1 /*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkCanvasPriv.h"
9 #include "SkDebugCanvas.h"
10 #include "SkDrawCommand.h"
11 #include "SkJSONWriter.h"
12 #include "SkPaintFilterCanvas.h"
13 #include "SkPicture.h"
14 #include "SkRectPriv.h"
15 #include "SkTextBlob.h"
16 #include "SkClipOpPriv.h"
17
18 #include "GrAuditTrail.h"
19 #include "GrContext.h"
20 #include "GrContextPriv.h"
21 #include "GrRenderTargetContext.h"
22
23 #define SKDEBUGCANVAS_VERSION 1
24 #define SKDEBUGCANVAS_ATTRIBUTE_VERSION "version"
25 #define SKDEBUGCANVAS_ATTRIBUTE_COMMANDS "commands"
26 #define SKDEBUGCANVAS_ATTRIBUTE_AUDITTRAIL "auditTrail"
27
28 class DebugPaintFilterCanvas : public SkPaintFilterCanvas {
29 public:
DebugPaintFilterCanvas(SkCanvas * canvas,bool overdrawViz)30 DebugPaintFilterCanvas(SkCanvas* canvas,
31 bool overdrawViz)
32 : INHERITED(canvas)
33 , fOverdrawViz(overdrawViz) {}
34
35 protected:
onFilter(SkTCopyOnFirstWrite<SkPaint> * paint,Type) const36 bool onFilter(SkTCopyOnFirstWrite<SkPaint>* paint, Type) const override {
37 if (*paint) {
38 if (fOverdrawViz) {
39 paint->writable()->setColor(SK_ColorRED);
40 paint->writable()->setAlpha(0x08);
41 paint->writable()->setBlendMode(SkBlendMode::kSrcOver);
42 }
43 }
44 return true;
45 }
46
onDrawPicture(const SkPicture * picture,const SkMatrix * matrix,const SkPaint * paint)47 void onDrawPicture(const SkPicture* picture,
48 const SkMatrix* matrix,
49 const SkPaint* paint) override {
50 // We need to replay the picture onto this canvas in order to filter its internal paints.
51 this->SkCanvas::onDrawPicture(picture, matrix, paint);
52 }
53
54 private:
55 bool fOverdrawViz;
56
57 typedef SkPaintFilterCanvas INHERITED;
58 };
59
SkDebugCanvas(int width,int height)60 SkDebugCanvas::SkDebugCanvas(int width, int height)
61 : INHERITED(width, height)
62 , fOverdrawViz(false)
63 , fClipVizColor(SK_ColorTRANSPARENT)
64 , fDrawGpuOpBounds(false) {
65 // SkPicturePlayback uses the base-class' quickReject calls to cull clipped
66 // operations. This can lead to problems in the debugger which expects all
67 // the operations in the captured skp to appear in the debug canvas. To
68 // circumvent this we create a wide open clip here (an empty clip rect
69 // is not sufficient).
70 // Internally, the SkRect passed to clipRect is converted to an SkIRect and
71 // rounded out. The following code creates a nearly maximal rect that will
72 // not get collapsed by the coming conversions (Due to precision loss the
73 // inset has to be surprisingly large).
74 SkIRect largeIRect = SkRectPriv::MakeILarge();
75 largeIRect.inset(1024, 1024);
76 SkRect large = SkRect::Make(largeIRect);
77 #ifdef SK_DEBUG
78 SkASSERT(!large.roundOut().isEmpty());
79 #endif
80 // call the base class' version to avoid adding a draw command
81 this->INHERITED::onClipRect(large, kReplace_SkClipOp, kHard_ClipEdgeStyle);
82 }
83
~SkDebugCanvas()84 SkDebugCanvas::~SkDebugCanvas() {
85 fCommandVector.deleteAll();
86 }
87
addDrawCommand(SkDrawCommand * command)88 void SkDebugCanvas::addDrawCommand(SkDrawCommand* command) {
89 fCommandVector.push_back(command);
90 }
91
draw(SkCanvas * canvas)92 void SkDebugCanvas::draw(SkCanvas* canvas) {
93 if (!fCommandVector.isEmpty()) {
94 this->drawTo(canvas, fCommandVector.count() - 1);
95 }
96 }
97
drawTo(SkCanvas * originalCanvas,int index,int m)98 void SkDebugCanvas::drawTo(SkCanvas* originalCanvas, int index, int m) {
99 SkASSERT(!fCommandVector.isEmpty());
100 SkASSERT(index < fCommandVector.count());
101
102 int saveCount = originalCanvas->save();
103
104 SkRect windowRect = SkRect::MakeWH(SkIntToScalar(originalCanvas->getBaseLayerSize().width()),
105 SkIntToScalar(originalCanvas->getBaseLayerSize().height()));
106
107 originalCanvas->clear(SK_ColorWHITE);
108 originalCanvas->resetMatrix();
109 if (!windowRect.isEmpty()) {
110 originalCanvas->clipRect(windowRect, kReplace_SkClipOp);
111 }
112
113 DebugPaintFilterCanvas filterCanvas(originalCanvas, fOverdrawViz);
114
115 // If we have a GPU backend we can also visualize the op information
116 GrAuditTrail* at = nullptr;
117 if (fDrawGpuOpBounds || m != -1) {
118 // The audit trail must be obtained from the original canvas.
119 at = this->getAuditTrail(originalCanvas);
120 }
121
122 for (int i = 0; i <= index; i++) {
123 // We need to flush any pending operations, or they might combine with commands below.
124 // Previous operations were not registered with the audit trail when they were
125 // created, so if we allow them to combine, the audit trail will fail to find them.
126 filterCanvas.flush();
127
128 GrAuditTrail::AutoCollectOps* acb = nullptr;
129 if (at) {
130 acb = new GrAuditTrail::AutoCollectOps(at, i);
131 }
132
133 if (fCommandVector[i]->isVisible()) {
134 fCommandVector[i]->execute(&filterCanvas);
135 }
136 if (at && acb) {
137 delete acb;
138 }
139 }
140
141 if (SkColorGetA(fClipVizColor) != 0) {
142 filterCanvas.save();
143 #define LARGE_COORD 1000000000
144 filterCanvas.clipRect(
145 SkRect::MakeLTRB(-LARGE_COORD, -LARGE_COORD, LARGE_COORD, LARGE_COORD),
146 kReverseDifference_SkClipOp);
147 SkPaint clipPaint;
148 clipPaint.setColor(fClipVizColor);
149 filterCanvas.drawPaint(clipPaint);
150 filterCanvas.restore();
151 }
152
153 fMatrix = filterCanvas.getTotalMatrix();
154 fClip = filterCanvas.getDeviceClipBounds();
155 filterCanvas.restoreToCount(saveCount);
156
157 // draw any ops if required and issue a full reset onto GrAuditTrail
158 if (at) {
159 // just in case there is global reordering, we flush the canvas before querying
160 // GrAuditTrail
161 GrAuditTrail::AutoEnable ae(at);
162 filterCanvas.flush();
163
164 // we pick three colorblind-safe colors, 75% alpha
165 static const SkColor kTotalBounds = SkColorSetARGB(0xC0, 0x6A, 0x3D, 0x9A);
166 static const SkColor kCommandOpBounds = SkColorSetARGB(0xC0, 0xE3, 0x1A, 0x1C);
167 static const SkColor kOtherOpBounds = SkColorSetARGB(0xC0, 0xFF, 0x7F, 0x00);
168
169 // get the render target of the top device (from the original canvas) so we can ignore ops
170 // drawn offscreen
171 GrRenderTargetContext* rtc =
172 originalCanvas->internal_private_accessTopLayerRenderTargetContext();
173 GrSurfaceProxy::UniqueID proxyID = rtc->asSurfaceProxy()->uniqueID();
174
175 // get the bounding boxes to draw
176 SkTArray<GrAuditTrail::OpInfo> childrenBounds;
177 if (m == -1) {
178 at->getBoundsByClientID(&childrenBounds, index);
179 } else {
180 // the client wants us to draw the mth op
181 at->getBoundsByOpListID(&childrenBounds.push_back(), m);
182 }
183 SkPaint paint;
184 paint.setStyle(SkPaint::kStroke_Style);
185 paint.setStrokeWidth(1);
186 for (int i = 0; i < childrenBounds.count(); i++) {
187 if (childrenBounds[i].fProxyUniqueID != proxyID) {
188 // offscreen draw, ignore for now
189 continue;
190 }
191 paint.setColor(kTotalBounds);
192 filterCanvas.drawRect(childrenBounds[i].fBounds, paint);
193 for (int j = 0; j < childrenBounds[i].fOps.count(); j++) {
194 const GrAuditTrail::OpInfo::Op& op = childrenBounds[i].fOps[j];
195 if (op.fClientID != index) {
196 paint.setColor(kOtherOpBounds);
197 } else {
198 paint.setColor(kCommandOpBounds);
199 }
200 filterCanvas.drawRect(op.fBounds, paint);
201 }
202 }
203 }
204 this->cleanupAuditTrail(originalCanvas);
205 }
206
deleteDrawCommandAt(int index)207 void SkDebugCanvas::deleteDrawCommandAt(int index) {
208 SkASSERT(index < fCommandVector.count());
209 delete fCommandVector[index];
210 fCommandVector.remove(index);
211 }
212
getDrawCommandAt(int index)213 SkDrawCommand* SkDebugCanvas::getDrawCommandAt(int index) {
214 SkASSERT(index < fCommandVector.count());
215 return fCommandVector[index];
216 }
217
getAuditTrail(SkCanvas * canvas)218 GrAuditTrail* SkDebugCanvas::getAuditTrail(SkCanvas* canvas) {
219 GrAuditTrail* at = nullptr;
220 GrContext* ctx = canvas->getGrContext();
221 if (ctx) {
222 at = ctx->priv().auditTrail();
223 }
224 return at;
225 }
226
drawAndCollectOps(int n,SkCanvas * canvas)227 void SkDebugCanvas::drawAndCollectOps(int n, SkCanvas* canvas) {
228 GrAuditTrail* at = this->getAuditTrail(canvas);
229 if (at) {
230 // loop over all of the commands and draw them, this is to collect reordering
231 // information
232 for (int i = 0; i < this->getSize() && i <= n; i++) {
233 GrAuditTrail::AutoCollectOps enable(at, i);
234 fCommandVector[i]->execute(canvas);
235 }
236
237 // in case there is some kind of global reordering
238 {
239 GrAuditTrail::AutoEnable ae(at);
240 canvas->flush();
241 }
242 }
243 }
244
cleanupAuditTrail(SkCanvas * canvas)245 void SkDebugCanvas::cleanupAuditTrail(SkCanvas* canvas) {
246 GrAuditTrail* at = this->getAuditTrail(canvas);
247 if (at) {
248 GrAuditTrail::AutoEnable ae(at);
249 at->fullReset();
250 }
251 }
252
toJSON(SkJSONWriter & writer,UrlDataManager & urlDataManager,int n,SkCanvas * canvas)253 void SkDebugCanvas::toJSON(SkJSONWriter& writer, UrlDataManager& urlDataManager, int n,
254 SkCanvas* canvas) {
255 this->drawAndCollectOps(n, canvas);
256
257 // now collect json
258 GrAuditTrail* at = this->getAuditTrail(canvas);
259 writer.appendS32(SKDEBUGCANVAS_ATTRIBUTE_VERSION, SKDEBUGCANVAS_VERSION);
260 writer.beginArray(SKDEBUGCANVAS_ATTRIBUTE_COMMANDS);
261
262 for (int i = 0; i < this->getSize() && i <= n; i++) {
263 writer.beginObject(); // command
264 this->getDrawCommandAt(i)->toJSON(writer, urlDataManager);
265
266 if (at) {
267 writer.appendName(SKDEBUGCANVAS_ATTRIBUTE_AUDITTRAIL);
268 at->toJson(writer, i);
269 }
270 writer.endObject(); // command
271 }
272
273 writer.endArray(); // commands
274 this->cleanupAuditTrail(canvas);
275 }
276
toJSONOpList(SkJSONWriter & writer,int n,SkCanvas * canvas)277 void SkDebugCanvas::toJSONOpList(SkJSONWriter& writer, int n, SkCanvas* canvas) {
278 this->drawAndCollectOps(n, canvas);
279
280 GrAuditTrail* at = this->getAuditTrail(canvas);
281 if (at) {
282 GrAuditTrail::AutoManageOpList enable(at);
283 at->toJson(writer);
284 } else {
285 writer.beginObject();
286 writer.endObject();
287 }
288 this->cleanupAuditTrail(canvas);
289 }
290
setOverdrawViz(bool overdrawViz)291 void SkDebugCanvas::setOverdrawViz(bool overdrawViz) {
292 fOverdrawViz = overdrawViz;
293 }
294
onClipPath(const SkPath & path,SkClipOp op,ClipEdgeStyle edgeStyle)295 void SkDebugCanvas::onClipPath(const SkPath& path, SkClipOp op, ClipEdgeStyle edgeStyle) {
296 this->addDrawCommand(new SkClipPathCommand(path, op, kSoft_ClipEdgeStyle == edgeStyle));
297 }
298
onClipRect(const SkRect & rect,SkClipOp op,ClipEdgeStyle edgeStyle)299 void SkDebugCanvas::onClipRect(const SkRect& rect, SkClipOp op, ClipEdgeStyle edgeStyle) {
300 this->addDrawCommand(new SkClipRectCommand(rect, op, kSoft_ClipEdgeStyle == edgeStyle));
301 }
302
onClipRRect(const SkRRect & rrect,SkClipOp op,ClipEdgeStyle edgeStyle)303 void SkDebugCanvas::onClipRRect(const SkRRect& rrect, SkClipOp op, ClipEdgeStyle edgeStyle) {
304 this->addDrawCommand(new SkClipRRectCommand(rrect, op, kSoft_ClipEdgeStyle == edgeStyle));
305 }
306
onClipRegion(const SkRegion & region,SkClipOp op)307 void SkDebugCanvas::onClipRegion(const SkRegion& region, SkClipOp op) {
308 this->addDrawCommand(new SkClipRegionCommand(region, op));
309 }
310
didConcat(const SkMatrix & matrix)311 void SkDebugCanvas::didConcat(const SkMatrix& matrix) {
312 this->addDrawCommand(new SkConcatCommand(matrix));
313 this->INHERITED::didConcat(matrix);
314 }
315
onDrawAnnotation(const SkRect & rect,const char key[],SkData * value)316 void SkDebugCanvas::onDrawAnnotation(const SkRect& rect, const char key[], SkData* value) {
317 this->addDrawCommand(new SkDrawAnnotationCommand(rect, key, sk_ref_sp(value)));
318 }
319
onDrawBitmap(const SkBitmap & bitmap,SkScalar left,SkScalar top,const SkPaint * paint)320 void SkDebugCanvas::onDrawBitmap(const SkBitmap& bitmap, SkScalar left,
321 SkScalar top, const SkPaint* paint) {
322 this->addDrawCommand(new SkDrawBitmapCommand(bitmap, left, top, paint));
323 }
324
onDrawBitmapLattice(const SkBitmap & bitmap,const Lattice & lattice,const SkRect & dst,const SkPaint * paint)325 void SkDebugCanvas::onDrawBitmapLattice(const SkBitmap& bitmap, const Lattice& lattice,
326 const SkRect& dst, const SkPaint* paint) {
327 this->addDrawCommand(new SkDrawBitmapLatticeCommand(bitmap, lattice, dst, paint));
328 }
329
onDrawBitmapRect(const SkBitmap & bitmap,const SkRect * src,const SkRect & dst,const SkPaint * paint,SrcRectConstraint constraint)330 void SkDebugCanvas::onDrawBitmapRect(const SkBitmap& bitmap, const SkRect* src, const SkRect& dst,
331 const SkPaint* paint, SrcRectConstraint constraint) {
332 this->addDrawCommand(new SkDrawBitmapRectCommand(bitmap, src, dst, paint,
333 (SrcRectConstraint)constraint));
334 }
335
onDrawBitmapNine(const SkBitmap & bitmap,const SkIRect & center,const SkRect & dst,const SkPaint * paint)336 void SkDebugCanvas::onDrawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
337 const SkRect& dst, const SkPaint* paint) {
338 this->addDrawCommand(new SkDrawBitmapNineCommand(bitmap, center, dst, paint));
339 }
340
onDrawImage(const SkImage * image,SkScalar left,SkScalar top,const SkPaint * paint)341 void SkDebugCanvas::onDrawImage(const SkImage* image, SkScalar left, SkScalar top,
342 const SkPaint* paint) {
343 this->addDrawCommand(new SkDrawImageCommand(image, left, top, paint));
344 }
345
onDrawImageLattice(const SkImage * image,const Lattice & lattice,const SkRect & dst,const SkPaint * paint)346 void SkDebugCanvas::onDrawImageLattice(const SkImage* image, const Lattice& lattice,
347 const SkRect& dst, const SkPaint* paint) {
348 this->addDrawCommand(new SkDrawImageLatticeCommand(image, lattice, dst, paint));
349 }
350
onDrawImageRect(const SkImage * image,const SkRect * src,const SkRect & dst,const SkPaint * paint,SrcRectConstraint constraint)351 void SkDebugCanvas::onDrawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst,
352 const SkPaint* paint, SrcRectConstraint constraint) {
353 this->addDrawCommand(new SkDrawImageRectCommand(image, src, dst, paint, constraint));
354 }
355
onDrawImageNine(const SkImage * image,const SkIRect & center,const SkRect & dst,const SkPaint * paint)356 void SkDebugCanvas::onDrawImageNine(const SkImage* image, const SkIRect& center,
357 const SkRect& dst, const SkPaint* paint) {
358 this->addDrawCommand(new SkDrawImageNineCommand(image, center, dst, paint));
359 }
360
onDrawImageSet(const SkCanvas::ImageSetEntry set[],int count,SkFilterQuality filterQuality,SkBlendMode mode)361 void SkDebugCanvas::onDrawImageSet(const SkCanvas::ImageSetEntry set[], int count,
362 SkFilterQuality filterQuality, SkBlendMode mode) {
363 this->addDrawCommand(new SkDrawImageSetCommand(set, count, filterQuality, mode));
364 }
365
onDrawOval(const SkRect & oval,const SkPaint & paint)366 void SkDebugCanvas::onDrawOval(const SkRect& oval, const SkPaint& paint) {
367 this->addDrawCommand(new SkDrawOvalCommand(oval, paint));
368 }
369
onDrawArc(const SkRect & oval,SkScalar startAngle,SkScalar sweepAngle,bool useCenter,const SkPaint & paint)370 void SkDebugCanvas::onDrawArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle,
371 bool useCenter, const SkPaint& paint) {
372 this->addDrawCommand(new SkDrawArcCommand(oval, startAngle, sweepAngle, useCenter, paint));
373 }
374
onDrawPaint(const SkPaint & paint)375 void SkDebugCanvas::onDrawPaint(const SkPaint& paint) {
376 this->addDrawCommand(new SkDrawPaintCommand(paint));
377 }
378
onDrawPath(const SkPath & path,const SkPaint & paint)379 void SkDebugCanvas::onDrawPath(const SkPath& path, const SkPaint& paint) {
380 this->addDrawCommand(new SkDrawPathCommand(path, paint));
381 }
382
onDrawRegion(const SkRegion & region,const SkPaint & paint)383 void SkDebugCanvas::onDrawRegion(const SkRegion& region, const SkPaint& paint) {
384 this->addDrawCommand(new SkDrawRegionCommand(region, paint));
385 }
386
onDrawPicture(const SkPicture * picture,const SkMatrix * matrix,const SkPaint * paint)387 void SkDebugCanvas::onDrawPicture(const SkPicture* picture,
388 const SkMatrix* matrix,
389 const SkPaint* paint) {
390 this->addDrawCommand(new SkBeginDrawPictureCommand(picture, matrix, paint));
391 SkAutoCanvasMatrixPaint acmp(this, matrix, paint, picture->cullRect());
392 picture->playback(this);
393 this->addDrawCommand(new SkEndDrawPictureCommand(SkToBool(matrix) || SkToBool(paint)));
394 }
395
onDrawPoints(PointMode mode,size_t count,const SkPoint pts[],const SkPaint & paint)396 void SkDebugCanvas::onDrawPoints(PointMode mode, size_t count,
397 const SkPoint pts[], const SkPaint& paint) {
398 this->addDrawCommand(new SkDrawPointsCommand(mode, count, pts, paint));
399 }
400
onDrawRect(const SkRect & rect,const SkPaint & paint)401 void SkDebugCanvas::onDrawRect(const SkRect& rect, const SkPaint& paint) {
402 // NOTE(chudy): Messing up when renamed to DrawRect... Why?
403 addDrawCommand(new SkDrawRectCommand(rect, paint));
404 }
405
onDrawEdgeAARect(const SkRect & rect,SkCanvas::QuadAAFlags aa,SkColor color,SkBlendMode mode)406 void SkDebugCanvas::onDrawEdgeAARect(const SkRect& rect, SkCanvas::QuadAAFlags aa, SkColor color,
407 SkBlendMode mode) {
408 this->addDrawCommand(new SkDrawEdgeAARectCommand(rect, aa, color, mode));
409 }
410
onDrawRRect(const SkRRect & rrect,const SkPaint & paint)411 void SkDebugCanvas::onDrawRRect(const SkRRect& rrect, const SkPaint& paint) {
412 this->addDrawCommand(new SkDrawRRectCommand(rrect, paint));
413 }
414
onDrawDRRect(const SkRRect & outer,const SkRRect & inner,const SkPaint & paint)415 void SkDebugCanvas::onDrawDRRect(const SkRRect& outer, const SkRRect& inner,
416 const SkPaint& paint) {
417 this->addDrawCommand(new SkDrawDRRectCommand(outer, inner, paint));
418 }
419
onDrawTextBlob(const SkTextBlob * blob,SkScalar x,SkScalar y,const SkPaint & paint)420 void SkDebugCanvas::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
421 const SkPaint& paint) {
422 this->addDrawCommand(new SkDrawTextBlobCommand(sk_ref_sp(const_cast<SkTextBlob*>(blob)),
423 x, y, paint));
424 }
425
onDrawPatch(const SkPoint cubics[12],const SkColor colors[4],const SkPoint texCoords[4],SkBlendMode bmode,const SkPaint & paint)426 void SkDebugCanvas::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
427 const SkPoint texCoords[4], SkBlendMode bmode,
428 const SkPaint& paint) {
429 this->addDrawCommand(new SkDrawPatchCommand(cubics, colors, texCoords, bmode, paint));
430 }
431
onDrawBehind(const SkPaint & paint)432 void SkDebugCanvas::onDrawBehind(const SkPaint& paint) {
433 this->addDrawCommand(new SkDrawBehindCommand(paint));
434 }
435
onDrawVerticesObject(const SkVertices * vertices,const SkVertices::Bone bones[],int boneCount,SkBlendMode bmode,const SkPaint & paint)436 void SkDebugCanvas::onDrawVerticesObject(const SkVertices* vertices, const SkVertices::Bone bones[],
437 int boneCount, SkBlendMode bmode, const SkPaint& paint) {
438 // TODO: ANIMATION NOT LOGGED
439 this->addDrawCommand(new SkDrawVerticesCommand(sk_ref_sp(const_cast<SkVertices*>(vertices)),
440 bmode, paint));
441 }
442
onDrawAtlas(const SkImage * image,const SkRSXform xform[],const SkRect tex[],const SkColor colors[],int count,SkBlendMode bmode,const SkRect * cull,const SkPaint * paint)443 void SkDebugCanvas::onDrawAtlas(const SkImage* image, const SkRSXform xform[], const SkRect tex[],
444 const SkColor colors[], int count, SkBlendMode bmode,
445 const SkRect* cull, const SkPaint* paint) {
446 this->addDrawCommand(new SkDrawAtlasCommand(image, xform, tex, colors, count, bmode, cull,
447 paint));
448 }
449
onDrawShadowRec(const SkPath & path,const SkDrawShadowRec & rec)450 void SkDebugCanvas::onDrawShadowRec(const SkPath& path, const SkDrawShadowRec& rec) {
451 this->addDrawCommand(new SkDrawShadowCommand(path, rec));
452 }
453
onDrawDrawable(SkDrawable * drawable,const SkMatrix * matrix)454 void SkDebugCanvas::onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) {
455 this->addDrawCommand(new SkDrawDrawableCommand(drawable, matrix));
456 }
457
willRestore()458 void SkDebugCanvas::willRestore() {
459 this->addDrawCommand(new SkRestoreCommand());
460 this->INHERITED::willRestore();
461 }
462
willSave()463 void SkDebugCanvas::willSave() {
464 this->addDrawCommand(new SkSaveCommand());
465 this->INHERITED::willSave();
466 }
467
getSaveLayerStrategy(const SaveLayerRec & rec)468 SkCanvas::SaveLayerStrategy SkDebugCanvas::getSaveLayerStrategy(const SaveLayerRec& rec) {
469 this->addDrawCommand(new SkSaveLayerCommand(rec));
470 (void)this->INHERITED::getSaveLayerStrategy(rec);
471 // No need for a full layer.
472 return kNoLayer_SaveLayerStrategy;
473 }
474
onDoSaveBehind(const SkRect * subset)475 bool SkDebugCanvas::onDoSaveBehind(const SkRect* subset) {
476 // TODO
477 return false;
478 }
479
didSetMatrix(const SkMatrix & matrix)480 void SkDebugCanvas::didSetMatrix(const SkMatrix& matrix) {
481 this->addDrawCommand(new SkSetMatrixCommand(matrix));
482 this->INHERITED::didSetMatrix(matrix);
483 }
484
toggleCommand(int index,bool toggle)485 void SkDebugCanvas::toggleCommand(int index, bool toggle) {
486 SkASSERT(index < fCommandVector.count());
487 fCommandVector[index]->setVisible(toggle);
488 }
489