1<html> 2<head> 3<title>pcre2_serialize_decode specification</title> 4</head> 5<body bgcolor="#FFFFFF" text="#00005A" link="#0066FF" alink="#3399FF" vlink="#2222BB"> 6<h1>pcre2_serialize_decode man page</h1> 7<p> 8Return to the <a href="index.html">PCRE2 index page</a>. 9</p> 10<p> 11This page is part of the PCRE2 HTML documentation. It was generated 12automatically from the original man page. If there is any nonsense in it, 13please consult the man page, in case the conversion went wrong. 14<br> 15<br><b> 16SYNOPSIS 17</b><br> 18<P> 19<b>#include <pcre2.h></b> 20</P> 21<P> 22<b>int32_t pcre2_serialize_decode(pcre2_code **<i>codes</i>,</b> 23<b> int32_t <i>number_of_codes</i>, const uint8_t *<i>bytes</i>,</b> 24<b> pcre2_general_context *<i>gcontext</i>);</b> 25</P> 26<br><b> 27DESCRIPTION 28</b><br> 29<P> 30This function decodes a serialized set of compiled patterns back into a list of 31individual patterns. This is possible only on a host that is running the same 32version of PCRE2, with the same code unit width, and the host must also have 33the same endianness, pointer width and PCRE2_SIZE type. The arguments for 34<b>pcre2_serialize_decode()</b> are: 35<pre> 36 <i>codes</i> pointer to a vector in which to build the list 37 <i>number_of_codes</i> number of slots in the vector 38 <i>bytes</i> the serialized byte stream 39 <i>gcontext</i> pointer to a general context or NULL 40</pre> 41The <i>bytes</i> argument must point to a block of data that was originally 42created by <b>pcre2_serialize_encode()</b>, though it may have been saved on 43disc or elsewhere in the meantime. If there are more codes in the serialized 44data than slots in the list, only those compiled patterns that will fit are 45decoded. The yield of the function is the number of decoded patterns, or one of 46the following negative error codes: 47<pre> 48 PCRE2_ERROR_BADDATA <i>number_of_codes</i> is zero or less 49 PCRE2_ERROR_BADMAGIC mismatch of id bytes in <i>bytes</i> 50 PCRE2_ERROR_BADMODE mismatch of variable unit size or PCRE version 51 PCRE2_ERROR_MEMORY memory allocation failed 52 PCRE2_ERROR_NULL <i>codes</i> or <i>bytes</i> is NULL 53</pre> 54PCRE2_ERROR_BADMAGIC may mean that the data is corrupt, or that it was compiled 55on a system with different endianness. 56</P> 57<P> 58There is a complete description of the PCRE2 native API in the 59<a href="pcre2api.html"><b>pcre2api</b></a> 60page and a description of the serialization functions in the 61<a href="pcre2serialize.html"><b>pcre2serialize</b></a> 62page. 63<p> 64Return to the <a href="index.html">PCRE2 index page</a>. 65</p> 66