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1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 /**************************************************************************************************
9  *** This file was autogenerated from GrRRectBlurEffect.fp; do not modify.
10  **************************************************************************************************/
11 #include "GrRRectBlurEffect.h"
12 
Make(GrContext * context,float sigma,float xformedSigma,const SkRRect & srcRRect,const SkRRect & devRRect)13 std::unique_ptr<GrFragmentProcessor> GrRRectBlurEffect::Make(GrContext* context, float sigma,
14                                                              float xformedSigma,
15                                                              const SkRRect& srcRRect,
16                                                              const SkRRect& devRRect) {
17     SkASSERT(!SkRRectPriv::IsCircle(devRRect) &&
18              !devRRect.isRect());  // Should've been caught up-stream
19 
20     // TODO: loosen this up
21     if (!SkRRectPriv::IsSimpleCircular(devRRect)) {
22         return nullptr;
23     }
24 
25     // Make sure we can successfully ninepatch this rrect -- the blur sigma has to be
26     // sufficiently small relative to both the size of the corner radius and the
27     // width (and height) of the rrect.
28     SkRRect rrectToDraw;
29     SkISize size;
30     SkScalar ignored[kSkBlurRRectMaxDivisions];
31     int ignoredSize;
32     uint32_t ignored32;
33 
34     bool ninePatchable = SkComputeBlurredRRectParams(
35             srcRRect, devRRect, SkRect::MakeEmpty(), sigma, xformedSigma, &rrectToDraw, &size,
36             ignored, ignored, ignored, ignored, &ignoredSize, &ignoredSize, &ignored32);
37     if (!ninePatchable) {
38         return nullptr;
39     }
40 
41     sk_sp<GrTextureProxy> mask(
42             find_or_create_rrect_blur_mask(context, rrectToDraw, size, xformedSigma));
43     if (!mask) {
44         return nullptr;
45     }
46 
47     return std::unique_ptr<GrFragmentProcessor>(
48             new GrRRectBlurEffect(xformedSigma, devRRect.getBounds(),
49                                   SkRRectPriv::GetSimpleRadii(devRRect).fX, std::move(mask)));
50 }
51 #include "glsl/GrGLSLFragmentProcessor.h"
52 #include "glsl/GrGLSLFragmentShaderBuilder.h"
53 #include "glsl/GrGLSLProgramBuilder.h"
54 #include "GrTexture.h"
55 #include "SkSLCPP.h"
56 #include "SkSLUtil.h"
57 class GrGLSLRRectBlurEffect : public GrGLSLFragmentProcessor {
58 public:
GrGLSLRRectBlurEffect()59     GrGLSLRRectBlurEffect() {}
emitCode(EmitArgs & args)60     void emitCode(EmitArgs& args) override {
61         GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
62         const GrRRectBlurEffect& _outer = args.fFp.cast<GrRRectBlurEffect>();
63         (void)_outer;
64         auto sigma = _outer.sigma();
65         (void)sigma;
66         auto rect = _outer.rect();
67         (void)rect;
68         auto cornerRadius = _outer.cornerRadius();
69         (void)cornerRadius;
70         fCornerRadiusVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat_GrSLType,
71                                                             kDefault_GrSLPrecision, "cornerRadius");
72         fProxyRectVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
73                                                          kDefault_GrSLPrecision, "proxyRect");
74         fBlurRadiusVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType,
75                                                           kDefault_GrSLPrecision, "blurRadius");
76         fragBuilder->codeAppendf(
77                 "\nhalf2 translatedFragPos = half2(sk_FragCoord.xy - %s.xy);\nhalf threshold = "
78                 "half(%s + 2.0 * float(%s));\nhalf2 middle = half2((%s.zw - %s.xy) - 2.0 * "
79                 "float(threshold));\nif (translatedFragPos.x >= threshold && translatedFragPos.x < "
80                 "middle.x + threshold) {\n    translatedFragPos.x = threshold;\n} else if "
81                 "(translatedFragPos.x >= middle.x + threshold) {\n    translatedFragPos.x -= "
82                 "float(middle.x) - 1.0;\n}\nif (translatedFragPos.y > threshold && "
83                 "translatedFragPos.y < middle.y + threshold) {\n    translatedFr",
84                 args.fUniformHandler->getUniformCStr(fProxyRectVar),
85                 args.fUniformHandler->getUniformCStr(fCornerRadiusVar),
86                 args.fUniformHandler->getUniformCStr(fBlurRadiusVar),
87                 args.fUniformHandler->getUniformCStr(fProxyRectVar),
88                 args.fUniformHandler->getUniformCStr(fProxyRectVar));
89         fragBuilder->codeAppendf(
90                 "agPos.y = threshold;\n} else if (translatedFragPos.y >= middle.y + threshold) {\n "
91                 "   translatedFragPos.y -= float(middle.y) - 1.0;\n}\nhalf2 proxyDims = "
92                 "half2(half(2.0 * float(threshold) + 1.0));\nhalf2 texCoord = translatedFragPos / "
93                 "proxyDims;\n%s = %s * texture(%s, float2(texCoord)).%s;\n",
94                 args.fOutputColor, args.fInputColor,
95                 fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(),
96                 fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str());
97     }
98 
99 private:
onSetData(const GrGLSLProgramDataManager & pdman,const GrFragmentProcessor & _proc)100     void onSetData(const GrGLSLProgramDataManager& pdman,
101                    const GrFragmentProcessor& _proc) override {
102         const GrRRectBlurEffect& _outer = _proc.cast<GrRRectBlurEffect>();
103         { pdman.set1f(fCornerRadiusVar, (_outer.cornerRadius())); }
104         auto sigma = _outer.sigma();
105         (void)sigma;
106         auto rect = _outer.rect();
107         (void)rect;
108         UniformHandle& cornerRadius = fCornerRadiusVar;
109         (void)cornerRadius;
110         GrSurfaceProxy& ninePatchSamplerProxy = *_outer.textureSampler(0).proxy();
111         GrTexture& ninePatchSampler = *ninePatchSamplerProxy.peekTexture();
112         (void)ninePatchSampler;
113         UniformHandle& proxyRect = fProxyRectVar;
114         (void)proxyRect;
115         UniformHandle& blurRadius = fBlurRadiusVar;
116         (void)blurRadius;
117 
118         float blurRadiusValue = 3.f * SkScalarCeilToScalar(sigma - 1 / 6.0f);
119         pdman.set1f(blurRadius, blurRadiusValue);
120 
121         SkRect outset = rect;
122         outset.outset(blurRadiusValue, blurRadiusValue);
123         pdman.set4f(proxyRect, outset.fLeft, outset.fTop, outset.fRight, outset.fBottom);
124     }
125     UniformHandle fProxyRectVar;
126     UniformHandle fBlurRadiusVar;
127     UniformHandle fCornerRadiusVar;
128 };
onCreateGLSLInstance() const129 GrGLSLFragmentProcessor* GrRRectBlurEffect::onCreateGLSLInstance() const {
130     return new GrGLSLRRectBlurEffect();
131 }
onGetGLSLProcessorKey(const GrShaderCaps & caps,GrProcessorKeyBuilder * b) const132 void GrRRectBlurEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
133                                               GrProcessorKeyBuilder* b) const {}
onIsEqual(const GrFragmentProcessor & other) const134 bool GrRRectBlurEffect::onIsEqual(const GrFragmentProcessor& other) const {
135     const GrRRectBlurEffect& that = other.cast<GrRRectBlurEffect>();
136     (void)that;
137     if (fSigma != that.fSigma) return false;
138     if (fRect != that.fRect) return false;
139     if (fCornerRadius != that.fCornerRadius) return false;
140     if (fNinePatchSampler != that.fNinePatchSampler) return false;
141     return true;
142 }
GrRRectBlurEffect(const GrRRectBlurEffect & src)143 GrRRectBlurEffect::GrRRectBlurEffect(const GrRRectBlurEffect& src)
144         : INHERITED(kGrRRectBlurEffect_ClassID, src.optimizationFlags())
145         , fSigma(src.fSigma)
146         , fRect(src.fRect)
147         , fCornerRadius(src.fCornerRadius)
148         , fNinePatchSampler(src.fNinePatchSampler) {
149     this->setTextureSamplerCnt(1);
150 }
clone() const151 std::unique_ptr<GrFragmentProcessor> GrRRectBlurEffect::clone() const {
152     return std::unique_ptr<GrFragmentProcessor>(new GrRRectBlurEffect(*this));
153 }
onTextureSampler(int index) const154 const GrFragmentProcessor::TextureSampler& GrRRectBlurEffect::onTextureSampler(int index) const {
155     return IthTextureSampler(index, fNinePatchSampler);
156 }
157 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrRRectBlurEffect);
158 #if GR_TEST_UTILS
TestCreate(GrProcessorTestData * d)159 std::unique_ptr<GrFragmentProcessor> GrRRectBlurEffect::TestCreate(GrProcessorTestData* d) {
160     SkScalar w = d->fRandom->nextRangeScalar(100.f, 1000.f);
161     SkScalar h = d->fRandom->nextRangeScalar(100.f, 1000.f);
162     SkScalar r = d->fRandom->nextRangeF(1.f, 9.f);
163     SkScalar sigma = d->fRandom->nextRangeF(1.f, 10.f);
164     SkRRect rrect;
165     rrect.setRectXY(SkRect::MakeWH(w, h), r, r);
166     return GrRRectBlurEffect::Make(d->context(), sigma, sigma, rrect, rrect);
167 }
168 #endif
169