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1 /*
2  * Copyright 2019 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm.h"
9 
10 #if SK_SUPPORT_GPU
11 
12 #include "GrClip.h"
13 #include "GrContext.h"
14 #include "GrContextPriv.h"
15 #include "GrMemoryPool.h"
16 #include "GrOpFlushState.h"
17 #include "GrRecordingContext.h"
18 #include "GrRecordingContextPriv.h"
19 #include "GrRenderTargetContext.h"
20 #include "GrRenderTargetContextPriv.h"
21 #include "glsl/GrGLSLFragmentShaderBuilder.h"
22 #include "glsl/GrGLSLGeometryProcessor.h"
23 #include "glsl/GrGLSLProgramBuilder.h"
24 #include "glsl/GrGLSLVarying.h"
25 #include "glsl/GrGLSLVertexGeoBuilder.h"
26 
27 namespace skiagm {
28 
29 enum class GradType : bool {
30     kHW,
31     kSW
32 };
33 
34 /**
35  * This test ensures that the shaderBuilder's sample offsets and sample mask are correlated with
36  * actual HW sample locations. It does so by drawing pseudo-random subpixel boxes, and only turning
37  * off the samples whose locations fall inside the boxes.
38  */
39 class SampleLocationsGM : public GpuGM {
40 public:
SampleLocationsGM(GradType gradType,GrSurfaceOrigin origin)41     SampleLocationsGM(GradType gradType, GrSurfaceOrigin origin)
42             : fGradType(gradType)
43             , fOrigin(origin) {}
44 
45 private:
46     SkString onShortName() override;
onISize()47     SkISize onISize() override { return SkISize::Make(200, 200); }
48     DrawResult onDraw(GrContext*, GrRenderTargetContext*, SkCanvas*, SkString* errorMsg) override;
49 
50     const GradType fGradType;
51     const GrSurfaceOrigin fOrigin;
52 };
53 
54 ////////////////////////////////////////////////////////////////////////////////////////////////////
55 // SkSL code.
56 
57 class SampleLocationsTestProcessor : public GrGeometryProcessor {
58 public:
SampleLocationsTestProcessor(GradType gradType)59     SampleLocationsTestProcessor(GradType gradType)
60             : GrGeometryProcessor(kSampleLocationsTestProcessor_ClassID)
61             , fGradType(gradType) {
62         this->setWillUseCustomFeature(CustomFeatures::kSampleLocations);
63     }
name() const64     const char* name() const override { return "SampleLocationsTestProcessor"; }
getGLSLProcessorKey(const GrShaderCaps &,GrProcessorKeyBuilder * b) const65     void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const final {
66         b->add32((uint32_t)fGradType);
67     }
68     GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final;
69 
70 private:
71     const GradType fGradType;
72 
73     class Impl;
74 };
75 
76 class SampleLocationsTestProcessor::Impl : public GrGLSLGeometryProcessor {
onEmitCode(EmitArgs & args,GrGPArgs * gpArgs)77     void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
78         const auto& proc = args.fGP.cast<SampleLocationsTestProcessor>();
79         auto* v = args.fVertBuilder;
80         auto* f = args.fFragBuilder;
81 
82         GrGLSLVarying coord(kFloat2_GrSLType);
83         GrGLSLVarying grad(kFloat2_GrSLType);
84         args.fVaryingHandler->addVarying("coord", &coord);
85         if (GradType::kSW == proc.fGradType) {
86             args.fVaryingHandler->addVarying("grad", &grad);
87         }
88 
89         // Pixel grid.
90         v->codeAppendf("int x = sk_InstanceID %% 200;");
91         v->codeAppendf("int y = sk_InstanceID / 200;");
92 
93         // Create pseudo-random rectangles inside a 16x16 subpixel grid. This works out nicely
94         // because there are 17 positions on the grid (including both edges), and 17 is a great
95         // prime number for generating pseudo-random numbers.
96         v->codeAppendf("int ileft = (sk_InstanceID*929) %% 17;");
97         v->codeAppendf("int iright = ileft + 1 + ((sk_InstanceID*1637) %% (17 - ileft));");
98         v->codeAppendf("int itop = (sk_InstanceID*313) %% 17;");
99         v->codeAppendf("int ibot = itop + 1 + ((sk_InstanceID*1901) %% (17 - itop));");
100 
101         // Outset (or inset) the rectangle, for the very likely scenario that samples fall on exact
102         // 16ths of a pixel. GL_SUBPIXEL_BITS is allowed to be as low as 4, so try not to let the
103         // outset value to get too small.
104         v->codeAppendf("float outset = 1/32.0;");
105         v->codeAppendf("outset = (0 == (x + y) %% 2) ? -outset : +outset;");
106         v->codeAppendf("float l = ileft/16.0 - outset;");
107         v->codeAppendf("float r = iright/16.0 + outset;");
108         v->codeAppendf("float t = itop/16.0 - outset;");
109         v->codeAppendf("float b = ibot/16.0 + outset;");
110 
111         v->codeAppendf("float2 vertexpos;");
112         v->codeAppendf("vertexpos.x = float(x) + ((0 == (sk_VertexID %% 2)) ? l : r);");
113         v->codeAppendf("vertexpos.y = float(y) + ((0 == (sk_VertexID / 2)) ? t : b);");
114         gpArgs->fPositionVar.set(kFloat2_GrSLType, "vertexpos");
115 
116         v->codeAppendf("%s.x = (0 == (sk_VertexID %% 2)) ? -1 : +1;", coord.vsOut());
117         v->codeAppendf("%s.y = (0 == (sk_VertexID / 2)) ? -1 : +1;", coord.vsOut());
118         if (GradType::kSW == proc.fGradType) {
119             v->codeAppendf("%s = 2/float2(r - l, b - t);", grad.vsOut());
120         }
121 
122         // Fragment shader: Output RED.
123         f->codeAppendf("%s = half4(1,0,0,1);", args.fOutputColor);
124         f->codeAppendf("%s = half4(1);", args.fOutputCoverage);
125 
126         // Now turn off all the samples inside our sub-rectangle. As long as the shaderBuilder's
127         // sample offsets and sample mask are correlated with actual HW sample locations, no red
128         // will bleed through.
129         f->codeAppendf("for (int i = 0; i < %i; ++i) {",
130                        f->getProgramBuilder()->effectiveSampleCnt());
131         if (GradType::kHW == proc.fGradType) {
132             f->codeAppendf("float2x2 grad = float2x2(dFdx(%s), dFdy(%s));",
133                            coord.fsIn(), coord.fsIn());
134         } else {
135             f->codeAppendf("float2x2 grad = float2x2(%s.x, 0, 0, %s.y);", grad.fsIn(), grad.fsIn());
136         }
137         f->codeAppendf(    "float2 samplecoord = %s[i] * grad + %s;",
138                            f->sampleOffsets(), coord.fsIn());
139         f->codeAppendf(    "if (all(lessThanEqual(abs(samplecoord), float2(1)))) {");
140         f->maskOffMultisampleCoverage(
141                 "~(1 << i)", GrGLSLFragmentShaderBuilder::Scope::kInsideLoopOrBranch);
142         f->codeAppendf(    "}");
143         f->codeAppendf("}");
144     }
145 
setData(const GrGLSLProgramDataManager &,const GrPrimitiveProcessor &,FPCoordTransformIter &&)146     void setData(const GrGLSLProgramDataManager&, const GrPrimitiveProcessor&,
147                  FPCoordTransformIter&&) override {}
148 };
149 
createGLSLInstance(const GrShaderCaps &) const150 GrGLSLPrimitiveProcessor* SampleLocationsTestProcessor::createGLSLInstance(
151         const GrShaderCaps&) const {
152     return new Impl();
153 }
154 
155 ////////////////////////////////////////////////////////////////////////////////////////////////////
156 // Draw Op.
157 
158 class SampleLocationsTestOp : public GrDrawOp {
159 public:
160     DEFINE_OP_CLASS_ID
161 
Make(GrRecordingContext * ctx,const SkMatrix & viewMatrix,GradType gradType)162     static std::unique_ptr<GrDrawOp> Make(
163             GrRecordingContext* ctx, const SkMatrix& viewMatrix, GradType gradType) {
164         GrOpMemoryPool* pool = ctx->priv().opMemoryPool();
165         return pool->allocate<SampleLocationsTestOp>(gradType);
166     }
167 
168 private:
SampleLocationsTestOp(GradType gradType)169     SampleLocationsTestOp(GradType gradType) : GrDrawOp(ClassID()), fGradType(gradType) {
170         this->setBounds(SkRect::MakeIWH(200, 200), HasAABloat::kNo, IsZeroArea::kNo);
171     }
172 
name() const173     const char* name() const override { return "SampleLocationsTestOp"; }
fixedFunctionFlags() const174     FixedFunctionFlags fixedFunctionFlags() const override {
175         return FixedFunctionFlags::kUsesHWAA | FixedFunctionFlags::kUsesStencil;
176     }
finalize(const GrCaps &,const GrAppliedClip *,GrFSAAType,GrClampType)177     GrProcessorSet::Analysis finalize(
178             const GrCaps&, const GrAppliedClip*, GrFSAAType, GrClampType) override {
179         return GrProcessorSet::EmptySetAnalysis();
180     }
onPrepare(GrOpFlushState *)181     void onPrepare(GrOpFlushState*) override {}
onExecute(GrOpFlushState * flushState,const SkRect & chainBounds)182     void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override {
183         static constexpr GrUserStencilSettings kStencilWrite(
184             GrUserStencilSettings::StaticInit<
185                 0x0001,
186                 GrUserStencilTest::kAlways,
187                 0xffff,
188                 GrUserStencilOp::kReplace,
189                 GrUserStencilOp::kKeep,
190                 0xffff>()
191         );
192 
193         GrPipeline pipeline(GrScissorTest::kDisabled, SkBlendMode::kSrcOver,
194                             GrPipeline::Flags::kHWAntialias_Flag, &kStencilWrite);
195         GrMesh mesh(GrPrimitiveType::kTriangleStrip);
196         mesh.setInstanced(nullptr, 200*200, 0, 4);
197         flushState->rtCommandBuffer()->draw(
198                 SampleLocationsTestProcessor(fGradType), pipeline, nullptr, nullptr, &mesh, 1,
199                 SkRect::MakeIWH(200, 200));
200     }
201 
202     const GradType fGradType;
203 
204     friend class ::GrOpMemoryPool; // for ctor
205 };
206 
207 ////////////////////////////////////////////////////////////////////////////////////////////////////
208 // Test.
209 
onShortName()210 SkString SampleLocationsGM::onShortName() {
211     SkString name("samplelocations");
212     name.append((GradType::kHW == fGradType) ? "_hwgrad" : "_swgrad");
213     name.append((kTopLeft_GrSurfaceOrigin == fOrigin) ? "_topleft" : "_botleft");
214     return name;
215 }
216 
onDraw(GrContext * ctx,GrRenderTargetContext * rtc,SkCanvas * canvas,SkString * errorMsg)217 DrawResult SampleLocationsGM::onDraw(
218         GrContext* ctx, GrRenderTargetContext* rtc, SkCanvas* canvas, SkString* errorMsg) {
219     if (rtc->numStencilSamples() <= 1) {
220         *errorMsg = "MSAA only.";
221         return DrawResult::kSkip;
222     }
223     if (!ctx->priv().caps()->sampleLocationsSupport()) {
224         *errorMsg = "Requires support for sample locations.";
225         return DrawResult::kSkip;
226     }
227     if (!ctx->priv().caps()->shaderCaps()->sampleVariablesSupport()) {
228         *errorMsg = "Requires support for sample variables.";
229         return DrawResult::kSkip;
230     }
231 
232     static constexpr GrUserStencilSettings kStencilCover(
233         GrUserStencilSettings::StaticInit<
234             0x0000,
235             GrUserStencilTest::kNotEqual,
236             0xffff,
237             GrUserStencilOp::kZero,
238             GrUserStencilOp::kKeep,
239             0xffff>()
240     );
241 
242     if (auto offscreenRTC = ctx->priv().makeDeferredRenderTargetContext(
243             rtc->asSurfaceProxy()->backendFormat(), SkBackingFit::kExact, 200, 200,
244             rtc->asSurfaceProxy()->config(), nullptr, rtc->numStencilSamples(), GrMipMapped::kNo,
245             fOrigin)) {
246         offscreenRTC->clear(nullptr, {0,1,0,1}, GrRenderTargetContext::CanClearFullscreen::kYes);
247 
248         // Stencil.
249         offscreenRTC->priv().testingOnly_addDrawOp(
250                 SampleLocationsTestOp::Make(ctx, canvas->getTotalMatrix(), fGradType));
251 
252         // Cover.
253         GrPaint coverPaint;
254         coverPaint.setColor4f({1,0,0,1});
255         coverPaint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrcOver));
256         rtc->priv().drawFilledRect(
257                 GrNoClip(), std::move(coverPaint), GrAA::kNo, SkMatrix::I(),
258                 SkRect::MakeWH(200, 200), &kStencilCover);
259 
260         // Copy offscreen texture to canvas.
261         rtc->drawTexture(
262                 GrNoClip(), sk_ref_sp(offscreenRTC->asTextureProxy()),
263                 GrSamplerState::Filter::kNearest, SkBlendMode::kSrc, SK_PMColor4fWHITE,
264                 {0,0,200,200}, {0,0,200,200}, GrAA::kNo, GrQuadAAFlags::kNone,
265                 SkCanvas::SrcRectConstraint::kStrict_SrcRectConstraint, SkMatrix::I(), nullptr);
266     }
267 
268     return skiagm::DrawResult::kOk;
269 }
270 
271 DEF_GM( return new SampleLocationsGM(GradType::kHW, kTopLeft_GrSurfaceOrigin); )
272 DEF_GM( return new SampleLocationsGM(GradType::kHW, kBottomLeft_GrSurfaceOrigin); )
273 DEF_GM( return new SampleLocationsGM(GradType::kSW, kTopLeft_GrSurfaceOrigin); )
274 DEF_GM( return new SampleLocationsGM(GradType::kSW, kBottomLeft_GrSurfaceOrigin); )
275 
276 }
277 
278 #endif  // SK_SUPPORT_GPU
279