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74
75<h1><a href="gamesConfiguration_v1configuration.html">Google Play Game Services Publishing API</a> . <a href="gamesConfiguration_v1configuration.leaderboardConfigurations.html">leaderboardConfigurations</a></h1>
76<h2>Instance Methods</h2>
77<p class="toc_element">
78  <code><a href="#delete">delete(leaderboardId)</a></code></p>
79<p class="firstline">Delete the leaderboard configuration with the given ID.</p>
80<p class="toc_element">
81  <code><a href="#get">get(leaderboardId)</a></code></p>
82<p class="firstline">Retrieves the metadata of the leaderboard configuration with the given ID.</p>
83<p class="toc_element">
84  <code><a href="#insert">insert(applicationId, body)</a></code></p>
85<p class="firstline">Insert a new leaderboard configuration in this application.</p>
86<p class="toc_element">
87  <code><a href="#list">list(applicationId, pageToken=None, maxResults=None)</a></code></p>
88<p class="firstline">Returns a list of the leaderboard configurations in this application.</p>
89<p class="toc_element">
90  <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p>
91<p class="firstline">Retrieves the next page of results.</p>
92<p class="toc_element">
93  <code><a href="#patch">patch(leaderboardId, body)</a></code></p>
94<p class="firstline">Update the metadata of the leaderboard configuration with the given ID. This method supports patch semantics.</p>
95<p class="toc_element">
96  <code><a href="#update">update(leaderboardId, body)</a></code></p>
97<p class="firstline">Update the metadata of the leaderboard configuration with the given ID.</p>
98<h3>Method Details</h3>
99<div class="method">
100    <code class="details" id="delete">delete(leaderboardId)</code>
101  <pre>Delete the leaderboard configuration with the given ID.
102
103Args:
104  leaderboardId: string, The ID of the leaderboard. (required)
105</pre>
106</div>
107
108<div class="method">
109    <code class="details" id="get">get(leaderboardId)</code>
110  <pre>Retrieves the metadata of the leaderboard configuration with the given ID.
111
112Args:
113  leaderboardId: string, The ID of the leaderboard. (required)
114
115Returns:
116  An object of the form:
117
118    { # This is a JSON template for an leaderboard configuration resource.
119      "kind": "gamesConfiguration#leaderboardConfiguration", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfiguration.
120      "scoreOrder": "A String", # The type of the leaderboard.
121          # Possible values are:
122          # - "LARGER_IS_BETTER" - Larger scores posted are ranked higher.
123          # - "SMALLER_IS_BETTER" - Smaller scores posted are ranked higher.
124      "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
125      "token": "A String", # The token for this resource.
126      "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
127      "published": { # This is a JSON template for a leaderboard configuration detail. # The read-only published data of the leaderboard.
128        "scoreFormat": { # This is a JSON template for a number format resource. # The score formatting for the leaderboard.
129          "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
130          "numberFormatType": "A String", # The formatting for the number.
131              # Possible values are:
132              # - "NUMERIC" - Numbers are formatted to have no digits or a fixed number of digits after the decimal point according to locale. An optional custom unit can be added.
133              # - "TIME_DURATION" - Numbers are formatted to hours, minutes and seconds.
134              # - "CURRENCY" - Numbers are formatted to currency according to locale.
135          "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
136          "suffix": { # This is a JSON template for a number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same  plural rules as all Android string resources.
137            "many": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
138              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
139              "translations": [ # The locale strings.
140                { # This is a JSON template for a localized string resource.
141                  "locale": "A String", # The locale string.
142                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
143                  "value": "A String", # The string value.
144                },
145              ],
146            },
147            "two": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
148              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
149              "translations": [ # The locale strings.
150                { # This is a JSON template for a localized string resource.
151                  "locale": "A String", # The locale string.
152                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
153                  "value": "A String", # The string value.
154                },
155              ],
156            },
157            "one": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
158              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
159              "translations": [ # The locale strings.
160                { # This is a JSON template for a localized string resource.
161                  "locale": "A String", # The locale string.
162                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
163                  "value": "A String", # The string value.
164                },
165              ],
166            },
167            "few": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
168              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
169              "translations": [ # The locale strings.
170                { # This is a JSON template for a localized string resource.
171                  "locale": "A String", # The locale string.
172                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
173                  "value": "A String", # The string value.
174                },
175              ],
176            },
177            "zero": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
178              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
179              "translations": [ # The locale strings.
180                { # This is a JSON template for a localized string resource.
181                  "locale": "A String", # The locale string.
182                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
183                  "value": "A String", # The string value.
184                },
185              ],
186            },
187            "other": { # This is a JSON template for a localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
188              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
189              "translations": [ # The locale strings.
190                { # This is a JSON template for a localized string resource.
191                  "locale": "A String", # The locale string.
192                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
193                  "value": "A String", # The string value.
194                },
195              ],
196            },
197          },
198        },
199        "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
200        "kind": "gamesConfiguration#leaderboardConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfigurationDetail.
201        "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the leaderboard name.
202          "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
203          "translations": [ # The locale strings.
204            { # This is a JSON template for a localized string resource.
205              "locale": "A String", # The locale string.
206              "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
207              "value": "A String", # The string value.
208            },
209          ],
210        },
211        "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
212      },
213      "draft": { # This is a JSON template for a leaderboard configuration detail. # The draft data of the leaderboard.
214        "scoreFormat": { # This is a JSON template for a number format resource. # The score formatting for the leaderboard.
215          "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
216          "numberFormatType": "A String", # The formatting for the number.
217              # Possible values are:
218              # - "NUMERIC" - Numbers are formatted to have no digits or a fixed number of digits after the decimal point according to locale. An optional custom unit can be added.
219              # - "TIME_DURATION" - Numbers are formatted to hours, minutes and seconds.
220              # - "CURRENCY" - Numbers are formatted to currency according to locale.
221          "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
222          "suffix": { # This is a JSON template for a number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same  plural rules as all Android string resources.
223            "many": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
224              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
225              "translations": [ # The locale strings.
226                { # This is a JSON template for a localized string resource.
227                  "locale": "A String", # The locale string.
228                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
229                  "value": "A String", # The string value.
230                },
231              ],
232            },
233            "two": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
234              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
235              "translations": [ # The locale strings.
236                { # This is a JSON template for a localized string resource.
237                  "locale": "A String", # The locale string.
238                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
239                  "value": "A String", # The string value.
240                },
241              ],
242            },
243            "one": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
244              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
245              "translations": [ # The locale strings.
246                { # This is a JSON template for a localized string resource.
247                  "locale": "A String", # The locale string.
248                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
249                  "value": "A String", # The string value.
250                },
251              ],
252            },
253            "few": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
254              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
255              "translations": [ # The locale strings.
256                { # This is a JSON template for a localized string resource.
257                  "locale": "A String", # The locale string.
258                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
259                  "value": "A String", # The string value.
260                },
261              ],
262            },
263            "zero": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
264              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
265              "translations": [ # The locale strings.
266                { # This is a JSON template for a localized string resource.
267                  "locale": "A String", # The locale string.
268                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
269                  "value": "A String", # The string value.
270                },
271              ],
272            },
273            "other": { # This is a JSON template for a localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
274              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
275              "translations": [ # The locale strings.
276                { # This is a JSON template for a localized string resource.
277                  "locale": "A String", # The locale string.
278                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
279                  "value": "A String", # The string value.
280                },
281              ],
282            },
283          },
284        },
285        "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
286        "kind": "gamesConfiguration#leaderboardConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfigurationDetail.
287        "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the leaderboard name.
288          "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
289          "translations": [ # The locale strings.
290            { # This is a JSON template for a localized string resource.
291              "locale": "A String", # The locale string.
292              "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
293              "value": "A String", # The string value.
294            },
295          ],
296        },
297        "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
298      },
299      "id": "A String", # The ID of the leaderboard.
300    }</pre>
301</div>
302
303<div class="method">
304    <code class="details" id="insert">insert(applicationId, body)</code>
305  <pre>Insert a new leaderboard configuration in this application.
306
307Args:
308  applicationId: string, The application ID from the Google Play developer console. (required)
309  body: object, The request body. (required)
310    The object takes the form of:
311
312{ # This is a JSON template for an leaderboard configuration resource.
313    "kind": "gamesConfiguration#leaderboardConfiguration", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfiguration.
314    "scoreOrder": "A String", # The type of the leaderboard.
315        # Possible values are:
316        # - "LARGER_IS_BETTER" - Larger scores posted are ranked higher.
317        # - "SMALLER_IS_BETTER" - Smaller scores posted are ranked higher.
318    "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
319    "token": "A String", # The token for this resource.
320    "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
321    "published": { # This is a JSON template for a leaderboard configuration detail. # The read-only published data of the leaderboard.
322      "scoreFormat": { # This is a JSON template for a number format resource. # The score formatting for the leaderboard.
323        "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
324        "numberFormatType": "A String", # The formatting for the number.
325            # Possible values are:
326            # - "NUMERIC" - Numbers are formatted to have no digits or a fixed number of digits after the decimal point according to locale. An optional custom unit can be added.
327            # - "TIME_DURATION" - Numbers are formatted to hours, minutes and seconds.
328            # - "CURRENCY" - Numbers are formatted to currency according to locale.
329        "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
330        "suffix": { # This is a JSON template for a number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same  plural rules as all Android string resources.
331          "many": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
332            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
333            "translations": [ # The locale strings.
334              { # This is a JSON template for a localized string resource.
335                "locale": "A String", # The locale string.
336                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
337                "value": "A String", # The string value.
338              },
339            ],
340          },
341          "two": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
342            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
343            "translations": [ # The locale strings.
344              { # This is a JSON template for a localized string resource.
345                "locale": "A String", # The locale string.
346                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
347                "value": "A String", # The string value.
348              },
349            ],
350          },
351          "one": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
352            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
353            "translations": [ # The locale strings.
354              { # This is a JSON template for a localized string resource.
355                "locale": "A String", # The locale string.
356                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
357                "value": "A String", # The string value.
358              },
359            ],
360          },
361          "few": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
362            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
363            "translations": [ # The locale strings.
364              { # This is a JSON template for a localized string resource.
365                "locale": "A String", # The locale string.
366                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
367                "value": "A String", # The string value.
368              },
369            ],
370          },
371          "zero": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
372            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
373            "translations": [ # The locale strings.
374              { # This is a JSON template for a localized string resource.
375                "locale": "A String", # The locale string.
376                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
377                "value": "A String", # The string value.
378              },
379            ],
380          },
381          "other": { # This is a JSON template for a localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
382            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
383            "translations": [ # The locale strings.
384              { # This is a JSON template for a localized string resource.
385                "locale": "A String", # The locale string.
386                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
387                "value": "A String", # The string value.
388              },
389            ],
390          },
391        },
392      },
393      "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
394      "kind": "gamesConfiguration#leaderboardConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfigurationDetail.
395      "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the leaderboard name.
396        "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
397        "translations": [ # The locale strings.
398          { # This is a JSON template for a localized string resource.
399            "locale": "A String", # The locale string.
400            "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
401            "value": "A String", # The string value.
402          },
403        ],
404      },
405      "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
406    },
407    "draft": { # This is a JSON template for a leaderboard configuration detail. # The draft data of the leaderboard.
408      "scoreFormat": { # This is a JSON template for a number format resource. # The score formatting for the leaderboard.
409        "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
410        "numberFormatType": "A String", # The formatting for the number.
411            # Possible values are:
412            # - "NUMERIC" - Numbers are formatted to have no digits or a fixed number of digits after the decimal point according to locale. An optional custom unit can be added.
413            # - "TIME_DURATION" - Numbers are formatted to hours, minutes and seconds.
414            # - "CURRENCY" - Numbers are formatted to currency according to locale.
415        "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
416        "suffix": { # This is a JSON template for a number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same  plural rules as all Android string resources.
417          "many": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
418            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
419            "translations": [ # The locale strings.
420              { # This is a JSON template for a localized string resource.
421                "locale": "A String", # The locale string.
422                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
423                "value": "A String", # The string value.
424              },
425            ],
426          },
427          "two": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
428            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
429            "translations": [ # The locale strings.
430              { # This is a JSON template for a localized string resource.
431                "locale": "A String", # The locale string.
432                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
433                "value": "A String", # The string value.
434              },
435            ],
436          },
437          "one": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
438            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
439            "translations": [ # The locale strings.
440              { # This is a JSON template for a localized string resource.
441                "locale": "A String", # The locale string.
442                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
443                "value": "A String", # The string value.
444              },
445            ],
446          },
447          "few": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
448            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
449            "translations": [ # The locale strings.
450              { # This is a JSON template for a localized string resource.
451                "locale": "A String", # The locale string.
452                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
453                "value": "A String", # The string value.
454              },
455            ],
456          },
457          "zero": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
458            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
459            "translations": [ # The locale strings.
460              { # This is a JSON template for a localized string resource.
461                "locale": "A String", # The locale string.
462                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
463                "value": "A String", # The string value.
464              },
465            ],
466          },
467          "other": { # This is a JSON template for a localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
468            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
469            "translations": [ # The locale strings.
470              { # This is a JSON template for a localized string resource.
471                "locale": "A String", # The locale string.
472                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
473                "value": "A String", # The string value.
474              },
475            ],
476          },
477        },
478      },
479      "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
480      "kind": "gamesConfiguration#leaderboardConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfigurationDetail.
481      "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the leaderboard name.
482        "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
483        "translations": [ # The locale strings.
484          { # This is a JSON template for a localized string resource.
485            "locale": "A String", # The locale string.
486            "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
487            "value": "A String", # The string value.
488          },
489        ],
490      },
491      "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
492    },
493    "id": "A String", # The ID of the leaderboard.
494  }
495
496
497Returns:
498  An object of the form:
499
500    { # This is a JSON template for an leaderboard configuration resource.
501      "kind": "gamesConfiguration#leaderboardConfiguration", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfiguration.
502      "scoreOrder": "A String", # The type of the leaderboard.
503          # Possible values are:
504          # - "LARGER_IS_BETTER" - Larger scores posted are ranked higher.
505          # - "SMALLER_IS_BETTER" - Smaller scores posted are ranked higher.
506      "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
507      "token": "A String", # The token for this resource.
508      "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
509      "published": { # This is a JSON template for a leaderboard configuration detail. # The read-only published data of the leaderboard.
510        "scoreFormat": { # This is a JSON template for a number format resource. # The score formatting for the leaderboard.
511          "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
512          "numberFormatType": "A String", # The formatting for the number.
513              # Possible values are:
514              # - "NUMERIC" - Numbers are formatted to have no digits or a fixed number of digits after the decimal point according to locale. An optional custom unit can be added.
515              # - "TIME_DURATION" - Numbers are formatted to hours, minutes and seconds.
516              # - "CURRENCY" - Numbers are formatted to currency according to locale.
517          "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
518          "suffix": { # This is a JSON template for a number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same  plural rules as all Android string resources.
519            "many": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
520              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
521              "translations": [ # The locale strings.
522                { # This is a JSON template for a localized string resource.
523                  "locale": "A String", # The locale string.
524                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
525                  "value": "A String", # The string value.
526                },
527              ],
528            },
529            "two": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
530              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
531              "translations": [ # The locale strings.
532                { # This is a JSON template for a localized string resource.
533                  "locale": "A String", # The locale string.
534                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
535                  "value": "A String", # The string value.
536                },
537              ],
538            },
539            "one": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
540              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
541              "translations": [ # The locale strings.
542                { # This is a JSON template for a localized string resource.
543                  "locale": "A String", # The locale string.
544                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
545                  "value": "A String", # The string value.
546                },
547              ],
548            },
549            "few": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
550              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
551              "translations": [ # The locale strings.
552                { # This is a JSON template for a localized string resource.
553                  "locale": "A String", # The locale string.
554                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
555                  "value": "A String", # The string value.
556                },
557              ],
558            },
559            "zero": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
560              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
561              "translations": [ # The locale strings.
562                { # This is a JSON template for a localized string resource.
563                  "locale": "A String", # The locale string.
564                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
565                  "value": "A String", # The string value.
566                },
567              ],
568            },
569            "other": { # This is a JSON template for a localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
570              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
571              "translations": [ # The locale strings.
572                { # This is a JSON template for a localized string resource.
573                  "locale": "A String", # The locale string.
574                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
575                  "value": "A String", # The string value.
576                },
577              ],
578            },
579          },
580        },
581        "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
582        "kind": "gamesConfiguration#leaderboardConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfigurationDetail.
583        "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the leaderboard name.
584          "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
585          "translations": [ # The locale strings.
586            { # This is a JSON template for a localized string resource.
587              "locale": "A String", # The locale string.
588              "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
589              "value": "A String", # The string value.
590            },
591          ],
592        },
593        "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
594      },
595      "draft": { # This is a JSON template for a leaderboard configuration detail. # The draft data of the leaderboard.
596        "scoreFormat": { # This is a JSON template for a number format resource. # The score formatting for the leaderboard.
597          "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
598          "numberFormatType": "A String", # The formatting for the number.
599              # Possible values are:
600              # - "NUMERIC" - Numbers are formatted to have no digits or a fixed number of digits after the decimal point according to locale. An optional custom unit can be added.
601              # - "TIME_DURATION" - Numbers are formatted to hours, minutes and seconds.
602              # - "CURRENCY" - Numbers are formatted to currency according to locale.
603          "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
604          "suffix": { # This is a JSON template for a number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same  plural rules as all Android string resources.
605            "many": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
606              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
607              "translations": [ # The locale strings.
608                { # This is a JSON template for a localized string resource.
609                  "locale": "A String", # The locale string.
610                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
611                  "value": "A String", # The string value.
612                },
613              ],
614            },
615            "two": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
616              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
617              "translations": [ # The locale strings.
618                { # This is a JSON template for a localized string resource.
619                  "locale": "A String", # The locale string.
620                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
621                  "value": "A String", # The string value.
622                },
623              ],
624            },
625            "one": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
626              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
627              "translations": [ # The locale strings.
628                { # This is a JSON template for a localized string resource.
629                  "locale": "A String", # The locale string.
630                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
631                  "value": "A String", # The string value.
632                },
633              ],
634            },
635            "few": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
636              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
637              "translations": [ # The locale strings.
638                { # This is a JSON template for a localized string resource.
639                  "locale": "A String", # The locale string.
640                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
641                  "value": "A String", # The string value.
642                },
643              ],
644            },
645            "zero": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
646              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
647              "translations": [ # The locale strings.
648                { # This is a JSON template for a localized string resource.
649                  "locale": "A String", # The locale string.
650                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
651                  "value": "A String", # The string value.
652                },
653              ],
654            },
655            "other": { # This is a JSON template for a localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
656              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
657              "translations": [ # The locale strings.
658                { # This is a JSON template for a localized string resource.
659                  "locale": "A String", # The locale string.
660                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
661                  "value": "A String", # The string value.
662                },
663              ],
664            },
665          },
666        },
667        "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
668        "kind": "gamesConfiguration#leaderboardConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfigurationDetail.
669        "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the leaderboard name.
670          "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
671          "translations": [ # The locale strings.
672            { # This is a JSON template for a localized string resource.
673              "locale": "A String", # The locale string.
674              "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
675              "value": "A String", # The string value.
676            },
677          ],
678        },
679        "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
680      },
681      "id": "A String", # The ID of the leaderboard.
682    }</pre>
683</div>
684
685<div class="method">
686    <code class="details" id="list">list(applicationId, pageToken=None, maxResults=None)</code>
687  <pre>Returns a list of the leaderboard configurations in this application.
688
689Args:
690  applicationId: string, The application ID from the Google Play developer console. (required)
691  pageToken: string, The token returned by the previous request.
692  maxResults: integer, The maximum number of resource configurations to return in the response, used for paging. For any response, the actual number of resources returned may be less than the specified maxResults.
693
694Returns:
695  An object of the form:
696
697    { # This is a JSON template for a ListConfigurations response.
698    "nextPageToken": "A String", # The pagination token for the next page of results.
699    "items": [ # The leaderboard configurations.
700      { # This is a JSON template for an leaderboard configuration resource.
701          "kind": "gamesConfiguration#leaderboardConfiguration", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfiguration.
702          "scoreOrder": "A String", # The type of the leaderboard.
703              # Possible values are:
704              # - "LARGER_IS_BETTER" - Larger scores posted are ranked higher.
705              # - "SMALLER_IS_BETTER" - Smaller scores posted are ranked higher.
706          "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
707          "token": "A String", # The token for this resource.
708          "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
709          "published": { # This is a JSON template for a leaderboard configuration detail. # The read-only published data of the leaderboard.
710            "scoreFormat": { # This is a JSON template for a number format resource. # The score formatting for the leaderboard.
711              "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
712              "numberFormatType": "A String", # The formatting for the number.
713                  # Possible values are:
714                  # - "NUMERIC" - Numbers are formatted to have no digits or a fixed number of digits after the decimal point according to locale. An optional custom unit can be added.
715                  # - "TIME_DURATION" - Numbers are formatted to hours, minutes and seconds.
716                  # - "CURRENCY" - Numbers are formatted to currency according to locale.
717              "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
718              "suffix": { # This is a JSON template for a number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same  plural rules as all Android string resources.
719                "many": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
720                  "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
721                  "translations": [ # The locale strings.
722                    { # This is a JSON template for a localized string resource.
723                      "locale": "A String", # The locale string.
724                      "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
725                      "value": "A String", # The string value.
726                    },
727                  ],
728                },
729                "two": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
730                  "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
731                  "translations": [ # The locale strings.
732                    { # This is a JSON template for a localized string resource.
733                      "locale": "A String", # The locale string.
734                      "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
735                      "value": "A String", # The string value.
736                    },
737                  ],
738                },
739                "one": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
740                  "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
741                  "translations": [ # The locale strings.
742                    { # This is a JSON template for a localized string resource.
743                      "locale": "A String", # The locale string.
744                      "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
745                      "value": "A String", # The string value.
746                    },
747                  ],
748                },
749                "few": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
750                  "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
751                  "translations": [ # The locale strings.
752                    { # This is a JSON template for a localized string resource.
753                      "locale": "A String", # The locale string.
754                      "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
755                      "value": "A String", # The string value.
756                    },
757                  ],
758                },
759                "zero": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
760                  "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
761                  "translations": [ # The locale strings.
762                    { # This is a JSON template for a localized string resource.
763                      "locale": "A String", # The locale string.
764                      "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
765                      "value": "A String", # The string value.
766                    },
767                  ],
768                },
769                "other": { # This is a JSON template for a localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
770                  "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
771                  "translations": [ # The locale strings.
772                    { # This is a JSON template for a localized string resource.
773                      "locale": "A String", # The locale string.
774                      "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
775                      "value": "A String", # The string value.
776                    },
777                  ],
778                },
779              },
780            },
781            "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
782            "kind": "gamesConfiguration#leaderboardConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfigurationDetail.
783            "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the leaderboard name.
784              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
785              "translations": [ # The locale strings.
786                { # This is a JSON template for a localized string resource.
787                  "locale": "A String", # The locale string.
788                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
789                  "value": "A String", # The string value.
790                },
791              ],
792            },
793            "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
794          },
795          "draft": { # This is a JSON template for a leaderboard configuration detail. # The draft data of the leaderboard.
796            "scoreFormat": { # This is a JSON template for a number format resource. # The score formatting for the leaderboard.
797              "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
798              "numberFormatType": "A String", # The formatting for the number.
799                  # Possible values are:
800                  # - "NUMERIC" - Numbers are formatted to have no digits or a fixed number of digits after the decimal point according to locale. An optional custom unit can be added.
801                  # - "TIME_DURATION" - Numbers are formatted to hours, minutes and seconds.
802                  # - "CURRENCY" - Numbers are formatted to currency according to locale.
803              "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
804              "suffix": { # This is a JSON template for a number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same  plural rules as all Android string resources.
805                "many": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
806                  "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
807                  "translations": [ # The locale strings.
808                    { # This is a JSON template for a localized string resource.
809                      "locale": "A String", # The locale string.
810                      "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
811                      "value": "A String", # The string value.
812                    },
813                  ],
814                },
815                "two": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
816                  "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
817                  "translations": [ # The locale strings.
818                    { # This is a JSON template for a localized string resource.
819                      "locale": "A String", # The locale string.
820                      "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
821                      "value": "A String", # The string value.
822                    },
823                  ],
824                },
825                "one": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
826                  "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
827                  "translations": [ # The locale strings.
828                    { # This is a JSON template for a localized string resource.
829                      "locale": "A String", # The locale string.
830                      "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
831                      "value": "A String", # The string value.
832                    },
833                  ],
834                },
835                "few": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
836                  "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
837                  "translations": [ # The locale strings.
838                    { # This is a JSON template for a localized string resource.
839                      "locale": "A String", # The locale string.
840                      "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
841                      "value": "A String", # The string value.
842                    },
843                  ],
844                },
845                "zero": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
846                  "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
847                  "translations": [ # The locale strings.
848                    { # This is a JSON template for a localized string resource.
849                      "locale": "A String", # The locale string.
850                      "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
851                      "value": "A String", # The string value.
852                    },
853                  ],
854                },
855                "other": { # This is a JSON template for a localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
856                  "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
857                  "translations": [ # The locale strings.
858                    { # This is a JSON template for a localized string resource.
859                      "locale": "A String", # The locale string.
860                      "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
861                      "value": "A String", # The string value.
862                    },
863                  ],
864                },
865              },
866            },
867            "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
868            "kind": "gamesConfiguration#leaderboardConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfigurationDetail.
869            "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the leaderboard name.
870              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
871              "translations": [ # The locale strings.
872                { # This is a JSON template for a localized string resource.
873                  "locale": "A String", # The locale string.
874                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
875                  "value": "A String", # The string value.
876                },
877              ],
878            },
879            "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
880          },
881          "id": "A String", # The ID of the leaderboard.
882        },
883    ],
884    "kind": "gamesConfiguration#leaderboardConfigurationListResponse", # Uniquely identifies the type of this resource. Value is always the fixed string games#leaderboardConfigurationListResponse.
885  }</pre>
886</div>
887
888<div class="method">
889    <code class="details" id="list_next">list_next(previous_request, previous_response)</code>
890  <pre>Retrieves the next page of results.
891
892Args:
893  previous_request: The request for the previous page. (required)
894  previous_response: The response from the request for the previous page. (required)
895
896Returns:
897  A request object that you can call 'execute()' on to request the next
898  page. Returns None if there are no more items in the collection.
899    </pre>
900</div>
901
902<div class="method">
903    <code class="details" id="patch">patch(leaderboardId, body)</code>
904  <pre>Update the metadata of the leaderboard configuration with the given ID. This method supports patch semantics.
905
906Args:
907  leaderboardId: string, The ID of the leaderboard. (required)
908  body: object, The request body. (required)
909    The object takes the form of:
910
911{ # This is a JSON template for an leaderboard configuration resource.
912    "kind": "gamesConfiguration#leaderboardConfiguration", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfiguration.
913    "scoreOrder": "A String", # The type of the leaderboard.
914        # Possible values are:
915        # - "LARGER_IS_BETTER" - Larger scores posted are ranked higher.
916        # - "SMALLER_IS_BETTER" - Smaller scores posted are ranked higher.
917    "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
918    "token": "A String", # The token for this resource.
919    "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
920    "published": { # This is a JSON template for a leaderboard configuration detail. # The read-only published data of the leaderboard.
921      "scoreFormat": { # This is a JSON template for a number format resource. # The score formatting for the leaderboard.
922        "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
923        "numberFormatType": "A String", # The formatting for the number.
924            # Possible values are:
925            # - "NUMERIC" - Numbers are formatted to have no digits or a fixed number of digits after the decimal point according to locale. An optional custom unit can be added.
926            # - "TIME_DURATION" - Numbers are formatted to hours, minutes and seconds.
927            # - "CURRENCY" - Numbers are formatted to currency according to locale.
928        "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
929        "suffix": { # This is a JSON template for a number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same  plural rules as all Android string resources.
930          "many": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
931            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
932            "translations": [ # The locale strings.
933              { # This is a JSON template for a localized string resource.
934                "locale": "A String", # The locale string.
935                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
936                "value": "A String", # The string value.
937              },
938            ],
939          },
940          "two": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
941            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
942            "translations": [ # The locale strings.
943              { # This is a JSON template for a localized string resource.
944                "locale": "A String", # The locale string.
945                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
946                "value": "A String", # The string value.
947              },
948            ],
949          },
950          "one": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
951            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
952            "translations": [ # The locale strings.
953              { # This is a JSON template for a localized string resource.
954                "locale": "A String", # The locale string.
955                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
956                "value": "A String", # The string value.
957              },
958            ],
959          },
960          "few": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
961            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
962            "translations": [ # The locale strings.
963              { # This is a JSON template for a localized string resource.
964                "locale": "A String", # The locale string.
965                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
966                "value": "A String", # The string value.
967              },
968            ],
969          },
970          "zero": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
971            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
972            "translations": [ # The locale strings.
973              { # This is a JSON template for a localized string resource.
974                "locale": "A String", # The locale string.
975                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
976                "value": "A String", # The string value.
977              },
978            ],
979          },
980          "other": { # This is a JSON template for a localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
981            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
982            "translations": [ # The locale strings.
983              { # This is a JSON template for a localized string resource.
984                "locale": "A String", # The locale string.
985                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
986                "value": "A String", # The string value.
987              },
988            ],
989          },
990        },
991      },
992      "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
993      "kind": "gamesConfiguration#leaderboardConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfigurationDetail.
994      "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the leaderboard name.
995        "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
996        "translations": [ # The locale strings.
997          { # This is a JSON template for a localized string resource.
998            "locale": "A String", # The locale string.
999            "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1000            "value": "A String", # The string value.
1001          },
1002        ],
1003      },
1004      "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
1005    },
1006    "draft": { # This is a JSON template for a leaderboard configuration detail. # The draft data of the leaderboard.
1007      "scoreFormat": { # This is a JSON template for a number format resource. # The score formatting for the leaderboard.
1008        "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
1009        "numberFormatType": "A String", # The formatting for the number.
1010            # Possible values are:
1011            # - "NUMERIC" - Numbers are formatted to have no digits or a fixed number of digits after the decimal point according to locale. An optional custom unit can be added.
1012            # - "TIME_DURATION" - Numbers are formatted to hours, minutes and seconds.
1013            # - "CURRENCY" - Numbers are formatted to currency according to locale.
1014        "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
1015        "suffix": { # This is a JSON template for a number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same  plural rules as all Android string resources.
1016          "many": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
1017            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1018            "translations": [ # The locale strings.
1019              { # This is a JSON template for a localized string resource.
1020                "locale": "A String", # The locale string.
1021                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1022                "value": "A String", # The string value.
1023              },
1024            ],
1025          },
1026          "two": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
1027            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1028            "translations": [ # The locale strings.
1029              { # This is a JSON template for a localized string resource.
1030                "locale": "A String", # The locale string.
1031                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1032                "value": "A String", # The string value.
1033              },
1034            ],
1035          },
1036          "one": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
1037            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1038            "translations": [ # The locale strings.
1039              { # This is a JSON template for a localized string resource.
1040                "locale": "A String", # The locale string.
1041                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1042                "value": "A String", # The string value.
1043              },
1044            ],
1045          },
1046          "few": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
1047            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1048            "translations": [ # The locale strings.
1049              { # This is a JSON template for a localized string resource.
1050                "locale": "A String", # The locale string.
1051                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1052                "value": "A String", # The string value.
1053              },
1054            ],
1055          },
1056          "zero": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
1057            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1058            "translations": [ # The locale strings.
1059              { # This is a JSON template for a localized string resource.
1060                "locale": "A String", # The locale string.
1061                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1062                "value": "A String", # The string value.
1063              },
1064            ],
1065          },
1066          "other": { # This is a JSON template for a localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
1067            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1068            "translations": [ # The locale strings.
1069              { # This is a JSON template for a localized string resource.
1070                "locale": "A String", # The locale string.
1071                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1072                "value": "A String", # The string value.
1073              },
1074            ],
1075          },
1076        },
1077      },
1078      "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
1079      "kind": "gamesConfiguration#leaderboardConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfigurationDetail.
1080      "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the leaderboard name.
1081        "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1082        "translations": [ # The locale strings.
1083          { # This is a JSON template for a localized string resource.
1084            "locale": "A String", # The locale string.
1085            "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1086            "value": "A String", # The string value.
1087          },
1088        ],
1089      },
1090      "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
1091    },
1092    "id": "A String", # The ID of the leaderboard.
1093  }
1094
1095
1096Returns:
1097  An object of the form:
1098
1099    { # This is a JSON template for an leaderboard configuration resource.
1100      "kind": "gamesConfiguration#leaderboardConfiguration", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfiguration.
1101      "scoreOrder": "A String", # The type of the leaderboard.
1102          # Possible values are:
1103          # - "LARGER_IS_BETTER" - Larger scores posted are ranked higher.
1104          # - "SMALLER_IS_BETTER" - Smaller scores posted are ranked higher.
1105      "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
1106      "token": "A String", # The token for this resource.
1107      "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
1108      "published": { # This is a JSON template for a leaderboard configuration detail. # The read-only published data of the leaderboard.
1109        "scoreFormat": { # This is a JSON template for a number format resource. # The score formatting for the leaderboard.
1110          "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
1111          "numberFormatType": "A String", # The formatting for the number.
1112              # Possible values are:
1113              # - "NUMERIC" - Numbers are formatted to have no digits or a fixed number of digits after the decimal point according to locale. An optional custom unit can be added.
1114              # - "TIME_DURATION" - Numbers are formatted to hours, minutes and seconds.
1115              # - "CURRENCY" - Numbers are formatted to currency according to locale.
1116          "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
1117          "suffix": { # This is a JSON template for a number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same  plural rules as all Android string resources.
1118            "many": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
1119              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1120              "translations": [ # The locale strings.
1121                { # This is a JSON template for a localized string resource.
1122                  "locale": "A String", # The locale string.
1123                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1124                  "value": "A String", # The string value.
1125                },
1126              ],
1127            },
1128            "two": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
1129              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1130              "translations": [ # The locale strings.
1131                { # This is a JSON template for a localized string resource.
1132                  "locale": "A String", # The locale string.
1133                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1134                  "value": "A String", # The string value.
1135                },
1136              ],
1137            },
1138            "one": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
1139              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1140              "translations": [ # The locale strings.
1141                { # This is a JSON template for a localized string resource.
1142                  "locale": "A String", # The locale string.
1143                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1144                  "value": "A String", # The string value.
1145                },
1146              ],
1147            },
1148            "few": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
1149              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1150              "translations": [ # The locale strings.
1151                { # This is a JSON template for a localized string resource.
1152                  "locale": "A String", # The locale string.
1153                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1154                  "value": "A String", # The string value.
1155                },
1156              ],
1157            },
1158            "zero": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
1159              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1160              "translations": [ # The locale strings.
1161                { # This is a JSON template for a localized string resource.
1162                  "locale": "A String", # The locale string.
1163                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1164                  "value": "A String", # The string value.
1165                },
1166              ],
1167            },
1168            "other": { # This is a JSON template for a localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
1169              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1170              "translations": [ # The locale strings.
1171                { # This is a JSON template for a localized string resource.
1172                  "locale": "A String", # The locale string.
1173                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1174                  "value": "A String", # The string value.
1175                },
1176              ],
1177            },
1178          },
1179        },
1180        "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
1181        "kind": "gamesConfiguration#leaderboardConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfigurationDetail.
1182        "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the leaderboard name.
1183          "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1184          "translations": [ # The locale strings.
1185            { # This is a JSON template for a localized string resource.
1186              "locale": "A String", # The locale string.
1187              "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1188              "value": "A String", # The string value.
1189            },
1190          ],
1191        },
1192        "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
1193      },
1194      "draft": { # This is a JSON template for a leaderboard configuration detail. # The draft data of the leaderboard.
1195        "scoreFormat": { # This is a JSON template for a number format resource. # The score formatting for the leaderboard.
1196          "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
1197          "numberFormatType": "A String", # The formatting for the number.
1198              # Possible values are:
1199              # - "NUMERIC" - Numbers are formatted to have no digits or a fixed number of digits after the decimal point according to locale. An optional custom unit can be added.
1200              # - "TIME_DURATION" - Numbers are formatted to hours, minutes and seconds.
1201              # - "CURRENCY" - Numbers are formatted to currency according to locale.
1202          "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
1203          "suffix": { # This is a JSON template for a number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same  plural rules as all Android string resources.
1204            "many": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
1205              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1206              "translations": [ # The locale strings.
1207                { # This is a JSON template for a localized string resource.
1208                  "locale": "A String", # The locale string.
1209                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1210                  "value": "A String", # The string value.
1211                },
1212              ],
1213            },
1214            "two": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
1215              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1216              "translations": [ # The locale strings.
1217                { # This is a JSON template for a localized string resource.
1218                  "locale": "A String", # The locale string.
1219                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1220                  "value": "A String", # The string value.
1221                },
1222              ],
1223            },
1224            "one": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
1225              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1226              "translations": [ # The locale strings.
1227                { # This is a JSON template for a localized string resource.
1228                  "locale": "A String", # The locale string.
1229                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1230                  "value": "A String", # The string value.
1231                },
1232              ],
1233            },
1234            "few": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
1235              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1236              "translations": [ # The locale strings.
1237                { # This is a JSON template for a localized string resource.
1238                  "locale": "A String", # The locale string.
1239                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1240                  "value": "A String", # The string value.
1241                },
1242              ],
1243            },
1244            "zero": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
1245              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1246              "translations": [ # The locale strings.
1247                { # This is a JSON template for a localized string resource.
1248                  "locale": "A String", # The locale string.
1249                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1250                  "value": "A String", # The string value.
1251                },
1252              ],
1253            },
1254            "other": { # This is a JSON template for a localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
1255              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1256              "translations": [ # The locale strings.
1257                { # This is a JSON template for a localized string resource.
1258                  "locale": "A String", # The locale string.
1259                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1260                  "value": "A String", # The string value.
1261                },
1262              ],
1263            },
1264          },
1265        },
1266        "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
1267        "kind": "gamesConfiguration#leaderboardConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfigurationDetail.
1268        "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the leaderboard name.
1269          "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1270          "translations": [ # The locale strings.
1271            { # This is a JSON template for a localized string resource.
1272              "locale": "A String", # The locale string.
1273              "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1274              "value": "A String", # The string value.
1275            },
1276          ],
1277        },
1278        "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
1279      },
1280      "id": "A String", # The ID of the leaderboard.
1281    }</pre>
1282</div>
1283
1284<div class="method">
1285    <code class="details" id="update">update(leaderboardId, body)</code>
1286  <pre>Update the metadata of the leaderboard configuration with the given ID.
1287
1288Args:
1289  leaderboardId: string, The ID of the leaderboard. (required)
1290  body: object, The request body. (required)
1291    The object takes the form of:
1292
1293{ # This is a JSON template for an leaderboard configuration resource.
1294    "kind": "gamesConfiguration#leaderboardConfiguration", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfiguration.
1295    "scoreOrder": "A String", # The type of the leaderboard.
1296        # Possible values are:
1297        # - "LARGER_IS_BETTER" - Larger scores posted are ranked higher.
1298        # - "SMALLER_IS_BETTER" - Smaller scores posted are ranked higher.
1299    "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
1300    "token": "A String", # The token for this resource.
1301    "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
1302    "published": { # This is a JSON template for a leaderboard configuration detail. # The read-only published data of the leaderboard.
1303      "scoreFormat": { # This is a JSON template for a number format resource. # The score formatting for the leaderboard.
1304        "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
1305        "numberFormatType": "A String", # The formatting for the number.
1306            # Possible values are:
1307            # - "NUMERIC" - Numbers are formatted to have no digits or a fixed number of digits after the decimal point according to locale. An optional custom unit can be added.
1308            # - "TIME_DURATION" - Numbers are formatted to hours, minutes and seconds.
1309            # - "CURRENCY" - Numbers are formatted to currency according to locale.
1310        "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
1311        "suffix": { # This is a JSON template for a number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same  plural rules as all Android string resources.
1312          "many": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
1313            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1314            "translations": [ # The locale strings.
1315              { # This is a JSON template for a localized string resource.
1316                "locale": "A String", # The locale string.
1317                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1318                "value": "A String", # The string value.
1319              },
1320            ],
1321          },
1322          "two": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
1323            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1324            "translations": [ # The locale strings.
1325              { # This is a JSON template for a localized string resource.
1326                "locale": "A String", # The locale string.
1327                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1328                "value": "A String", # The string value.
1329              },
1330            ],
1331          },
1332          "one": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
1333            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1334            "translations": [ # The locale strings.
1335              { # This is a JSON template for a localized string resource.
1336                "locale": "A String", # The locale string.
1337                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1338                "value": "A String", # The string value.
1339              },
1340            ],
1341          },
1342          "few": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
1343            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1344            "translations": [ # The locale strings.
1345              { # This is a JSON template for a localized string resource.
1346                "locale": "A String", # The locale string.
1347                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1348                "value": "A String", # The string value.
1349              },
1350            ],
1351          },
1352          "zero": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
1353            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1354            "translations": [ # The locale strings.
1355              { # This is a JSON template for a localized string resource.
1356                "locale": "A String", # The locale string.
1357                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1358                "value": "A String", # The string value.
1359              },
1360            ],
1361          },
1362          "other": { # This is a JSON template for a localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
1363            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1364            "translations": [ # The locale strings.
1365              { # This is a JSON template for a localized string resource.
1366                "locale": "A String", # The locale string.
1367                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1368                "value": "A String", # The string value.
1369              },
1370            ],
1371          },
1372        },
1373      },
1374      "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
1375      "kind": "gamesConfiguration#leaderboardConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfigurationDetail.
1376      "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the leaderboard name.
1377        "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1378        "translations": [ # The locale strings.
1379          { # This is a JSON template for a localized string resource.
1380            "locale": "A String", # The locale string.
1381            "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1382            "value": "A String", # The string value.
1383          },
1384        ],
1385      },
1386      "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
1387    },
1388    "draft": { # This is a JSON template for a leaderboard configuration detail. # The draft data of the leaderboard.
1389      "scoreFormat": { # This is a JSON template for a number format resource. # The score formatting for the leaderboard.
1390        "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
1391        "numberFormatType": "A String", # The formatting for the number.
1392            # Possible values are:
1393            # - "NUMERIC" - Numbers are formatted to have no digits or a fixed number of digits after the decimal point according to locale. An optional custom unit can be added.
1394            # - "TIME_DURATION" - Numbers are formatted to hours, minutes and seconds.
1395            # - "CURRENCY" - Numbers are formatted to currency according to locale.
1396        "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
1397        "suffix": { # This is a JSON template for a number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same  plural rules as all Android string resources.
1398          "many": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
1399            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1400            "translations": [ # The locale strings.
1401              { # This is a JSON template for a localized string resource.
1402                "locale": "A String", # The locale string.
1403                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1404                "value": "A String", # The string value.
1405              },
1406            ],
1407          },
1408          "two": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
1409            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1410            "translations": [ # The locale strings.
1411              { # This is a JSON template for a localized string resource.
1412                "locale": "A String", # The locale string.
1413                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1414                "value": "A String", # The string value.
1415              },
1416            ],
1417          },
1418          "one": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
1419            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1420            "translations": [ # The locale strings.
1421              { # This is a JSON template for a localized string resource.
1422                "locale": "A String", # The locale string.
1423                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1424                "value": "A String", # The string value.
1425              },
1426            ],
1427          },
1428          "few": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
1429            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1430            "translations": [ # The locale strings.
1431              { # This is a JSON template for a localized string resource.
1432                "locale": "A String", # The locale string.
1433                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1434                "value": "A String", # The string value.
1435              },
1436            ],
1437          },
1438          "zero": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
1439            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1440            "translations": [ # The locale strings.
1441              { # This is a JSON template for a localized string resource.
1442                "locale": "A String", # The locale string.
1443                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1444                "value": "A String", # The string value.
1445              },
1446            ],
1447          },
1448          "other": { # This is a JSON template for a localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
1449            "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1450            "translations": [ # The locale strings.
1451              { # This is a JSON template for a localized string resource.
1452                "locale": "A String", # The locale string.
1453                "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1454                "value": "A String", # The string value.
1455              },
1456            ],
1457          },
1458        },
1459      },
1460      "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
1461      "kind": "gamesConfiguration#leaderboardConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfigurationDetail.
1462      "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the leaderboard name.
1463        "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1464        "translations": [ # The locale strings.
1465          { # This is a JSON template for a localized string resource.
1466            "locale": "A String", # The locale string.
1467            "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1468            "value": "A String", # The string value.
1469          },
1470        ],
1471      },
1472      "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
1473    },
1474    "id": "A String", # The ID of the leaderboard.
1475  }
1476
1477
1478Returns:
1479  An object of the form:
1480
1481    { # This is a JSON template for an leaderboard configuration resource.
1482      "kind": "gamesConfiguration#leaderboardConfiguration", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfiguration.
1483      "scoreOrder": "A String", # The type of the leaderboard.
1484          # Possible values are:
1485          # - "LARGER_IS_BETTER" - Larger scores posted are ranked higher.
1486          # - "SMALLER_IS_BETTER" - Smaller scores posted are ranked higher.
1487      "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
1488      "token": "A String", # The token for this resource.
1489      "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
1490      "published": { # This is a JSON template for a leaderboard configuration detail. # The read-only published data of the leaderboard.
1491        "scoreFormat": { # This is a JSON template for a number format resource. # The score formatting for the leaderboard.
1492          "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
1493          "numberFormatType": "A String", # The formatting for the number.
1494              # Possible values are:
1495              # - "NUMERIC" - Numbers are formatted to have no digits or a fixed number of digits after the decimal point according to locale. An optional custom unit can be added.
1496              # - "TIME_DURATION" - Numbers are formatted to hours, minutes and seconds.
1497              # - "CURRENCY" - Numbers are formatted to currency according to locale.
1498          "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
1499          "suffix": { # This is a JSON template for a number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same  plural rules as all Android string resources.
1500            "many": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
1501              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1502              "translations": [ # The locale strings.
1503                { # This is a JSON template for a localized string resource.
1504                  "locale": "A String", # The locale string.
1505                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1506                  "value": "A String", # The string value.
1507                },
1508              ],
1509            },
1510            "two": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
1511              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1512              "translations": [ # The locale strings.
1513                { # This is a JSON template for a localized string resource.
1514                  "locale": "A String", # The locale string.
1515                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1516                  "value": "A String", # The string value.
1517                },
1518              ],
1519            },
1520            "one": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
1521              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1522              "translations": [ # The locale strings.
1523                { # This is a JSON template for a localized string resource.
1524                  "locale": "A String", # The locale string.
1525                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1526                  "value": "A String", # The string value.
1527                },
1528              ],
1529            },
1530            "few": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
1531              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1532              "translations": [ # The locale strings.
1533                { # This is a JSON template for a localized string resource.
1534                  "locale": "A String", # The locale string.
1535                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1536                  "value": "A String", # The string value.
1537                },
1538              ],
1539            },
1540            "zero": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
1541              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1542              "translations": [ # The locale strings.
1543                { # This is a JSON template for a localized string resource.
1544                  "locale": "A String", # The locale string.
1545                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1546                  "value": "A String", # The string value.
1547                },
1548              ],
1549            },
1550            "other": { # This is a JSON template for a localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
1551              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1552              "translations": [ # The locale strings.
1553                { # This is a JSON template for a localized string resource.
1554                  "locale": "A String", # The locale string.
1555                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1556                  "value": "A String", # The string value.
1557                },
1558              ],
1559            },
1560          },
1561        },
1562        "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
1563        "kind": "gamesConfiguration#leaderboardConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfigurationDetail.
1564        "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the leaderboard name.
1565          "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1566          "translations": [ # The locale strings.
1567            { # This is a JSON template for a localized string resource.
1568              "locale": "A String", # The locale string.
1569              "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1570              "value": "A String", # The string value.
1571            },
1572          ],
1573        },
1574        "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
1575      },
1576      "draft": { # This is a JSON template for a leaderboard configuration detail. # The draft data of the leaderboard.
1577        "scoreFormat": { # This is a JSON template for a number format resource. # The score formatting for the leaderboard.
1578          "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
1579          "numberFormatType": "A String", # The formatting for the number.
1580              # Possible values are:
1581              # - "NUMERIC" - Numbers are formatted to have no digits or a fixed number of digits after the decimal point according to locale. An optional custom unit can be added.
1582              # - "TIME_DURATION" - Numbers are formatted to hours, minutes and seconds.
1583              # - "CURRENCY" - Numbers are formatted to currency according to locale.
1584          "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
1585          "suffix": { # This is a JSON template for a number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same  plural rules as all Android string resources.
1586            "many": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
1587              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1588              "translations": [ # The locale strings.
1589                { # This is a JSON template for a localized string resource.
1590                  "locale": "A String", # The locale string.
1591                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1592                  "value": "A String", # The string value.
1593                },
1594              ],
1595            },
1596            "two": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
1597              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1598              "translations": [ # The locale strings.
1599                { # This is a JSON template for a localized string resource.
1600                  "locale": "A String", # The locale string.
1601                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1602                  "value": "A String", # The string value.
1603                },
1604              ],
1605            },
1606            "one": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
1607              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1608              "translations": [ # The locale strings.
1609                { # This is a JSON template for a localized string resource.
1610                  "locale": "A String", # The locale string.
1611                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1612                  "value": "A String", # The string value.
1613                },
1614              ],
1615            },
1616            "few": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
1617              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1618              "translations": [ # The locale strings.
1619                { # This is a JSON template for a localized string resource.
1620                  "locale": "A String", # The locale string.
1621                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1622                  "value": "A String", # The string value.
1623                },
1624              ],
1625            },
1626            "zero": { # This is a JSON template for a localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
1627              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1628              "translations": [ # The locale strings.
1629                { # This is a JSON template for a localized string resource.
1630                  "locale": "A String", # The locale string.
1631                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1632                  "value": "A String", # The string value.
1633                },
1634              ],
1635            },
1636            "other": { # This is a JSON template for a localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
1637              "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1638              "translations": [ # The locale strings.
1639                { # This is a JSON template for a localized string resource.
1640                  "locale": "A String", # The locale string.
1641                  "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1642                  "value": "A String", # The string value.
1643                },
1644              ],
1645            },
1646          },
1647        },
1648        "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
1649        "kind": "gamesConfiguration#leaderboardConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#leaderboardConfigurationDetail.
1650        "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the leaderboard name.
1651          "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
1652          "translations": [ # The locale strings.
1653            { # This is a JSON template for a localized string resource.
1654              "locale": "A String", # The locale string.
1655              "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString.
1656              "value": "A String", # The string value.
1657            },
1658          ],
1659        },
1660        "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
1661      },
1662      "id": "A String", # The ID of the leaderboard.
1663    }</pre>
1664</div>
1665
1666</body></html>