these resource properties are
95 		 * sent unchanged by the kernel to the host, which in turn sends them unchanged to
96 		 * virglrenderer. When virglrenderer makes a resource, it will convert the target
97 		 * enum to the equivalent one in GL and then bind the resource to that target.
98 		 */
99 		res_create.target = PIPE_TEXTURE_2D;
100 		res_create.format = res_format;
101 		res_create.bind = VIRGL_BIND_RENDER_TARGET;
102 		res_create.width = width;
103 		res_create.height = height;
104 		res_create.depth = 1;
105 		res_create.array_size = 1;
106 		res_create.last_level = 0;
107 		res_create.nr_samples = 0;
108 		res_create.stride = stride;
109 		res_create.size = size;
110 
111 		ret = drmIoctl(bo->drv->fd, DRM_IOCTL_VIRTGPU_RESOURCE_CREATE, &res_create);
112 		if (ret) {
113 			drv_log("DRM_IOCTL_VIRTGPU_RESOURCE_CREATE failed with %s\n",
114 				strerror(errno));
115 			goto fail;
116 		}
117 
118 		bo->handles[plane].u32 = res_create.bo_handle;
119 	}
120 
121 	stride0 = drv_stride_from_format(format, width, 0);
122 	drv_bo_from_format(bo, stride0, height, format);
123 
124 	for (plane = 0; plane < num_planes; plane++)
125 		bo->offsets[plane] = 0;
126 
127 	return 0;
128 
129 fail:
130 	for (plane--; plane >= 0; plane--) {
131 		struct drm_gem_close gem_close;
132 		memset(&gem_close, 0, sizeof(gem_close));
133 		gem_close.handle = bo->handles[plane].u32;
134 		drmIoctl(bo->drv->fd, DRM_IOCTL_GEM_CLOSE, &gem_close);
135 	}
136 
137 	return ret;
138 }
139 
virtio_virgl_bo_map(struct bo * bo,struct vma * vma,size_t plane,uint32_t map_flags)140 static void *virtio_virgl_bo_map(struct bo *bo, struct vma *vma, size_t plane, uint32_t map_flags)
141 {
142 	int ret;
143 	struct drm_virtgpu_map gem_map;
144 
145 	memset(&gem_map, 0, sizeof(gem_map));
146 	gem_map.handle = bo->handles[0].u32;
147 
148 	ret = drmIoctl(bo->drv->fd, DRM_IOCTL_VIRTGPU_MAP, &gem_map);
149 	if (ret) {
150 		drv_log("DRM_IOCTL_VIRTGPU_MAP failed with %s\n", strerror(errno));
151 		return MAP_FAILED;
152 	}
153 
154 	vma->length = bo->total_size;
155 	return mmap(0, bo->total_size, drv_get_prot(map_flags), MAP_SHARED, bo->drv->fd,
156 		    gem_map.offset);
157 }
158 
virtio_gpu_init(struct driver * drv)159 static int virtio_gpu_init(struct driver *drv)
160 {
161 	int ret;
162 	struct virtio_gpu_priv *priv;
163 	struct drm_virtgpu_getparam args;
164 
165 	priv = calloc(1, sizeof(*priv));
166 	drv->priv = priv;
167 
168 	memset(&args, 0, sizeof(args));
169 	args.param = VIRTGPU_PARAM_3D_FEATURES;
170 	args.value = (uint64_t)(uintptr_t)&priv->has_3d;
171 	ret = drmIoctl(drv->fd, DRM_IOCTL_VIRTGPU_GETPARAM, &args);
172 	if (ret) {
173 		drv_log("virtio 3D acceleration is not available\n");
174 		/* Be paranoid */
175 		priv->has_3d = 0;
176 	}
177 
178 	drv_add_combinations(drv, render_target_formats, ARRAY_SIZE(render_target_formats),
179 			     &LINEAR_METADATA, BO_USE_RENDER_MASK);
180 
181 	if (priv->has_3d)
182 		drv_add_combinations(drv, texture_source_formats,
183 				     ARRAY_SIZE(texture_source_formats), &LINEAR_METADATA,
184 				     BO_USE_TEXTURE_MASK);
185 	else
186 		drv_add_combinations(drv, dumb_texture_source_formats,
187 				     ARRAY_SIZE(dumb_texture_source_formats), &LINEAR_METADATA,
188 				     BO_USE_TEXTURE_MASK);
189 
190 	return drv_modify_linear_combinations(drv);
191 }
192 
virtio_gpu_close(struct driver * drv)193 static void virtio_gpu_close(struct driver *drv)
194 {
195 	free(drv->priv);
196 	drv->priv = NULL;
197 }
198 
virtio_gpu_bo_create(struct bo * bo,uint32_t width,uint32_t height,uint32_t format,uint64_t use_flags)199 static int virtio_gpu_bo_create(struct bo *bo, uint32_t width, uint32_t height, uint32_t format,
200 				uint64_t use_flags)
201 {
202 	struct virtio_gpu_priv *priv = (struct virtio_gpu_priv *)bo->drv->priv;
203 	if (priv->has_3d)
204 		return virtio_virgl_bo_create(bo, width, height, format, use_flags);
205 	else
206 		return virtio_dumb_bo_create(bo, width, height, format, use_flags);
207 }
208 
virtio_gpu_bo_destroy(struct bo * bo)209 static int virtio_gpu_bo_destroy(struct bo *bo)
210 {
211 	struct virtio_gpu_priv *priv = (struct virtio_gpu_priv *)bo->drv->priv;
212 	if (priv->has_3d)
213 		return drv_gem_bo_destroy(bo);
214 	else
215 		return drv_dumb_bo_destroy(bo);
216 }
217 
virtio_gpu_bo_map(struct bo * bo,struct vma * vma,size_t plane,uint32_t map_flags)218 static void *virtio_gpu_bo_map(struct bo *bo, struct vma *vma, size_t plane, uint32_t map_flags)
219 {
220 	struct virtio_gpu_priv *priv = (struct virtio_gpu_priv *)bo->drv->priv;
221 	if (priv->has_3d)
222 		return virtio_virgl_bo_map(bo, vma, plane, map_flags);
223 	else
224 		return drv_dumb_bo_map(bo, vma, plane, map_flags);
225 }
226 
virtio_gpu_bo_invalidate(struct bo * bo,struct mapping * mapping)227 static int virtio_gpu_bo_invalidate(struct bo *bo, struct mapping *mapping)
228 {
229 	int ret;
230 	struct drm_virtgpu_3d_transfer_from_host xfer;
231 	struct virtio_gpu_priv *priv = (struct virtio_gpu_priv *)bo->drv->priv;
232 
233 	if (!priv->has_3d)
234 		return 0;
235 
236 	memset(&xfer, 0, sizeof(xfer));
237 	xfer.bo_handle = mapping->vma->handle;
238 	xfer.box.x = mapping->rect.x;
239 	xfer.box.y = mapping->rect.y;
240 	xfer.box.w = mapping->rect.width;
241 	xfer.box.h = mapping->rect.height;
242 	xfer.box.d = 1;
243 
244 	ret = drmIoctl(bo->drv->fd, DRM_IOCTL_VIRTGPU_TRANSFER_FROM_HOST, &xfer);
245 	if (ret) {
246 		drv_log("DRM_IOCTL_VIRTGPU_TRANSFER_FROM_HOST failed with %s\n", strerror(errno));
247 		return ret;
248 	}
249 
250 	return 0;
251 }
252 
virtio_gpu_bo_flush(struct bo * bo,struct mapping * mapping)253 static int virtio_gpu_bo_flush(struct bo *bo, struct mapping *mapping)
254 {
255 	int ret;
256 	struct drm_virtgpu_3d_transfer_to_host xfer;
257 	struct virtio_gpu_priv *priv = (struct virtio_gpu_priv *)bo->drv->priv;
258 
259 	if (!priv->has_3d)
260 		return 0;
261 
262 	if (!(mapping->vma->map_flags & BO_MAP_WRITE))
263 		return 0;
264 
265 	memset(&xfer, 0, sizeof(xfer));
266 	xfer.bo_handle = mapping->vma->handle;
267 	xfer.box.x = mapping->rect.x;
268 	xfer.box.y = mapping->rect.y;
269 	xfer.box.w = mapping->rect.width;
270 	xfer.box.h = mapping->rect.height;
271 	xfer.box.d = 1;
272 
273 	ret = drmIoctl(bo->drv->fd, DRM_IOCTL_VIRTGPU_TRANSFER_TO_HOST, &xfer);
274 	if (ret) {
275 		drv_log("DRM_IOCTL_VIRTGPU_TRANSFER_TO_HOST failed with %s\n", strerror(errno));
276 		return ret;
277 	}
278 
279 	return 0;
280 }
281 
virtio_gpu_resolve_format(uint32_t format,uint64_t use_flags)282 static uint32_t virtio_gpu_resolve_format(uint32_t format, uint64_t use_flags)
283 {
284 	switch (format) {
285 	case DRM_FORMAT_FLEX_IMPLEMENTATION_DEFINED:
286 		/*HACK: See b/28671744 */
287 		return DRM_FORMAT_XBGR8888;
288 	case DRM_FORMAT_FLEX_YCbCr_420_888:
289 		return DRM_FORMAT_YVU420;
290 	default:
291 		return format;
292 	}
293 }
294 
295 const struct backend backend_virtio_gpu = {
296 	.name = "virtio_gpu",
297 	.init = virtio_gpu_init,
298 	.close = virtio_gpu_close,
299 	.bo_create = virtio_gpu_bo_create,
300 	.bo_destroy = virtio_gpu_bo_destroy,
301 	.bo_import = drv_prime_bo_import,
302 	.bo_map = virtio_gpu_bo_map,
303 	.bo_unmap = drv_bo_munmap,
304 	.bo_invalidate = virtio_gpu_bo_invalidate,
305 	.bo_flush = virtio_gpu_bo_flush,
306 	.resolve_format = virtio_gpu_resolve_format,
307 };
308