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1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm.h"
9 #include "sk_tool_utils.h"
10 #include "SkAnimTimer.h"
11 #include "SkCanvas.h"
12 #include "SkCodec.h"
13 #include "SkColor.h"
14 #include "SkCommandLineFlags.h"
15 #include "SkFont.h"
16 #include "SkPaint.h"
17 #include "SkString.h"
18 #include "Resources.h"
19 
20 #include <vector>
21 
22 DEFINE_string(animatedGif, "images/test640x479.gif", "Animated gif in resources folder");
23 
24 namespace {
error(SkCanvas * canvas,const SkString & errorText)25     void error(SkCanvas* canvas, const SkString& errorText) {
26         constexpr SkScalar kOffset = 5.0f;
27         canvas->drawColor(SK_ColorRED);
28         SkPaint paint;
29         SkFont font;
30         SkRect bounds;
31         font.measureText(errorText.c_str(), errorText.size(), kUTF8_SkTextEncoding, &bounds);
32         canvas->drawString(errorText, kOffset, bounds.height() + kOffset, font, paint);
33     }
34 }
35 
36 class AnimatedGifGM : public skiagm::GM {
37 private:
38     std::unique_ptr<SkCodec>        fCodec;
39     int                             fFrame;
40     double                          fNextUpdate;
41     int                             fTotalFrames;
42     std::vector<SkCodec::FrameInfo> fFrameInfos;
43     std::vector<SkBitmap>           fFrames;
44 
drawFrame(SkCanvas * canvas,int frameIndex)45     void drawFrame(SkCanvas* canvas, int frameIndex) {
46         // FIXME: Create from an Image/ImageGenerator?
47         if (frameIndex >= (int) fFrames.size()) {
48             fFrames.resize(frameIndex + 1);
49         }
50         SkBitmap& bm = fFrames[frameIndex];
51         if (!bm.getPixels()) {
52             const SkImageInfo info = fCodec->getInfo().makeColorType(kN32_SkColorType);
53             bm.allocPixels(info);
54 
55             SkCodec::Options opts;
56             opts.fFrameIndex = frameIndex;
57             const int requiredFrame = fFrameInfos[frameIndex].fRequiredFrame;
58             if (requiredFrame != SkCodec::kNoFrame) {
59                 SkASSERT(requiredFrame >= 0
60                          && static_cast<size_t>(requiredFrame) < fFrames.size());
61                 SkBitmap& requiredBitmap = fFrames[requiredFrame];
62                 // For simplicity, do not try to cache old frames
63                 if (requiredBitmap.getPixels() &&
64                         sk_tool_utils::copy_to(&bm, requiredBitmap.colorType(), requiredBitmap)) {
65                     opts.fPriorFrame = requiredFrame;
66                 }
67             }
68 
69             if (SkCodec::kSuccess != fCodec->getPixels(info, bm.getPixels(),
70                                                        bm.rowBytes(), &opts)) {
71                 SkDebugf("Could not getPixels for frame %i: %s", frameIndex, FLAGS_animatedGif[0]);
72                 return;
73             }
74         }
75 
76         canvas->drawBitmap(bm, 0, 0);
77     }
78 
79 public:
AnimatedGifGM()80     AnimatedGifGM()
81     : fFrame(0)
82     , fNextUpdate (-1)
83     , fTotalFrames (-1) {}
84 
85 private:
onShortName()86     SkString onShortName() override {
87         return SkString("animatedGif");
88     }
89 
onISize()90     SkISize onISize() override {
91         if (this->initCodec()) {
92             SkISize dim = fCodec->getInfo().dimensions();
93             // Wide enough to display all the frames.
94             dim.fWidth *= fTotalFrames;
95             // Tall enough to show the row of frames plus an animating version.
96             dim.fHeight *= 2;
97             return dim;
98         }
99         return SkISize::Make(640, 480);
100     }
101 
initCodec()102     bool initCodec() {
103         if (fCodec) {
104             return true;
105         }
106         if (FLAGS_animatedGif.isEmpty()) {
107             SkDebugf("Nothing specified for --animatedGif!");
108             return false;
109         }
110 
111         std::unique_ptr<SkStream> stream(GetResourceAsStream(FLAGS_animatedGif[0]));
112         if (!stream) {
113             return false;
114         }
115 
116         fCodec = SkCodec::MakeFromStream(std::move(stream));
117         if (!fCodec) {
118             SkDebugf("Could create codec from %s", FLAGS_animatedGif[0]);
119             return false;
120         }
121 
122         fFrame = 0;
123         fFrameInfos = fCodec->getFrameInfo();
124         fTotalFrames = fFrameInfos.size();
125         return true;
126     }
127 
onDraw(SkCanvas * canvas)128     void onDraw(SkCanvas* canvas) override {
129         if (!this->initCodec()) {
130             SkString errorText = SkStringPrintf("Nothing to draw; %s", FLAGS_animatedGif[0]);
131             error(canvas, errorText);
132             return;
133         }
134 
135         canvas->save();
136         for (int frameIndex = 0; frameIndex < fTotalFrames; frameIndex++) {
137             this->drawFrame(canvas, frameIndex);
138             canvas->translate(SkIntToScalar(fCodec->getInfo().width()), 0);
139         }
140         canvas->restore();
141 
142         SkAutoCanvasRestore acr(canvas, true);
143         canvas->translate(0, SkIntToScalar(fCodec->getInfo().height()));
144         this->drawFrame(canvas, fFrame);
145     }
146 
onAnimate(const SkAnimTimer & timer)147     bool onAnimate(const SkAnimTimer& timer) override {
148         if (!fCodec || fTotalFrames == 1) {
149             return false;
150         }
151 
152         double secs = timer.msec() * .1;
153         if (fNextUpdate < double(0)) {
154             // This is a sentinel that we have not done any updates yet.
155             // I'm assuming this gets called *after* onOnceBeforeDraw, so our first frame should
156             // already have been retrieved.
157             SkASSERT(fFrame == 0);
158             fNextUpdate = secs + fFrameInfos[fFrame].fDuration;
159 
160             return true;
161         }
162 
163         if (secs < fNextUpdate) {
164             return true;
165         }
166 
167         while (secs >= fNextUpdate) {
168             // Retrieve the next frame.
169             fFrame++;
170             if (fFrame == fTotalFrames) {
171                 fFrame = 0;
172             }
173 
174             // Note that we loop here. This is not safe if we need to draw the intermediate frame
175             // in order to draw correctly.
176             fNextUpdate += fFrameInfos[fFrame].fDuration;
177         }
178 
179         return true;
180     }
181 };
182 DEF_GM(return new AnimatedGifGM);
183 
184 
185 #include "SkAnimCodecPlayer.h"
186 #include "SkOSFile.h"
187 #include "SkMakeUnique.h"
188 
load_codec(const char filename[])189 static std::unique_ptr<SkCodec> load_codec(const char filename[]) {
190     return SkCodec::MakeFromData(SkData::MakeFromFileName(filename));
191 }
192 
193 class AnimCodecPlayerGM : public skiagm::GM {
194 private:
195     std::vector<std::unique_ptr<SkAnimCodecPlayer> > fPlayers;
196     uint32_t          fBaseMSec = 0;
197 
198 public:
AnimCodecPlayerGM()199     AnimCodecPlayerGM() {
200         const char* root = "/skia/anim/";
201         SkOSFile::Iter iter(root);
202         SkString path;
203         while (iter.next(&path)) {
204             SkString completepath;
205             completepath.printf("%s%s", root, path.c_str());
206             auto codec = load_codec(completepath.c_str());
207             if (codec) {
208                 fPlayers.push_back(skstd::make_unique<SkAnimCodecPlayer>(std::move(codec)));
209             }
210         }
211     }
212 
213 private:
onShortName()214     SkString onShortName() override {
215         return SkString("AnimCodecPlayer");
216     }
217 
onISize()218     SkISize onISize() override {
219         return { 1024, 768 };
220     }
221 
onDraw(SkCanvas * canvas)222     void onDraw(SkCanvas* canvas) override {
223         canvas->scale(0.25f, 0.25f);
224         for (auto& p : fPlayers) {
225             canvas->drawImage(p->getFrame(), 0, 0, nullptr);
226             canvas->translate(p->dimensions().width(), 0);
227         }
228     }
229 
onAnimate(const SkAnimTimer & timer)230     bool onAnimate(const SkAnimTimer& timer) override {
231         if (fBaseMSec == 0) {
232             fBaseMSec = timer.msec();
233         }
234         for (auto& p : fPlayers) {
235             (void)p->seek(timer.msec() - fBaseMSec);
236         }
237         return true;
238     }
239 };
240 DEF_GM(return new AnimCodecPlayerGM);
241