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1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "Benchmark.h"
9 #include "SkAAClip.h"
10 #include "SkCanvas.h"
11 #include "SkPath.h"
12 #include "SkRandom.h"
13 #include "SkRegion.h"
14 #include "SkString.h"
15 #include "SkClipOpPriv.h"
16 
17 ////////////////////////////////////////////////////////////////////////////////
18 // This bench tests out AA/BW clipping via canvas' clipPath and clipRect calls
19 class AAClipBench : public Benchmark {
20     SkString fName;
21     SkPath   fClipPath;
22     SkRect   fClipRect;
23     SkRect   fDrawRect;
24     bool     fDoPath;
25     bool     fDoAA;
26 
27 public:
AAClipBench(bool doPath,bool doAA)28     AAClipBench(bool doPath, bool doAA)
29         : fDoPath(doPath)
30         , fDoAA(doAA) {
31 
32         fName.printf("aaclip_%s_%s",
33                      doPath ? "path" : "rect",
34                      doAA ? "AA" : "BW");
35 
36         fClipRect.set(10.5f, 10.5f,
37                       50.5f, 50.5f);
38         fClipPath.addRoundRect(fClipRect, SkIntToScalar(10), SkIntToScalar(10));
39         fDrawRect.set(SkIntToScalar(0), SkIntToScalar(0),
40                       SkIntToScalar(100), SkIntToScalar(100));
41 
42         SkASSERT(fClipPath.isConvex());
43     }
44 
45 protected:
onGetName()46     virtual const char* onGetName() { return fName.c_str(); }
onDraw(int loops,SkCanvas * canvas)47     virtual void onDraw(int loops, SkCanvas* canvas) {
48 
49         SkPaint paint;
50         this->setupPaint(&paint);
51 
52         for (int i = 0; i < loops; ++i) {
53             // jostle the clip regions each time to prevent caching
54             fClipRect.offset((i % 2) == 0 ? SkIntToScalar(10) : SkIntToScalar(-10), 0);
55             fClipPath.reset();
56             fClipPath.addRoundRect(fClipRect,
57                                    SkIntToScalar(5), SkIntToScalar(5));
58             SkASSERT(fClipPath.isConvex());
59 
60             canvas->save();
61 #if 1
62             if (fDoPath) {
63                 canvas->clipPath(fClipPath, kReplace_SkClipOp, fDoAA);
64             } else {
65                 canvas->clipRect(fClipRect, kReplace_SkClipOp, fDoAA);
66             }
67 
68             canvas->drawRect(fDrawRect, paint);
69 #else
70             // this path tests out directly draw the clip primitive
71             // use it to comparing just drawing the clip vs. drawing using
72             // the clip
73             if (fDoPath) {
74                 canvas->drawPath(fClipPath, paint);
75             } else {
76                 canvas->drawRect(fClipRect, paint);
77             }
78 #endif
79             canvas->restore();
80         }
81     }
82 private:
83     typedef Benchmark INHERITED;
84 };
85 
86 ////////////////////////////////////////////////////////////////////////////////
87 // This bench tests out nested clip stacks. It is intended to simulate
88 // how WebKit nests clips.
89 class NestedAAClipBench : public Benchmark {
90     SkString fName;
91     bool     fDoAA;
92     SkRect   fDrawRect;
93     SkRandom fRandom;
94 
95     static const int kNestingDepth = 3;
96     static const int kImageSize = 400;
97 
98     SkPoint fSizes[kNestingDepth+1];
99 
100 public:
NestedAAClipBench(bool doAA)101     NestedAAClipBench(bool doAA) : fDoAA(doAA) {
102         fName.printf("nested_aaclip_%s", doAA ? "AA" : "BW");
103 
104         fDrawRect = SkRect::MakeLTRB(0, 0,
105                                      SkIntToScalar(kImageSize),
106                                      SkIntToScalar(kImageSize));
107 
108         fSizes[0].set(SkIntToScalar(kImageSize), SkIntToScalar(kImageSize));
109 
110         for (int i = 1; i < kNestingDepth+1; ++i) {
111             fSizes[i].set(fSizes[i-1].fX/2, fSizes[i-1].fY/2);
112         }
113     }
114 
115 protected:
onGetName()116     virtual const char* onGetName() { return fName.c_str(); }
117 
118 
recurse(SkCanvas * canvas,int depth,const SkPoint & offset)119     void recurse(SkCanvas* canvas,
120                  int depth,
121                  const SkPoint& offset) {
122 
123             canvas->save();
124 
125             SkRect temp = SkRect::MakeLTRB(0, 0,
126                                            fSizes[depth].fX, fSizes[depth].fY);
127             temp.offset(offset);
128 
129             SkPath path;
130             path.addRoundRect(temp, SkIntToScalar(3), SkIntToScalar(3));
131             SkASSERT(path.isConvex());
132 
133             canvas->clipPath(path,
134                              0 == depth ? kReplace_SkClipOp : kIntersect_SkClipOp,
135                              fDoAA);
136 
137             if (kNestingDepth == depth) {
138                 // we only draw the draw rect at the lowest nesting level
139                 SkPaint paint;
140                 paint.setColor(0xff000000 | fRandom.nextU());
141                 canvas->drawRect(fDrawRect, paint);
142             } else {
143                 SkPoint childOffset = offset;
144                 this->recurse(canvas, depth+1, childOffset);
145 
146                 childOffset += fSizes[depth+1];
147                 this->recurse(canvas, depth+1, childOffset);
148 
149                 childOffset.fX = offset.fX + fSizes[depth+1].fX;
150                 childOffset.fY = offset.fY;
151                 this->recurse(canvas, depth+1, childOffset);
152 
153                 childOffset.fX = offset.fX;
154                 childOffset.fY = offset.fY + fSizes[depth+1].fY;
155                 this->recurse(canvas, depth+1, childOffset);
156             }
157 
158             canvas->restore();
159     }
160 
onDraw(int loops,SkCanvas * canvas)161     virtual void onDraw(int loops, SkCanvas* canvas) {
162 
163         for (int i = 0; i < loops; ++i) {
164             SkPoint offset = SkPoint::Make(0, 0);
165             this->recurse(canvas, 0, offset);
166         }
167     }
168 
169 private:
170     typedef Benchmark INHERITED;
171 };
172 
173 ////////////////////////////////////////////////////////////////////////////////
174 class AAClipBuilderBench : public Benchmark {
175     SkString fName;
176     SkPath   fPath;
177     SkRect   fRect;
178     SkRegion fRegion;
179     bool     fDoPath;
180     bool     fDoAA;
181 
182 public:
AAClipBuilderBench(bool doPath,bool doAA)183     AAClipBuilderBench(bool doPath, bool doAA)  {
184         fDoPath = doPath;
185         fDoAA = doAA;
186 
187         fName.printf("aaclip_build_%s_%s", doPath ? "path" : "rect",
188                      doAA ? "AA" : "BW");
189 
190         fRegion.setRect(0, 0, 640, 480);
191         fRect.set(fRegion.getBounds());
192         fRect.inset(SK_Scalar1/4, SK_Scalar1/4);
193         fPath.addRoundRect(fRect, SkIntToScalar(20), SkIntToScalar(20));
194     }
195 
196 protected:
onGetName()197     virtual const char* onGetName() { return fName.c_str(); }
onDraw(int loops,SkCanvas *)198     virtual void onDraw(int loops, SkCanvas*) {
199         SkPaint paint;
200         this->setupPaint(&paint);
201 
202         for (int i = 0; i < loops; ++i) {
203             SkAAClip clip;
204             if (fDoPath) {
205                 clip.setPath(fPath, &fRegion, fDoAA);
206             } else {
207                 clip.setRect(fRect, fDoAA);
208             }
209         }
210     }
211 private:
212     typedef Benchmark INHERITED;
213 };
214 
215 ////////////////////////////////////////////////////////////////////////////////
216 class AAClipRegionBench : public Benchmark {
217 public:
AAClipRegionBench()218     AAClipRegionBench()  {
219         SkPath path;
220         // test conversion of a complex clip to a aaclip
221         path.addCircle(0, 0, SkIntToScalar(200));
222         path.addCircle(0, 0, SkIntToScalar(180));
223         // evenodd means we've constructed basically a stroked circle
224         path.setFillType(SkPath::kEvenOdd_FillType);
225 
226         SkIRect bounds;
227         path.getBounds().roundOut(&bounds);
228         fRegion.setPath(path, SkRegion(bounds));
229     }
230 
231 protected:
onGetName()232     virtual const char* onGetName() { return "aaclip_setregion"; }
onDraw(int loops,SkCanvas *)233     virtual void onDraw(int loops, SkCanvas*) {
234         for (int i = 0; i < loops; ++i) {
235             SkAAClip clip;
236             clip.setRegion(fRegion);
237         }
238     }
239 
240 private:
241     SkRegion fRegion;
242     typedef Benchmark INHERITED;
243 };
244 
245 ////////////////////////////////////////////////////////////////////////////////
246 
247 DEF_BENCH(return new AAClipBuilderBench(false, false);)
248 DEF_BENCH(return new AAClipBuilderBench(false, true);)
249 DEF_BENCH(return new AAClipBuilderBench(true, false);)
250 DEF_BENCH(return new AAClipBuilderBench(true, true);)
251 DEF_BENCH(return new AAClipRegionBench();)
252 DEF_BENCH(return new AAClipBench(false, false);)
253 DEF_BENCH(return new AAClipBench(false, true);)
254 DEF_BENCH(return new AAClipBench(true, false);)
255 DEF_BENCH(return new AAClipBench(true, true);)
256 DEF_BENCH(return new NestedAAClipBench(false);)
257 DEF_BENCH(return new NestedAAClipBench(true);)
258