• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkScaleToSides_DEFINED
9 #define SkScaleToSides_DEFINED
10 
11 #include "SkScalar.h"
12 #include "SkTypes.h"
13 
14 #include <cmath>
15 #include <utility>
16 
17 class SkScaleToSides {
18 public:
19     // This code assumes that a and b fit in a float, and therefore the resulting smaller value
20     // of a and b will fit in a float. The side of the rectangle may be larger than a float.
21     // Scale must be less than or equal to the ratio limit / (*a + *b).
22     // This code assumes that NaN and Inf are never passed in.
AdjustRadii(double limit,double scale,SkScalar * a,SkScalar * b)23     static void AdjustRadii(double limit, double scale, SkScalar* a, SkScalar* b) {
24         SkASSERTF(scale < 1.0 && scale > 0.0, "scale: %g", scale);
25 
26         *a = (float)((double)*a * scale);
27         *b = (float)((double)*b * scale);
28 
29         if (*a + *b > limit) {
30             float* minRadius = a;
31             float* maxRadius = b;
32 
33             // Force minRadius to be the smaller of the two.
34             if (*minRadius > *maxRadius) {
35                 using std::swap;
36                 swap(minRadius, maxRadius);
37             }
38 
39             // newMinRadius must be float in order to give the actual value of the radius.
40             // The newMinRadius will always be smaller than limit. The largest that minRadius can be
41             // is 1/2 the ratio of minRadius : (minRadius + maxRadius), therefore in the resulting
42             // division, minRadius can be no larger than 1/2 limit + ULP. The newMinRadius can be
43             // 1/2 a ULP off at this point.
44             float newMinRadius = *minRadius;
45 
46             // Because newMaxRadius is the result of a double to float conversion, it can be larger
47             // than limit, but only by one ULP.
48             float newMaxRadius = (float)(limit - newMinRadius);
49 
50             // The total sum of newMinRadius and newMaxRadius can be upto 1.5 ULPs off. If the
51             // sum is greater than the limit then newMaxRadius may have to be reduced twice.
52             // Note: nextafterf is a c99 call and should be std::nextafter, but this is not
53             // implemented in the GCC ARM compiler.
54             if (newMaxRadius + newMinRadius > limit) {
55                 newMaxRadius = nextafterf(newMaxRadius, 0.0f);
56                 if (newMaxRadius + newMinRadius > limit) {
57                     newMaxRadius = nextafterf(newMaxRadius, 0.0f);
58                 }
59             }
60             *maxRadius = newMaxRadius;
61         }
62 
63         SkASSERTF(*a >= 0.0f && *b >= 0.0f, "a: %g, b: %g, limit: %g, scale: %g", *a, *b, limit,
64                   scale);
65 
66         SkASSERTF(*a + *b <= limit,
67                   "\nlimit: %.17f, sum: %.17f, a: %.10f, b: %.10f, scale: %.20f",
68                   limit, *a + *b, *a, *b, scale);
69     }
70 };
71 #endif // ScaleToSides_DEFINED
72