1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "gm.h"
9 #include "sk_tool_utils.h"
10 #include "SkAnimTimer.h"
11 #include "SkCanvas.h"
12 #include "SkCodec.h"
13 #include "SkColor.h"
14 #include "SkCommandLineFlags.h"
15 #include "SkFont.h"
16 #include "SkPaint.h"
17 #include "SkString.h"
18 #include "Resources.h"
19
20 #include <vector>
21
22 DEFINE_string(animatedGif, "images/test640x479.gif", "Animated gif in resources folder");
23
24 class AnimatedGifGM : public skiagm::GM {
25 private:
26 std::unique_ptr<SkCodec> fCodec;
27 int fFrame;
28 double fNextUpdate;
29 int fTotalFrames;
30 std::vector<SkCodec::FrameInfo> fFrameInfos;
31 std::vector<SkBitmap> fFrames;
32
drawFrame(SkCanvas * canvas,int frameIndex)33 void drawFrame(SkCanvas* canvas, int frameIndex) {
34 // FIXME: Create from an Image/ImageGenerator?
35 if (frameIndex >= (int) fFrames.size()) {
36 fFrames.resize(frameIndex + 1);
37 }
38 SkBitmap& bm = fFrames[frameIndex];
39 if (!bm.getPixels()) {
40 const SkImageInfo info = fCodec->getInfo().makeColorType(kN32_SkColorType);
41 bm.allocPixels(info);
42
43 SkCodec::Options opts;
44 opts.fFrameIndex = frameIndex;
45 const int requiredFrame = fFrameInfos[frameIndex].fRequiredFrame;
46 if (requiredFrame != SkCodec::kNoFrame) {
47 SkASSERT(requiredFrame >= 0
48 && static_cast<size_t>(requiredFrame) < fFrames.size());
49 SkBitmap& requiredBitmap = fFrames[requiredFrame];
50 // For simplicity, do not try to cache old frames
51 if (requiredBitmap.getPixels() &&
52 sk_tool_utils::copy_to(&bm, requiredBitmap.colorType(), requiredBitmap)) {
53 opts.fPriorFrame = requiredFrame;
54 }
55 }
56
57 if (SkCodec::kSuccess != fCodec->getPixels(info, bm.getPixels(),
58 bm.rowBytes(), &opts)) {
59 SkDebugf("Could not getPixels for frame %i: %s", frameIndex, FLAGS_animatedGif[0]);
60 return;
61 }
62 }
63
64 canvas->drawBitmap(bm, 0, 0);
65 }
66
67 public:
AnimatedGifGM()68 AnimatedGifGM()
69 : fFrame(0)
70 , fNextUpdate (-1)
71 , fTotalFrames (-1) {}
72
73 private:
onShortName()74 SkString onShortName() override {
75 return SkString("animatedGif");
76 }
77
onISize()78 SkISize onISize() override {
79 if (this->initCodec()) {
80 SkISize dim = fCodec->getInfo().dimensions();
81 // Wide enough to display all the frames.
82 dim.fWidth *= fTotalFrames;
83 // Tall enough to show the row of frames plus an animating version.
84 dim.fHeight *= 2;
85 return dim;
86 }
87 return SkISize::Make(640, 480);
88 }
89
initCodec()90 bool initCodec() {
91 if (fCodec) {
92 return true;
93 }
94 if (FLAGS_animatedGif.isEmpty()) {
95 SkDebugf("Nothing specified for --animatedGif!");
96 return false;
97 }
98
99 std::unique_ptr<SkStream> stream(GetResourceAsStream(FLAGS_animatedGif[0]));
100 if (!stream) {
101 return false;
102 }
103
104 fCodec = SkCodec::MakeFromStream(std::move(stream));
105 if (!fCodec) {
106 return false;
107 }
108
109 fFrame = 0;
110 fFrameInfos = fCodec->getFrameInfo();
111 fTotalFrames = fFrameInfos.size();
112 return true;
113 }
114
onDraw(SkCanvas * canvas,SkString * errorMsg)115 DrawResult onDraw(SkCanvas* canvas, SkString* errorMsg) override {
116 if (!this->initCodec()) {
117 errorMsg->printf("Could not create codec from %s", FLAGS_animatedGif[0]);
118 return DrawResult::kFail;
119 }
120
121 canvas->save();
122 for (int frameIndex = 0; frameIndex < fTotalFrames; frameIndex++) {
123 this->drawFrame(canvas, frameIndex);
124 canvas->translate(SkIntToScalar(fCodec->getInfo().width()), 0);
125 }
126 canvas->restore();
127
128 SkAutoCanvasRestore acr(canvas, true);
129 canvas->translate(0, SkIntToScalar(fCodec->getInfo().height()));
130 this->drawFrame(canvas, fFrame);
131 return DrawResult::kOk;
132 }
133
onAnimate(const SkAnimTimer & timer)134 bool onAnimate(const SkAnimTimer& timer) override {
135 if (!fCodec || fTotalFrames == 1) {
136 return false;
137 }
138
139 double secs = timer.msec() * .1;
140 if (fNextUpdate < double(0)) {
141 // This is a sentinel that we have not done any updates yet.
142 // I'm assuming this gets called *after* onOnceBeforeDraw, so our first frame should
143 // already have been retrieved.
144 SkASSERT(fFrame == 0);
145 fNextUpdate = secs + fFrameInfos[fFrame].fDuration;
146
147 return true;
148 }
149
150 if (secs < fNextUpdate) {
151 return true;
152 }
153
154 while (secs >= fNextUpdate) {
155 // Retrieve the next frame.
156 fFrame++;
157 if (fFrame == fTotalFrames) {
158 fFrame = 0;
159 }
160
161 // Note that we loop here. This is not safe if we need to draw the intermediate frame
162 // in order to draw correctly.
163 fNextUpdate += fFrameInfos[fFrame].fDuration;
164 }
165
166 return true;
167 }
168 };
169 DEF_GM(return new AnimatedGifGM);
170
171
172 #include "SkAnimCodecPlayer.h"
173 #include "SkOSFile.h"
174 #include "SkMakeUnique.h"
175
load_codec(const char filename[])176 static std::unique_ptr<SkCodec> load_codec(const char filename[]) {
177 return SkCodec::MakeFromData(SkData::MakeFromFileName(filename));
178 }
179
180 class AnimCodecPlayerGM : public skiagm::GM {
181 private:
182 std::vector<std::unique_ptr<SkAnimCodecPlayer> > fPlayers;
183 uint32_t fBaseMSec = 0;
184
185 public:
AnimCodecPlayerGM()186 AnimCodecPlayerGM() {
187 const char* root = "/skia/anim/";
188 SkOSFile::Iter iter(root);
189 SkString path;
190 while (iter.next(&path)) {
191 SkString completepath;
192 completepath.printf("%s%s", root, path.c_str());
193 auto codec = load_codec(completepath.c_str());
194 if (codec) {
195 fPlayers.push_back(skstd::make_unique<SkAnimCodecPlayer>(std::move(codec)));
196 }
197 }
198 }
199
200 private:
onShortName()201 SkString onShortName() override {
202 return SkString("AnimCodecPlayer");
203 }
204
onISize()205 SkISize onISize() override {
206 return { 1024, 768 };
207 }
208
onDraw(SkCanvas * canvas)209 void onDraw(SkCanvas* canvas) override {
210 canvas->scale(0.25f, 0.25f);
211 for (auto& p : fPlayers) {
212 canvas->drawImage(p->getFrame(), 0, 0, nullptr);
213 canvas->translate(p->dimensions().width(), 0);
214 }
215 }
216
onAnimate(const SkAnimTimer & timer)217 bool onAnimate(const SkAnimTimer& timer) override {
218 if (fBaseMSec == 0) {
219 fBaseMSec = timer.msec();
220 }
221 for (auto& p : fPlayers) {
222 (void)p->seek(timer.msec() - fBaseMSec);
223 }
224 return true;
225 }
226 };
227 DEF_GM(return new AnimCodecPlayerGM);
228