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1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "DecodeFile.h"
9 #include "Sample.h"
10 #include "SkAnimTimer.h"
11 #include "SkCanvas.h"
12 #include "SkCamera.h"
13 #include "SkEmbossMaskFilter.h"
14 #include "SkGradientShader.h"
15 #include "SkPath.h"
16 #include "SkRandom.h"
17 #include "SkRegion.h"
18 #include "SkShader.h"
19 #include "SkString.h"
20 #include "SkUTF.h"
21 
22 class CameraView : public Sample {
23     SkTArray<sk_sp<SkShader>> fShaders;
24     int     fShaderIndex;
25     bool    fFrontFace;
26 public:
CameraView()27     CameraView() {
28         fRX = fRY = fRZ = 0;
29         fShaderIndex = 0;
30         fFrontFace = false;
31 
32         for (int i = 0;; i++) {
33             SkString str;
34             str.printf("/skimages/elephant%d.jpeg", i);
35             SkBitmap bm;
36             if (decode_file(str.c_str(), &bm)) {
37                 SkRect src = { 0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) };
38                 SkRect dst = { -150, -150, 150, 150 };
39                 SkMatrix matrix;
40                 matrix.setRectToRect(src, dst, SkMatrix::kFill_ScaleToFit);
41 
42                 fShaders.push_back(SkShader::MakeBitmapShader(bm,
43                                                            SkShader::kClamp_TileMode,
44                                                            SkShader::kClamp_TileMode,
45                                                            &matrix));
46             } else {
47                 break;
48             }
49         }
50         this->setBGColor(0xFFDDDDDD);
51     }
52 
53 protected:
onQuery(Sample::Event * evt)54     bool onQuery(Sample::Event* evt) override {
55         if (Sample::TitleQ(*evt)) {
56             Sample::TitleR(evt, "Camera");
57             return true;
58         }
59         return this->INHERITED::onQuery(evt);
60     }
61 
onDrawContent(SkCanvas * canvas)62     void onDrawContent(SkCanvas* canvas) override {
63         canvas->translate(this->width()/2, this->height()/2);
64 
65         Sk3DView    view;
66         view.rotateX(fRX);
67         view.rotateY(fRY);
68         view.applyToCanvas(canvas);
69 
70         SkPaint paint;
71         if (fShaders.count() > 0) {
72             bool frontFace = view.dotWithNormal(0, 0, SK_Scalar1) < 0;
73             if (frontFace != fFrontFace) {
74                 fFrontFace = frontFace;
75                 fShaderIndex = (fShaderIndex + 1) % fShaders.count();
76             }
77 
78             paint.setAntiAlias(true);
79             paint.setShader(fShaders[fShaderIndex]);
80             paint.setFilterQuality(kLow_SkFilterQuality);
81             SkRect r = { -150, -150, 150, 150 };
82             canvas->drawRoundRect(r, 30, 30, paint);
83         }
84     }
85 
onAnimate(const SkAnimTimer & timer)86     bool onAnimate(const SkAnimTimer& timer) override {
87         if (timer.isStopped()) {
88             fRY = 0;
89         } else {
90             fRY = timer.scaled(90, 360);
91         }
92         return true;
93     }
94 
95 private:
96     SkScalar fRX, fRY, fRZ;
97     typedef Sample INHERITED;
98 };
99 
100 //////////////////////////////////////////////////////////////////////////////
101 
102 DEF_SAMPLE( return new CameraView(); )
103