1STRINGIFY( 2 3// defines built-in interfaces supported by SkiaSL vertex shaders 4 5out sk_PerVertex { 6 layout(builtin=0) float4 sk_Position; 7 layout(builtin=1) float sk_PointSize; 8 layout(builtin=3) float sk_ClipDistance[1]; 9}; 10 11layout(builtin=42) in int sk_VertexID; 12layout(builtin=43) in int sk_InstanceID; 13 14) 15