1 /* 2 * Copyright 2016 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef SkPEG_DEFINED 9 #define SkPEG_DEFINED 10 11 #include "SkTArray.h" 12 #include "SkTLazy.h" 13 14 namespace skpeg { 15 16 /** 17 * The result of an expression match attempt. 18 * 19 * If the match was successful, |fNext| points to the next unconsumed character in the 20 * input string, and |fValue| holds an (arbitrarily nested) match result value. 21 * 22 * Otherwise, |fNext| is nullptr and |fValue| is uninitialized. 23 */ 24 template <typename V> 25 struct MatchResult { MatchResultMatchResult26 MatchResult(std::nullptr_t) : fNext(nullptr) {} MatchResultMatchResult27 MatchResult(const char* next, const V& v) : fNext(next), fValue(&v) {} 28 29 operator bool() const { 30 SkASSERT(fValue.isValid() == SkToBool(fNext)); 31 return SkToBool(fNext); 32 } 33 34 const V& operator* () const { return *fValue.get(); } 35 const V* operator->() const { return fValue.get(); } 36 37 const char* fNext; 38 SkTLazy<V> fValue; 39 }; 40 41 /** 42 * Optional operator (e?). Always succeeds. 43 * 44 * If e also matches, then the result of e::Match() is stored in |fValue|. 45 * Otherwise, |fValue| is uninitialized. 46 * 47 */ 48 template <typename E> 49 struct Opt { 50 struct V { VOpt::V51 V(const typename E::V* v) : fValue(v) {} 52 53 SkTLazy<typename E::V> fValue; 54 }; 55 using MatchT = MatchResult<V>; 56 MatchOpt57 static MatchT Match(const char* in) { 58 const auto m = E::Match(in); 59 return m ? MatchT(m.fNext, V(m.fValue.get())) 60 : MatchT(in, nullptr); 61 } 62 }; 63 64 /** 65 * Helper for selecting the value type of the n-th expression type in the list. 66 */ 67 template <size_t, typename... Es> struct SelectV; 68 69 template <typename E, typename... Es> 70 struct SelectV<0, E, Es...> { 71 using V = typename E::V; 72 }; 73 74 template <size_t idx, typename E, typename... Es> 75 struct SelectV<idx, E, Es...> { 76 using V = typename SelectV<idx - 1, Es...>::V; 77 }; 78 79 /** 80 * Sequence operator (e0 e1...). 81 * 82 * Succeeds when all expressions match, in sequence. The subexpression match 83 * results can be accessed via get<INDEX>() -- where get<0> returns the value 84 * of the first expression, and so on. 85 * 86 */ 87 template <typename... E> struct Seq; 88 89 template <> 90 struct Seq<> { 91 struct V {}; 92 using MatchT = MatchResult<V>; 93 94 static MatchT Match(const char* in) { 95 return MatchT(in, V()); 96 } 97 }; 98 99 template <typename E, typename... Es> 100 struct Seq<E, Es...> { 101 class V { 102 public: 103 V(const typename E::V& head, const typename Seq<Es...>::V& tail) 104 : fHeadV(head), fTailV(tail) {} 105 106 template <size_t idx, typename std::enable_if<idx == 0, bool>::type = 0> 107 const typename E::V& get() const { 108 return fHeadV; 109 } 110 111 template <size_t idx, typename std::enable_if<idx != 0, bool>::type = 0> 112 const typename SelectV<idx, E, Es...>::V& get() const { 113 return fTailV.template get<idx - 1>(); 114 } 115 116 private: 117 typename E::V fHeadV; 118 typename Seq<Es...>::V fTailV; 119 }; 120 using MatchT = MatchResult<V>; 121 122 static MatchT Match(const char* in) { 123 const auto headMatch = E::Match(in); 124 if (!headMatch) { 125 return nullptr; 126 } 127 128 const auto tailMatch = Seq<Es...>::Match(headMatch.fNext); 129 return tailMatch ? MatchT(tailMatch.fNext, V(*headMatch, *tailMatch)) 130 : nullptr; 131 } 132 }; 133 134 /** 135 * Ordered choice operator (e1|e2). 136 * 137 * Succeeds when either e1 or e2 match (e1 is tried first, then e2). 138 * 139 * The (optional) match results are stored in |v1|, |v2|. 140 * 141 */ 142 template <typename E1, typename E2> 143 struct Choice { 144 struct V { 145 V (const typename E1::V* v1, const typename E2::V* v2) : v1(v1), v2(v2) 146 { 147 SkASSERT(!v1 || !v2); 148 } 149 150 SkTLazy<typename E1::V> v1; 151 SkTLazy<typename E2::V> v2; 152 }; 153 using MatchT = MatchResult<V>; 154 155 static MatchT Match(const char* in) { 156 if (const auto m1 = E1::Match(in)) { 157 return MatchT(m1.fNext, V(m1.fValue.get(), nullptr)); 158 } 159 if (const auto m2 = E2::Match(in)) { 160 return MatchT(m2.fNext, V(nullptr, m2.fValue.get())); 161 } 162 return nullptr; 163 } 164 }; 165 166 /** 167 * Zero-or-more operator (e*). Always succeeds. 168 * 169 * Matches e greedily, and stores the match results in |fValues|. 170 * 171 */ 172 template <typename E> 173 struct Any { 174 struct V { 175 V(SkTArray<typename E::V>&& vs) : fValues(vs) {} 176 177 SkTArray<typename E::V> fValues; 178 }; 179 using MatchT = MatchResult<V>; 180 181 static MatchT Match(const char* in) { 182 SkTArray<typename E::V> values; 183 while (const auto m = E::Match(in)) { 184 in = m.fNext; 185 values.push_back(*m); 186 } 187 return MatchT(in, std::move(values)); 188 } 189 }; 190 191 /** 192 * One-or-more operator (e+). 193 * 194 * Same as zero-or-more, except it fails if e doesn't match at least once. 195 * 196 */ 197 template <typename E> 198 using Some = Seq<E, Any<E>>; 199 200 /** 201 * End-of-string atom. Matches \0. 202 */ 203 struct EOS { 204 struct V {}; 205 using MatchT = MatchResult<V>; 206 207 static MatchT Match(const char* in) { 208 return (*in != '\0') ? nullptr : MatchT(in, V()); 209 } 210 }; 211 212 213 /** 214 * Literal atom. Matches a list of char literals. 215 */ 216 template <char... Cs> struct LIT; 217 218 template <> 219 struct LIT<> { 220 struct V {}; 221 using MatchT = MatchResult<V>; 222 223 static MatchT Match(const char* in) { 224 return MatchT(in, V()); 225 } 226 }; 227 228 template <char C, char... Cs> 229 struct LIT<C, Cs...> { 230 struct V {}; 231 using MatchT = MatchResult<V>; 232 233 static MatchT Match(const char* in) { 234 if (*in != C) { 235 return nullptr; 236 } 237 const auto m = LIT<Cs...>::Match(in + 1); 238 return m ? MatchT(m.fNext, V()) : nullptr; 239 } 240 }; 241 242 } // skpeg ns 243 244 #endif // SkPEG_DEFINED 245