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1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm.h"
9 #include "SkGradientShader.h"
10 
11 typedef sk_sp<SkShader> (*MakeShaderProc)(const SkColor[], int count, const SkSize&);
12 
shader_linear(const SkColor colors[],int count,const SkSize & size)13 static sk_sp<SkShader> shader_linear(const SkColor colors[], int count, const SkSize& size) {
14     SkPoint pts[] = { { 0, 0 }, { size.width(), size.height() } };
15     return SkGradientShader::MakeLinear(pts, colors, nullptr, count, SkShader::kClamp_TileMode);
16 }
17 
shader_radial(const SkColor colors[],int count,const SkSize & size)18 static sk_sp<SkShader> shader_radial(const SkColor colors[], int count, const SkSize& size) {
19     SkPoint center = { size.width()/2, size.height()/2 };
20     return SkGradientShader::MakeRadial(center, size.width()/2, colors, nullptr, count,
21                                         SkShader::kClamp_TileMode);
22 }
23 
shader_conical(const SkColor colors[],int count,const SkSize & size)24 static sk_sp<SkShader> shader_conical(const SkColor colors[], int count, const SkSize& size) {
25     SkPoint center = { size.width()/2, size.height()/2 };
26     return SkGradientShader::MakeTwoPointConical(center, size.width()/64, center, size.width()/2,
27                                                 colors, nullptr, count, SkShader::kClamp_TileMode);
28 }
29 
shader_sweep(const SkColor colors[],int count,const SkSize & size)30 static sk_sp<SkShader> shader_sweep(const SkColor colors[], int count, const SkSize& size) {
31     return SkGradientShader::MakeSweep(size.width()/2, size.height()/2, colors, nullptr, count);
32 }
33 
34 class ShallowGradientGM : public skiagm::GM {
35 public:
ShallowGradientGM(MakeShaderProc proc,const char name[],bool dither)36     ShallowGradientGM(MakeShaderProc proc, const char name[], bool dither)
37         : fProc(proc)
38         , fDither(dither) {
39         fName.printf("shallow_gradient_%s", name);
40     }
41 
42 protected:
43 
onShortName()44     SkString onShortName() override {
45         return fName;
46     }
47 
onISize()48     SkISize onISize() override {
49         return SkISize::Make(800, 800);
50     }
51 
onDraw(SkCanvas * canvas)52     void onDraw(SkCanvas* canvas) override {
53         const SkColor colors[] = { 0xFF555555, 0xFF444444 };
54         const int colorCount = SK_ARRAY_COUNT(colors);
55 
56         SkRect r = { 0, 0, this->width(), this->height() };
57         SkSize size = SkSize::Make(r.width(), r.height());
58 
59         SkPaint paint;
60         paint.setShader(fProc(colors, colorCount, size));
61         paint.setDither(fDither);
62         canvas->drawRect(r, paint);
63     }
64 
65 private:
66     MakeShaderProc fProc;
67     SkString fName;
68     bool fDither;
69 
70     typedef skiagm::GM INHERITED;
71 };
72 
73 ///////////////////////////////////////////////////////////////////////////////
74 
75 DEF_GM( return new ShallowGradientGM(shader_linear, "linear", true); )
76 DEF_GM( return new ShallowGradientGM(shader_radial, "radial", true); )
77 DEF_GM( return new ShallowGradientGM(shader_conical, "conical", true); )
78 DEF_GM( return new ShallowGradientGM(shader_sweep, "sweep", true); )
79 
80 DEF_GM( return new ShallowGradientGM(shader_linear, "linear_nodither", false); )
81 DEF_GM( return new ShallowGradientGM(shader_radial, "radial_nodither", false); )
82 DEF_GM( return new ShallowGradientGM(shader_conical, "conical_nodither", false); )
83 DEF_GM( return new ShallowGradientGM(shader_sweep, "sweep_nodither", false); )
84