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1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrDistanceFieldAdjustTable_DEFINED
9 #define GrDistanceFieldAdjustTable_DEFINED
10 
11 #include "SkRefCnt.h"
12 #include "SkScalar.h"
13 
14 // Distance field text needs this table to compute a value for use in the fragment shader.
15 // Because the GrTextContext can go out of scope before the final flush, this needs to be
16 // refcnted and malloced
17 struct GrDistanceFieldAdjustTable : public SkNVRefCnt<GrDistanceFieldAdjustTable> {
GrDistanceFieldAdjustTableGrDistanceFieldAdjustTable18     GrDistanceFieldAdjustTable() { this->buildDistanceAdjustTables(); }
~GrDistanceFieldAdjustTableGrDistanceFieldAdjustTable19     ~GrDistanceFieldAdjustTable() {
20         delete[] fTable;
21         delete[] fGammaCorrectTable;
22     }
23 
getAdjustmentGrDistanceFieldAdjustTable24     const SkScalar& getAdjustment(int i, bool useGammaCorrectTable) const {
25         return useGammaCorrectTable ? fGammaCorrectTable[i] : fTable[i];
26     }
27 
28 private:
29     void buildDistanceAdjustTables();
30 
31     SkScalar* fTable;
32     SkScalar* fGammaCorrectTable;
33 };
34 
35 #endif
36