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1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm.h"
9 #include "sk_tool_utils.h"
10 #include "SkGradientShader.h"
11 #include "SkSurface.h"
12 #include "SkSurfaceProps.h"
13 #include "SkTextUtils.h"
14 
15 #define W 200
16 #define H 100
17 
make_shader()18 static sk_sp<SkShader> make_shader() {
19     int a = 0x99;
20     int b = 0xBB;
21     SkPoint pts[] = { { 0, 0 }, { W, H } };
22     SkColor colors[] = { SkColorSetRGB(a, a, a), SkColorSetRGB(b, b, b) };
23     return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode);
24 }
25 
make_surface(GrContext * ctx,const SkImageInfo & info,SkPixelGeometry geo)26 static sk_sp<SkSurface> make_surface(GrContext* ctx, const SkImageInfo& info, SkPixelGeometry geo) {
27     SkSurfaceProps props(0, geo);
28     if (ctx) {
29         return SkSurface::MakeRenderTarget(ctx, SkBudgeted::kNo, info, 0, &props);
30     } else {
31         return SkSurface::MakeRaster(info, &props);
32     }
33 }
34 
test_draw(SkCanvas * canvas,const char label[])35 static void test_draw(SkCanvas* canvas, const char label[]) {
36     SkPaint paint;
37 
38     paint.setAntiAlias(true);
39     paint.setDither(true);
40 
41     paint.setShader(make_shader());
42     canvas->drawRect(SkRect::MakeWH(W, H), paint);
43     paint.setShader(nullptr);
44 
45     paint.setColor(SK_ColorWHITE);
46     SkFont font(sk_tool_utils::create_portable_typeface(), 32);
47     font.setEdging(SkFont::Edging::kSubpixelAntiAlias);
48     SkTextUtils::DrawString(canvas, label, W / 2, H * 3 / 4, font, paint,
49                             SkTextUtils::kCenter_Align);
50 }
51 
52 class SurfacePropsGM : public skiagm::GM {
53 public:
SurfacePropsGM()54     SurfacePropsGM() {}
55 
56 protected:
onShortName()57     SkString onShortName() override {
58         return SkString("surfaceprops");
59     }
60 
onISize()61     SkISize onISize() override {
62         return SkISize::Make(W, H * 5);
63     }
64 
onDraw(SkCanvas * canvas)65     void onDraw(SkCanvas* canvas) override {
66         GrContext* ctx = canvas->getGrContext();
67 
68         // must be opaque to have a hope of testing LCD text
69         const SkImageInfo info = SkImageInfo::MakeN32(W, H, kOpaque_SkAlphaType);
70 
71         const struct {
72             SkPixelGeometry fGeo;
73             const char*     fLabel;
74         } recs[] = {
75             { kUnknown_SkPixelGeometry, "Unknown" },
76             { kRGB_H_SkPixelGeometry,   "RGB_H" },
77             { kBGR_H_SkPixelGeometry,   "BGR_H" },
78             { kRGB_V_SkPixelGeometry,   "RGB_V" },
79             { kBGR_V_SkPixelGeometry,   "BGR_V" },
80         };
81 
82         SkScalar x = 0;
83         SkScalar y = 0;
84         for (const auto& rec : recs) {
85             auto surface(make_surface(ctx, info, rec.fGeo));
86             if (!surface) {
87                 SkDebugf("failed to create surface! label: %s", rec.fLabel);
88                 continue;
89             }
90             test_draw(surface->getCanvas(), rec.fLabel);
91             surface->draw(canvas, x, y, nullptr);
92             y += H;
93         }
94     }
95 
96 private:
97     typedef GM INHERITED;
98 };
DEF_GM(return new SurfacePropsGM)99 DEF_GM( return new SurfacePropsGM )
100 
101 #ifdef SK_DEBUG
102 static bool equal(const SkSurfaceProps& a, const SkSurfaceProps& b) {
103     return a.flags() == b.flags() && a.pixelGeometry() == b.pixelGeometry();
104 }
105 #endif
106 
107 class NewSurfaceGM : public skiagm::GM {
108 public:
NewSurfaceGM()109     NewSurfaceGM() {}
110 
111 protected:
onShortName()112     SkString onShortName() override {
113         return SkString("surfacenew");
114     }
115 
onISize()116     SkISize onISize() override {
117         return SkISize::Make(300, 140);
118     }
119 
drawInto(SkCanvas * canvas)120     static void drawInto(SkCanvas* canvas) {
121         canvas->drawColor(SK_ColorRED);
122     }
123 
onDraw(SkCanvas * canvas)124     void onDraw(SkCanvas* canvas) override {
125         SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100);
126 
127         auto surf(sk_tool_utils::makeSurface(canvas, info, nullptr));
128         drawInto(surf->getCanvas());
129 
130         sk_sp<SkImage> image(surf->makeImageSnapshot());
131         canvas->drawImage(image, 10, 10, nullptr);
132 
133         auto surf2(surf->makeSurface(info));
134         drawInto(surf2->getCanvas());
135 
136         // Assert that the props were communicated transitively through the first image
137         SkASSERT(equal(surf->props(), surf2->props()));
138 
139         sk_sp<SkImage> image2(surf2->makeImageSnapshot());
140         canvas->drawImage(image2.get(), 10 + SkIntToScalar(image->width()) + 10, 10, nullptr);
141     }
142 
143 private:
144     typedef GM INHERITED;
145 };
146 DEF_GM( return new NewSurfaceGM )
147 
148 ///////////////////////////////////////////////////////////////////////////////////////////////////
149 
150 DEF_SIMPLE_GM(copy_on_write_retain, canvas, 256, 256) {
151     const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256);
152     sk_sp<SkSurface> surf = sk_tool_utils::makeSurface(canvas, info);
153 
154     surf->getCanvas()->clear(SK_ColorRED);
155     // its important that image survives longer than the next draw, so the surface will see
156     // an outstanding image, and have to decide if it should retain or discard those pixels
157     sk_sp<SkImage> image = surf->makeImageSnapshot();
158 
159     // normally a clear+opaque should trigger the discard optimization, but since we have a clip
160     // it should not (we need the previous red pixels).
161     surf->getCanvas()->clipRect(SkRect::MakeWH(128, 256));
162     surf->getCanvas()->clear(SK_ColorBLUE);
163 
164     // expect to see two rects: blue | red
165     canvas->drawImage(surf->makeImageSnapshot(), 0, 0, nullptr);
166 }
167 
168 DEF_SIMPLE_GM(copy_on_write_savelayer, canvas, 256, 256) {
169     const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256);
170     sk_sp<SkSurface> surf = sk_tool_utils::makeSurface(canvas, info);
171     surf->getCanvas()->clear(SK_ColorRED);
172     // its important that image survives longer than the next draw, so the surface will see
173     // an outstanding image, and have to decide if it should retain or discard those pixels
174     sk_sp<SkImage> image = surf->makeImageSnapshot();
175 
176     // now draw into a full-screen layer. This should (a) trigger a copy-on-write, but it should
177     // not trigger discard, even tho its alpha (SK_ColorBLUE) is opaque, since it is in a layer
178     // with a non-opaque paint.
179     SkPaint paint;
180     paint.setAlpha(0x40);
181     surf->getCanvas()->saveLayer({0, 0, 256, 256}, &paint);
182     surf->getCanvas()->clear(SK_ColorBLUE);
183     surf->getCanvas()->restore();
184 
185     // expect to see two rects: blue blended on red
186     canvas->drawImage(surf->makeImageSnapshot(), 0, 0, nullptr);
187 }
188 
189 DEF_SIMPLE_GM(surface_underdraw, canvas, 256, 256) {
190     SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256, nullptr);
191     auto surf = sk_tool_utils::makeSurface(canvas, info);
192 
193     const SkIRect subset = SkIRect::MakeLTRB(180, 0, 256, 256);
194 
195     // noisy background
196     {
197         SkPoint pts[] = {{0, 0}, {40, 50}};
198         SkColor colors[] = {SK_ColorRED, SK_ColorBLUE};
199         auto sh = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kRepeat_TileMode);
200         SkPaint paint;
201         paint.setShader(sh);
202         surf->getCanvas()->drawPaint(paint);
203     }
204 
205     // save away the right-hand strip, then clear it
206     sk_sp<SkImage> saveImg = surf->makeImageSnapshot(subset);
207     {
208         SkPaint paint;
209         paint.setBlendMode(SkBlendMode::kClear);
210         surf->getCanvas()->drawRect(SkRect::Make(subset), paint);
211     }
212 
213     // draw the "foreground"
214     {
215         SkPaint paint;
216         paint.setColor(SK_ColorGREEN);
217         SkRect r = { 0, 10, 256, 35 };
218         while (r.fBottom < 256) {
219             surf->getCanvas()->drawRect(r, paint);
220             r.offset(0, r.height() * 2);
221         }
222     }
223 
224     // apply the "fade"
225     {
226         SkPoint pts[] = {{SkIntToScalar(subset.left()), 0}, {SkIntToScalar(subset.right()), 0}};
227         SkColor colors[] = {0xFF000000, 0};
228         auto sh = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode);
229         SkPaint paint;
230         paint.setShader(sh);
231         paint.setBlendMode(SkBlendMode::kDstIn);
232         surf->getCanvas()->drawRect(SkRect::Make(subset), paint);
233     }
234 
235     // restore the original strip, drawing it "under" the current foreground
236     {
237         SkPaint paint;
238         paint.setBlendMode(SkBlendMode::kDstOver);
239         surf->getCanvas()->drawImage(saveImg,
240                                      SkIntToScalar(subset.left()), SkIntToScalar(subset.top()),
241                                      &paint);
242     }
243 
244     // show it on screen
245    surf->draw(canvas, 0, 0, nullptr);
246 }
247